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Side by Side Diff: src/gpu/gl/GrGpuGL.h

Issue 695813003: Add class GrGLTextureRenderTarget for GL texture/rendertarget objects (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: forgot to save file Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpuGL_DEFINED 8 #ifndef GrGpuGL_DEFINED
9 #define GrGpuGL_DEFINED 9 #define GrGpuGL_DEFINED
10 10
11 #include "GrDrawState.h" 11 #include "GrDrawState.h"
12 #include "GrGLContext.h" 12 #include "GrGLContext.h"
13 #include "GrGLIRect.h" 13 #include "GrGLIRect.h"
14 #include "GrGLIndexBuffer.h" 14 #include "GrGLIndexBuffer.h"
15 #include "GrGLPathRendering.h" 15 #include "GrGLPathRendering.h"
16 #include "GrGLProgram.h" 16 #include "GrGLProgram.h"
17 #include "GrGLRenderTarget.h"
17 #include "GrGLStencilBuffer.h" 18 #include "GrGLStencilBuffer.h"
18 #include "GrGLTexture.h" 19 #include "GrGLTexture.h"
19 #include "GrGLVertexArray.h" 20 #include "GrGLVertexArray.h"
20 #include "GrGLVertexBuffer.h" 21 #include "GrGLVertexBuffer.h"
21 #include "GrGpu.h" 22 #include "GrGpu.h"
22 #include "GrOptDrawState.h" 23 #include "GrOptDrawState.h"
23 #include "SkTypes.h" 24 #include "SkTypes.h"
24 25
25 #ifdef SK_DEVELOPER 26 #ifdef SK_DEVELOPER
26 #define PROGRAM_CACHE_STATS 27 #define PROGRAM_CACHE_STATS
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450 451
451 // we record what stencil format worked last time to hopefully exit early 452 // we record what stencil format worked last time to hopefully exit early
452 // from our loop that tries stencil formats and calls check fb status. 453 // from our loop that tries stencil formats and calls check fb status.
453 int fLastSuccessfulStencilFmtIdx; 454 int fLastSuccessfulStencilFmtIdx;
454 455
455 typedef GrGpu INHERITED; 456 typedef GrGpu INHERITED;
456 friend class GrGLPathRendering; // For accessing setTextureUnit. 457 friend class GrGLPathRendering; // For accessing setTextureUnit.
457 }; 458 };
458 459
459 #endif 460 #endif
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