| Index: src/gpu/GrAARectRenderer.cpp
|
| diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
|
| index d4aad406c61ad56b0a1a6c42de8e5baa39526732..ae8a06c08d9fa677425eb209b416250d511f523f 100644
|
| --- a/src/gpu/GrAARectRenderer.cpp
|
| +++ b/src/gpu/GrAARectRenderer.cpp
|
| @@ -433,7 +433,7 @@ void GrAARectRenderer::geometryFillAARect(GrDrawTarget* target,
|
|
|
| GrDrawTarget::AutoReleaseGeometry geo(target, 8, 0);
|
| if (!geo.succeeded()) {
|
| - GrPrintf("Failed to get space for vertices!\n");
|
| + SkDebugf("Failed to get space for vertices!\n");
|
| return;
|
| }
|
|
|
| @@ -445,7 +445,7 @@ void GrAARectRenderer::geometryFillAARect(GrDrawTarget* target,
|
| }
|
| GrIndexBuffer* indexBuffer = fAAFillRectIndexBuffer;
|
| if (NULL == indexBuffer) {
|
| - GrPrintf("Failed to create index buffer!\n");
|
| + SkDebugf("Failed to create index buffer!\n");
|
| return;
|
| }
|
|
|
| @@ -606,7 +606,7 @@ void GrAARectRenderer::shaderFillAARect(GrDrawTarget* target,
|
|
|
| GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0);
|
| if (!geo.succeeded()) {
|
| - GrPrintf("Failed to get space for vertices!\n");
|
| + SkDebugf("Failed to get space for vertices!\n");
|
| return;
|
| }
|
|
|
| @@ -653,7 +653,7 @@ void GrAARectRenderer::shaderFillAlignedAARect(GrDrawTarget* target,
|
|
|
| GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0);
|
| if (!geo.succeeded()) {
|
| - GrPrintf("Failed to get space for vertices!\n");
|
| + SkDebugf("Failed to get space for vertices!\n");
|
| return;
|
| }
|
|
|
| @@ -785,12 +785,12 @@ void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
|
|
|
| GrDrawTarget::AutoReleaseGeometry geo(target, totalVertexNum, 0);
|
| if (!geo.succeeded()) {
|
| - GrPrintf("Failed to get space for vertices!\n");
|
| + SkDebugf("Failed to get space for vertices!\n");
|
| return;
|
| }
|
| GrIndexBuffer* indexBuffer = this->aaStrokeRectIndexBuffer(miterStroke);
|
| if (NULL == indexBuffer) {
|
| - GrPrintf("Failed to create index buffer!\n");
|
| + SkDebugf("Failed to create index buffer!\n");
|
| return;
|
| }
|
|
|
|
|