| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
| 9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
| 10 | 10 |
| 11 #define GPUGL static_cast<GrGpuGL*>(getGpu()) | 11 #define GPUGL static_cast<GrGpuGL*>(this->getGpu()) |
| 12 | |
| 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 12 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
| 14 | 13 |
| 15 void GrGLTexture::init(GrGpuGL* gpu, | 14 // Because this class is virtually derived from GrSurface we must explicitly cal
l its constructor. |
| 16 const GrSurfaceDesc& desc, | 15 GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) |
| 17 const IDDesc& idDesc, | 16 : GrSurface(gpu, idDesc.fIsWrapped, desc) |
| 18 const GrGLRenderTarget::IDDesc* rtIDDesc) { | 17 , INHERITED(gpu, idDesc.fIsWrapped, desc) { |
| 18 this->init(desc, idDesc); |
| 19 this->registerWithCache(); |
| 20 } |
| 19 | 21 |
| 22 GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc, Derived) |
| 23 : GrSurface(gpu, idDesc.fIsWrapped, desc) |
| 24 , INHERITED(gpu, idDesc.fIsWrapped, desc) { |
| 25 this->init(desc, idDesc); |
| 26 } |
| 27 |
| 28 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { |
| 20 SkASSERT(0 != idDesc.fTextureID); | 29 SkASSERT(0 != idDesc.fTextureID); |
| 21 | |
| 22 fTexParams.invalidate(); | 30 fTexParams.invalidate(); |
| 23 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 31 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
| 24 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), | 32 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), |
| 25 idDesc.fTextureID, | 33 idDesc.fTextureID, |
| 26 idDesc.fIsWrapped))); | 34 idDesc.fIsWrapped))); |
| 27 | |
| 28 if (rtIDDesc) { | |
| 29 GrGLIRect vp; | |
| 30 vp.fLeft = 0; | |
| 31 vp.fWidth = desc.fWidth; | |
| 32 vp.fBottom = 0; | |
| 33 vp.fHeight = desc.fHeight; | |
| 34 | |
| 35 fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtIDDesc, vp, fT
exIDObj, this))); | |
| 36 } | |
| 37 this->registerWithCache(); | |
| 38 } | |
| 39 | |
| 40 GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) | |
| 41 : INHERITED(gpu, idDesc.fIsWrapped, desc) { | |
| 42 this->init(gpu, desc, idDesc, NULL); | |
| 43 } | |
| 44 | |
| 45 GrGLTexture::GrGLTexture(GrGpuGL* gpu, | |
| 46 const GrSurfaceDesc& desc, | |
| 47 const IDDesc& idDesc, | |
| 48 const GrGLRenderTarget::IDDesc& rtIDDesc) | |
| 49 : INHERITED(gpu, idDesc.fIsWrapped, desc) { | |
| 50 this->init(gpu, desc, idDesc, &rtIDDesc); | |
| 51 } | 35 } |
| 52 | 36 |
| 53 void GrGLTexture::onRelease() { | 37 void GrGLTexture::onRelease() { |
| 54 fTexIDObj.reset(NULL); | 38 fTexIDObj.reset(NULL); |
| 55 INHERITED::onRelease(); | 39 INHERITED::onRelease(); |
| 56 } | 40 } |
| 57 | 41 |
| 58 void GrGLTexture::onAbandon() { | 42 void GrGLTexture::onAbandon() { |
| 59 if (fTexIDObj.get()) { | 43 if (fTexIDObj.get()) { |
| 60 fTexIDObj->abandon(); | 44 fTexIDObj->abandon(); |
| 61 fTexIDObj.reset(NULL); | 45 fTexIDObj.reset(NULL); |
| 62 } | 46 } |
| 63 | 47 |
| 64 INHERITED::onAbandon(); | 48 INHERITED::onAbandon(); |
| 65 } | 49 } |
| 66 | 50 |
| 67 GrBackendObject GrGLTexture::getTextureHandle() const { | 51 GrBackendObject GrGLTexture::getTextureHandle() const { |
| 68 return static_cast<GrBackendObject>(this->textureID()); | 52 return static_cast<GrBackendObject>(this->textureID()); |
| 69 } | 53 } |
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