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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGr.h" | 8 #include "SkGr.h" |
9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
10 #include "SkConfig8888.h" | 10 #include "SkConfig8888.h" |
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388 | 388 |
389 GrSurfaceDesc desc; | 389 GrSurfaceDesc desc; |
390 generate_bitmap_texture_desc(bitmap, &desc); | 390 generate_bitmap_texture_desc(bitmap, &desc); |
391 | 391 |
392 result = ctx->findAndRefTexture(desc, cacheID, params); | 392 result = ctx->findAndRefTexture(desc, cacheID, params); |
393 } | 393 } |
394 if (NULL == result) { | 394 if (NULL == result) { |
395 result = sk_gr_create_bitmap_texture(ctx, cache, params, bitmap); | 395 result = sk_gr_create_bitmap_texture(ctx, cache, params, bitmap); |
396 } | 396 } |
397 if (NULL == result) { | 397 if (NULL == result) { |
398 GrPrintf("---- failed to create texture for cache [%d %d]\n", | 398 SkDebugf("---- failed to create texture for cache [%d %d]\n", |
399 bitmap.width(), bitmap.height()); | 399 bitmap.width(), bitmap.height()); |
400 } | 400 } |
401 return result; | 401 return result; |
402 } | 402 } |
403 | 403 |
404 /////////////////////////////////////////////////////////////////////////////// | 404 /////////////////////////////////////////////////////////////////////////////// |
405 | 405 |
406 // alphatype is ignore for now, but if GrPixelConfig is expanded to encompass | 406 // alphatype is ignore for now, but if GrPixelConfig is expanded to encompass |
407 // alpha info, that will be considered. | 407 // alpha info, that will be considered. |
408 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType) { | 408 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType) { |
409 switch (ct) { | 409 switch (ct) { |
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574 if (shader->asFragmentProcessor(context, skPaint, NULL, &paintColor, &fp
) && fp) { | 574 if (shader->asFragmentProcessor(context, skPaint, NULL, &paintColor, &fp
) && fp) { |
575 grPaint->addColorProcessor(fp)->unref(); | 575 grPaint->addColorProcessor(fp)->unref(); |
576 constantColor = false; | 576 constantColor = false; |
577 } | 577 } |
578 } | 578 } |
579 | 579 |
580 // The grcolor is automatically set when calling asFragmentProcessor. | 580 // The grcolor is automatically set when calling asFragmentProcessor. |
581 // If the shader can be seen as an effect it returns true and adds its effec
t to the grpaint. | 581 // If the shader can be seen as an effect it returns true and adds its effec
t to the grpaint. |
582 SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint
); | 582 SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint
); |
583 } | 583 } |
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