| Index: src/gpu/gl/builders/GrGLShaderStringBuilder.cpp | 
| diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp | 
| index 6406451014fc729f5116a9a113d1e7df92929823..156d0bc9f9e063f0298d0827ed675ae646ac1169 100644 | 
| --- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp | 
| +++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp | 
| @@ -61,8 +61,8 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, | 
| GrGLsizei length = GR_GL_INIT_ZERO; | 
| GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1, | 
| &length, (char*)log.get())); | 
| -                GrPrintf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str()); | 
| -                GrPrintf("\n%s", log.get()); | 
| +                SkDebugf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str()); | 
| +                SkDebugf("\n%s", log.get()); | 
| } | 
| SkDEBUGFAIL("Shader compilation failed!"); | 
| GR_GL_CALL(gli, DeleteShader(shaderId)); | 
| @@ -73,8 +73,8 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, | 
| TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("skia.gpu"), "skia_gpu::GLShader", | 
| TRACE_EVENT_SCOPE_THREAD, "shader", TRACE_STR_COPY(shaderSrc.c_str())); | 
| if (c_PrintShaders) { | 
| -        GrPrintf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str()); | 
| -        GrPrintf("\n"); | 
| +        SkDebugf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str()); | 
| +        SkDebugf("\n"); | 
| } | 
|  | 
| // Attach the shader, but defer deletion until after we have linked the program. | 
|  |