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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 696293004: Rename and clarify semantics of GrContext::resolveRenderTarget. (Closed) Base URL: https://skia.googlesource.com/skia.git@fix
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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1740 flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag; 1740 flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
1741 flags->fFlags |= SkPaint::kGenA8FromLCD_Flag; 1741 flags->fFlags |= SkPaint::kGenA8FromLCD_Flag;
1742 return true; 1742 return true;
1743 } 1743 }
1744 // we're cool with the paint as is 1744 // we're cool with the paint as is
1745 return false; 1745 return false;
1746 } 1746 }
1747 1747
1748 void SkGpuDevice::flush() { 1748 void SkGpuDevice::flush() {
1749 DO_DEFERRED_CLEAR(); 1749 DO_DEFERRED_CLEAR();
1750 fContext->resolveRenderTarget(fRenderTarget); 1750 fRenderTarget->prepareForExternalRead();
joshualitt 2014/11/03 21:47:45 I thought we had to flush here?
bsalomon 2014/11/03 21:54:16 The new semantics of prepareForExternalRead() mean
1751 } 1751 }
1752 1752
1753 /////////////////////////////////////////////////////////////////////////////// 1753 ///////////////////////////////////////////////////////////////////////////////
1754 1754
1755 SkBaseDevice* SkGpuDevice::onCreateDevice(const SkImageInfo& info, Usage usage) { 1755 SkBaseDevice* SkGpuDevice::onCreateDevice(const SkImageInfo& info, Usage usage) {
1756 GrSurfaceDesc desc; 1756 GrSurfaceDesc desc;
1757 desc.fConfig = fRenderTarget->config(); 1757 desc.fConfig = fRenderTarget->config();
1758 desc.fFlags = kRenderTarget_GrSurfaceFlag; 1758 desc.fFlags = kRenderTarget_GrSurfaceFlag;
1759 desc.fWidth = info.width(); 1759 desc.fWidth = info.width();
1760 desc.fHeight = info.height(); 1760 desc.fHeight = info.height();
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1852 return true; 1852 return true;
1853 } 1853 }
1854 1854
1855 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1855 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1856 // We always return a transient cache, so it is freed after each 1856 // We always return a transient cache, so it is freed after each
1857 // filter traversal. 1857 // filter traversal.
1858 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1858 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1859 } 1859 }
1860 1860
1861 #endif 1861 #endif
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