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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
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1770 const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == usage) ? | 1770 const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == usage) ? |
1771 GrContext::kApprox_ScratchTexMat
ch : | 1771 GrContext::kApprox_ScratchTexMat
ch : |
1772 GrContext::kExact_ScratchTexMatc
h; | 1772 GrContext::kExact_ScratchTexMatc
h; |
1773 texture.reset(fContext->refScratchTexture(desc, match)); | 1773 texture.reset(fContext->refScratchTexture(desc, match)); |
1774 #else | 1774 #else |
1775 texture.reset(fContext->createUncachedTexture(desc, NULL, 0)); | 1775 texture.reset(fContext->createUncachedTexture(desc, NULL, 0)); |
1776 #endif | 1776 #endif |
1777 if (texture.get()) { | 1777 if (texture.get()) { |
1778 return SkGpuDevice::Create(texture, SkSurfaceProps(SkSurfaceProps::kLega
cyFontHost_InitType), flags); | 1778 return SkGpuDevice::Create(texture, SkSurfaceProps(SkSurfaceProps::kLega
cyFontHost_InitType), flags); |
1779 } else { | 1779 } else { |
1780 GrPrintf("---- failed to create compatible device texture [%d %d]\n", | 1780 SkDebugf("---- failed to create compatible device texture [%d %d]\n", |
1781 info.width(), info.height()); | 1781 info.width(), info.height()); |
1782 return NULL; | 1782 return NULL; |
1783 } | 1783 } |
1784 } | 1784 } |
1785 | 1785 |
1786 SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps
& props) { | 1786 SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps
& props) { |
1787 return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples(
), &props); | 1787 return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples(
), &props); |
1788 } | 1788 } |
1789 | 1789 |
1790 void SkGpuDevice::EXPERIMENTAL_optimize(const SkPicture* picture) { | 1790 void SkGpuDevice::EXPERIMENTAL_optimize(const SkPicture* picture) { |
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1852 return true; | 1852 return true; |
1853 } | 1853 } |
1854 | 1854 |
1855 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1855 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1856 // We always return a transient cache, so it is freed after each | 1856 // We always return a transient cache, so it is freed after each |
1857 // filter traversal. | 1857 // filter traversal. |
1858 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1858 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
1859 } | 1859 } |
1860 | 1860 |
1861 #endif | 1861 #endif |
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