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Unified Diff: include/gpu/GrContext.h

Issue 694983002: Revert of GrContext no longer ever draws on Gpu (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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Index: include/gpu/GrContext.h
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 001ba880270f77b1dacbd88fd2e622afe0d336c3..08a04fbd93cb6fb631fd9293ab13e49e39581f5c 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -941,6 +941,13 @@
#endif
private:
+ // Used to indicate whether a draw should be performed immediately or queued in fDrawBuffer.
+ enum BufferedDraw {
+ kYes_BufferedDraw,
+ kNo_BufferedDraw,
+ };
+ BufferedDraw fLastDrawWasBuffered;
+
GrGpu* fGpu;
SkMatrix fViewMatrix;
SkAutoTUnref<GrRenderTarget> fRenderTarget;
@@ -989,7 +996,7 @@
class AutoCheckFlush;
/// Sets the paint and returns the target to draw into. The paint can be NULL in which case the
/// draw state is left unmodified.
- GrDrawTarget* prepareToDraw(const GrPaint*, AutoRestoreEffects*, AutoCheckFlush*);
+ GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects*, AutoCheckFlush*);
void internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path,
const GrStrokeInfo& stroke);
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