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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 | 10 |
11 #define GPUGL static_cast<GrGpuGL*>(getGpu()) | 11 #define GPUGL static_cast<GrGpuGL*>(this->getGpu()) |
12 | |
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 12 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
14 | 13 |
15 void GrGLTexture::init(GrGpuGL* gpu, | 14 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. |
16 const GrSurfaceDesc& desc, | 15 GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) |
17 const IDDesc& idDesc, | 16 : GrSurface(gpu, idDesc.fIsWrapped, desc) |
18 const GrGLRenderTarget::IDDesc* rtIDDesc) { | 17 , INHERITED(gpu, idDesc.fIsWrapped, desc) { |
| 18 this->init(desc, idDesc); |
| 19 this->registerWithCache(); |
| 20 } |
19 | 21 |
| 22 GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) |
| 23 : GrSurface(gpu, idDesc.fIsWrapped, desc) |
| 24 , INHERITED(gpu, idDesc.fIsWrapped, desc) { |
| 25 this->init(desc, idDesc); |
| 26 } |
| 27 |
| 28 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { |
20 SkASSERT(0 != idDesc.fTextureID); | 29 SkASSERT(0 != idDesc.fTextureID); |
21 | |
22 fTexParams.invalidate(); | 30 fTexParams.invalidate(); |
23 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 31 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
24 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), | 32 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), |
25 idDesc.fTextureID, | 33 idDesc.fTextureID, |
26 idDesc.fIsWrapped))); | 34 idDesc.fIsWrapped))); |
27 | |
28 if (rtIDDesc) { | |
29 GrGLIRect vp; | |
30 vp.fLeft = 0; | |
31 vp.fWidth = desc.fWidth; | |
32 vp.fBottom = 0; | |
33 vp.fHeight = desc.fHeight; | |
34 | |
35 fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtIDDesc, vp, fT
exIDObj, this))); | |
36 } | |
37 this->registerWithCache(); | |
38 } | |
39 | |
40 GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) | |
41 : INHERITED(gpu, idDesc.fIsWrapped, desc) { | |
42 this->init(gpu, desc, idDesc, NULL); | |
43 } | |
44 | |
45 GrGLTexture::GrGLTexture(GrGpuGL* gpu, | |
46 const GrSurfaceDesc& desc, | |
47 const IDDesc& idDesc, | |
48 const GrGLRenderTarget::IDDesc& rtIDDesc) | |
49 : INHERITED(gpu, idDesc.fIsWrapped, desc) { | |
50 this->init(gpu, desc, idDesc, &rtIDDesc); | |
51 } | 35 } |
52 | 36 |
53 void GrGLTexture::onRelease() { | 37 void GrGLTexture::onRelease() { |
54 fTexIDObj.reset(NULL); | 38 fTexIDObj.reset(NULL); |
55 INHERITED::onRelease(); | 39 INHERITED::onRelease(); |
56 } | 40 } |
57 | 41 |
58 void GrGLTexture::onAbandon() { | 42 void GrGLTexture::onAbandon() { |
59 if (fTexIDObj.get()) { | 43 if (fTexIDObj.get()) { |
60 fTexIDObj->abandon(); | 44 fTexIDObj->abandon(); |
61 fTexIDObj.reset(NULL); | 45 fTexIDObj.reset(NULL); |
62 } | 46 } |
63 | 47 |
64 INHERITED::onAbandon(); | 48 INHERITED::onAbandon(); |
65 } | 49 } |
66 | 50 |
67 GrBackendObject GrGLTexture::getTextureHandle() const { | 51 GrBackendObject GrGLTexture::getTextureHandle() const { |
68 return static_cast<GrBackendObject>(this->textureID()); | 52 return static_cast<GrBackendObject>(this->textureID()); |
69 } | 53 } |
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