| Index: ash/display/mouse_cursor_event_filter.cc
|
| diff --git a/ash/display/mouse_cursor_event_filter.cc b/ash/display/mouse_cursor_event_filter.cc
|
| index baa1466bfb281835bd2fd540fe067293d8bf4e7b..4496d8e1fd6e00d413e4024ab59c05965b13c0fb 100644
|
| --- a/ash/display/mouse_cursor_event_filter.cc
|
| +++ b/ash/display/mouse_cursor_event_filter.cc
|
| @@ -230,14 +230,6 @@ bool MouseCursorEventFilter::WarpMouseCursorIfNecessary(ui::MouseEvent* event) {
|
| ui::EventSystemLocationFromNative(event->native_event());
|
|
|
| aura::Window* target = static_cast<aura::Window*>(event->target());
|
| -#if defined(USE_OZONE)
|
| - // TODO(dnicoara): crbug.com/415680 Move cursor warping into Ozone once Ozone
|
| - // has access to the logical display layout.
|
| - // Native events in Ozone are in the native window coordinate system. We need
|
| - // to translate them to get the global position.
|
| - point_in_native.Offset(target->GetHost()->GetBounds().x(),
|
| - target->GetHost()->GetBounds().y());
|
| -#endif
|
| gfx::Point point_in_screen = event->location();
|
| ::wm::ConvertPointToScreen(target, &point_in_screen);
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|
|
|
|