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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r
ights reserved. |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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247 void checkPositionedObjectsNeedLayout(); | 247 void checkPositionedObjectsNeedLayout(); |
248 bool paintsContinuationOutline(RenderInline* flow); | 248 bool paintsContinuationOutline(RenderInline* flow); |
249 #endif | 249 #endif |
250 #ifndef NDEBUG | 250 #ifndef NDEBUG |
251 void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const Inline
Box* = 0, const char* = 0, const RenderObject* = 0) const; | 251 void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const Inline
Box* = 0, const char* = 0, const RenderObject* = 0) const; |
252 #endif | 252 #endif |
253 | 253 |
254 bool recalcChildOverflowAfterStyleChange(); | 254 bool recalcChildOverflowAfterStyleChange(); |
255 bool recalcOverflowAfterStyleChange(); | 255 bool recalcOverflowAfterStyleChange(); |
256 | 256 |
| 257 virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelO
bject* paintInvalidationContainer) const override final; |
| 258 |
257 protected: | 259 protected: |
258 virtual void willBeDestroyed() override; | 260 virtual void willBeDestroyed() override; |
259 | 261 |
260 void dirtyForLayoutFromPercentageHeightDescendants(SubtreeLayoutScope&); | 262 void dirtyForLayoutFromPercentageHeightDescendants(SubtreeLayoutScope&); |
261 | 263 |
262 virtual void layout() override; | 264 virtual void layout() override; |
263 virtual bool updateImageLoadingPriorities() override final; | 265 virtual bool updateImageLoadingPriorities() override final; |
264 | 266 |
265 enum PositionedLayoutBehavior { | 267 enum PositionedLayoutBehavior { |
266 DefaultLayout, | 268 DefaultLayout, |
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383 // Obtains the nearest enclosing block (including this block) that contribut
es a first-line style to our inline | 385 // Obtains the nearest enclosing block (including this block) that contribut
es a first-line style to our inline |
384 // children. | 386 // children. |
385 virtual RenderBlock* firstLineBlock() const override; | 387 virtual RenderBlock* firstLineBlock() const override; |
386 | 388 |
387 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode
lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid
ationState* = 0) const override final; | 389 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode
lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid
ationState* = 0) const override final; |
388 | 390 |
389 virtual RenderObject* hoverAncestor() const override final; | 391 virtual RenderObject* hoverAncestor() const override final; |
390 virtual void updateDragState(bool dragOn) override final; | 392 virtual void updateDragState(bool dragOn) override final; |
391 virtual void childBecameNonInline(RenderObject* child) override final; | 393 virtual void childBecameNonInline(RenderObject* child) override final; |
392 | 394 |
393 virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelO
bject* paintInvalidationContainer) const override final | |
394 { | |
395 return selectionGapRectsForPaintInvalidation(paintInvalidationContainer)
; | |
396 } | |
397 bool isSelectionRoot() const; | 395 bool isSelectionRoot() const; |
398 GapRects blockSelectionGaps(const RenderBlock* rootBlock, const LayoutPoint&
rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, | 396 GapRects blockSelectionGaps(const RenderBlock* rootBlock, const LayoutPoint&
rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, |
399 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogi
calLeft, LayoutUnit& lastLogicalRight, const PaintInfo*) const; | 397 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogi
calLeft, LayoutUnit& lastLogicalRight, const PaintInfo*) const; |
400 LayoutRect blockSelectionGap(const RenderBlock* rootBlock, const LayoutPoint
& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, | 398 LayoutRect blockSelectionGap(const RenderBlock* rootBlock, const LayoutPoint
& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, |
401 LayoutUnit lastLogicalTop, LayoutUnit lastLogic
alLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo*)
const; | 399 LayoutUnit lastLogicalTop, LayoutUnit lastLogic
alLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo*)
const; |
402 | 400 |
403 // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to Rend
erBlockFlow | 401 // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to Rend
erBlockFlow |
404 virtual void clipOutFloatingObjects(const RenderBlock*, const PaintInfo*, co
nst LayoutPoint&, const LayoutSize&) const { }; | 402 virtual void clipOutFloatingObjects(const RenderBlock*, const PaintInfo*, co
nst LayoutPoint&, const LayoutSize&) const { }; |
405 | 403 |
406 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const override; | 404 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const override; |
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494 // FIXME: This is temporary as we move code that accesses block flow | 492 // FIXME: This is temporary as we move code that accesses block flow |
495 // member variables out of RenderBlock and into RenderBlockFlow. | 493 // member variables out of RenderBlock and into RenderBlockFlow. |
496 friend class RenderBlockFlow; | 494 friend class RenderBlockFlow; |
497 }; | 495 }; |
498 | 496 |
499 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock()); | 497 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock()); |
500 | 498 |
501 } // namespace blink | 499 } // namespace blink |
502 | 500 |
503 #endif // RenderBlock_h | 501 #endif // RenderBlock_h |
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