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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBitmapTextContext.h" | 8 #include "GrBitmapTextContext.h" |
9 #include "GrAtlas.h" | 9 #include "GrAtlas.h" |
10 #include "GrDrawTarget.h" | 10 #include "GrDrawTarget.h" |
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565 SkASSERT(!drawState->hasColorVertexAttribute()); | 565 SkASSERT(!drawState->hasColorVertexAttribute()); |
566 drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDst
BlendCoeff()); | 566 drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDst
BlendCoeff()); |
567 drawState->setAlpha(fSkPaint.getAlpha()); | 567 drawState->setAlpha(fSkPaint.getAlpha()); |
568 break; | 568 break; |
569 // LCD text | 569 // LCD text |
570 case kA888_GrMaskFormat: | 570 case kA888_GrMaskFormat: |
571 case kA565_GrMaskFormat: { | 571 case kA565_GrMaskFormat: { |
572 if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() || | 572 if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() || |
573 kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() || | 573 kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() || |
574 fPaint.numColorStages()) { | 574 fPaint.numColorStages()) { |
575 GrPrintf("LCD Text will not draw correctly.\n"); | 575 SkDebugf("LCD Text will not draw correctly.\n"); |
576 } | 576 } |
577 SkASSERT(!drawState->hasColorVertexAttribute()); | 577 SkASSERT(!drawState->hasColorVertexAttribute()); |
578 // We don't use the GrPaint's color in this case because it's be
en premultiplied by | 578 // We don't use the GrPaint's color in this case because it's be
en premultiplied by |
579 // alpha. Instead we feed in a non-premultiplied color, and mult
iply its alpha by | 579 // alpha. Instead we feed in a non-premultiplied color, and mult
iply its alpha by |
580 // the mask texture color. The end result is that we get | 580 // the mask texture color. The end result is that we get |
581 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*d
stColor | 581 // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*d
stColor |
582 int a = SkColorGetA(fSkPaint.getColor()); | 582 int a = SkColorGetA(fSkPaint.getColor()); |
583 // paintAlpha | 583 // paintAlpha |
584 drawState->setColor(SkColorSetARGB(a, a, a, a)); | 584 drawState->setColor(SkColorSetARGB(a, a, a, a)); |
585 // paintColor | 585 // paintColor |
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614 } | 614 } |
615 } | 615 } |
616 | 616 |
617 inline void GrBitmapTextContext::finish() { | 617 inline void GrBitmapTextContext::finish() { |
618 this->flush(); | 618 this->flush(); |
619 fTotalVertexCount = 0; | 619 fTotalVertexCount = 0; |
620 | 620 |
621 GrTextContext::finish(); | 621 GrTextContext::finish(); |
622 } | 622 } |
623 | 623 |
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