| Index: src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| index 6406451014fc729f5116a9a113d1e7df92929823..156d0bc9f9e063f0298d0827ed675ae646ac1169 100644
|
| --- a/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.cpp
|
| @@ -61,8 +61,8 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
|
| GrGLsizei length = GR_GL_INIT_ZERO;
|
| GR_GL_CALL(gli, GetShaderInfoLog(shaderId, infoLen+1,
|
| &length, (char*)log.get()));
|
| - GrPrintf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str());
|
| - GrPrintf("\n%s", log.get());
|
| + SkDebugf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str());
|
| + SkDebugf("\n%s", log.get());
|
| }
|
| SkDEBUGFAIL("Shader compilation failed!");
|
| GR_GL_CALL(gli, DeleteShader(shaderId));
|
| @@ -73,8 +73,8 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
|
| TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("skia.gpu"), "skia_gpu::GLShader",
|
| TRACE_EVENT_SCOPE_THREAD, "shader", TRACE_STR_COPY(shaderSrc.c_str()));
|
| if (c_PrintShaders) {
|
| - GrPrintf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str());
|
| - GrPrintf("\n");
|
| + SkDebugf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str());
|
| + SkDebugf("\n");
|
| }
|
|
|
| // Attach the shader, but defer deletion until after we have linked the program.
|
|
|