| Index: include/gpu/GrRenderTarget.h
|
| diff --git a/include/gpu/GrRenderTarget.h b/include/gpu/GrRenderTarget.h
|
| index e0f11999f44148de0560d7b61ba9e7b825a38da4..6b5a961f8b968e1f7c19fa4e5c05519de0ff2605 100644
|
| --- a/include/gpu/GrRenderTarget.h
|
| +++ b/include/gpu/GrRenderTarget.h
|
| @@ -87,14 +87,6 @@ public:
|
| const SkIRect& getResolveRect() const { return fResolveRect; }
|
|
|
| /**
|
| - * If the render target is multisampled this will perform a multisample
|
| - * resolve. Any pending draws to the target are first flushed. This only
|
| - * applies to render targets that are associated with GrTextures. After the
|
| - * function returns the GrTexture will contain the resolved pixels.
|
| - */
|
| - void resolve();
|
| -
|
| - /**
|
| * Provide a performance hint that the render target's contents are allowed
|
| * to become undefined.
|
| */
|
|
|