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1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef SkCanvasDrawable_DEFINED | |
9 #define SkCanvasDrawable_DEFINED | |
10 | |
11 #include "SkRefCnt.h" | |
12 | |
13 class SkCanvas; | |
14 struct SkRect; | |
15 | |
16 /** | |
17 * Base-class to capture a set of drawing commands (sent to SkCanvas). Instance s of this class | |
18 * need not be thread-safe, but they must be able to be used in a thread differ ent from where | |
19 * they were created. | |
20 */ | |
21 class SkCanvasDrawable : public SkRefCnt { | |
djsollen
2014/11/10 19:23:38
seems that the only real use case for this is anim
reed1
2014/11/11 12:46:30
I see it as more general. For instance, it could a
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22 public: | |
23 SkCanvasDrawable(); | |
24 | |
25 /** | |
26 * Draws into the specified content. The drawing sequence will be balanced upon return | |
27 * (i.e. the saveLevel() on the canvas will match what it was when draw() w as called, | |
28 * and the current matrix and clip settings will not be changed. | |
29 */ | |
30 void draw(SkCanvas*); | |
31 | |
32 /** | |
33 * Return a unique value for this instance. If two calls to this return the same value, | |
34 * it is presumed that calling the draw() method will render the same thing as well. | |
35 * | |
36 * Subclasses that change their state should call notifyDrawingChanged() to ensure that | |
37 * a new value will be returned the next time it is called. | |
38 */ | |
39 uint32_t getGenerationID(); | |
40 | |
41 /** | |
42 * If the drawable knows a bounds that will contains all of its drawing, re turn true and | |
43 * set the parameter to that rectangle. If one is not known, ignore the par ameter and | |
44 * return false. | |
45 */ | |
46 bool getBounds(SkRect*); | |
47 | |
48 void notifyDrawingChanged(); | |
djsollen
2014/11/10 19:23:39
can you add some comments on this?
reed1
2014/11/11 12:46:30
Done.
djsollen
2014/11/11 12:53:12
Did you forget to upload the comments? I don't see
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49 | |
50 protected: | |
51 virtual void onDraw(SkCanvas*) = 0; | |
robertphillips
2014/11/10 19:16:35
What do you think about having a default implement
reed1
2014/11/10 19:20:03
Done.
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52 virtual bool onGetBounds(SkRect*) = 0; | |
53 | |
54 private: | |
55 int32_t fGenerationID; | |
56 }; | |
57 | |
58 #endif | |
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