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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "athena/wm/bezel_controller.h" | |
| 6 | |
| 7 #include "ui/aura/window.h" | |
| 8 #include "ui/events/event_handler.h" | |
| 9 #include "ui/gfx/display.h" | |
| 10 #include "ui/gfx/geometry/point_conversions.h" | |
| 11 #include "ui/gfx/screen.h" | |
| 12 #include "ui/wm/core/coordinate_conversion.h" | |
| 13 | |
| 14 namespace athena { | |
| 15 namespace { | |
| 16 | |
| 17 // Using bezel swipes, the first touch that is registered is usually within | |
| 18 // 5-10 pixels from the edge, but sometimes as far as 29 pixels away. | |
| 19 // So setting this width fairly high for now. | |
| 20 const float kBezelWidth = 20.0f; | |
| 21 | |
| 22 const float kScrollDeltaNone = 0; | |
| 23 | |
| 24 bool ShouldProcessGesture(ui::EventType event_type) { | |
| 25 return event_type == ui::ET_GESTURE_SCROLL_UPDATE || | |
| 26 event_type == ui::ET_GESTURE_SCROLL_BEGIN || | |
| 27 event_type == ui::ET_GESTURE_BEGIN || | |
| 28 event_type == ui::ET_GESTURE_END; | |
| 29 } | |
| 30 | |
| 31 gfx::Display GetDisplay(aura::Window* window) { | |
| 32 gfx::Screen* screen = gfx::Screen::GetScreenFor(window); | |
| 33 return screen->GetDisplayNearestWindow(window); | |
| 34 } | |
| 35 | |
| 36 float GetDistance(const gfx::PointF& location, | |
| 37 aura::Window* window, | |
| 38 BezelController::Bezel bezel) { | |
| 39 DCHECK(bezel == BezelController::BEZEL_LEFT || | |
| 40 bezel == BezelController::BEZEL_RIGHT); | |
| 41 // Convert location from window coordinates to screen coordinates. | |
| 42 gfx::Point point_in_screen(gfx::ToRoundedPoint(location)); | |
| 43 wm::ConvertPointToScreen(window, &point_in_screen); | |
| 44 return bezel == BezelController::BEZEL_LEFT | |
| 45 ? point_in_screen.x() | |
| 46 : point_in_screen.x() - GetDisplay(window).bounds().width(); | |
| 47 } | |
| 48 | |
| 49 // Returns the bezel corresponding to the |location| in |window| or BEZEL_NONE | |
| 50 // if the location is outside of the bezel area. | |
| 51 // Only implemented for LEFT and RIGHT bezels. | |
| 52 BezelController::Bezel GetBezel(const gfx::PointF& location, | |
| 53 aura::Window* window) { | |
| 54 int screen_width = GetDisplay(window).bounds().width(); | |
| 55 gfx::Point point_in_screen(gfx::ToRoundedPoint(location)); | |
| 56 wm::ConvertPointToScreen(window, &point_in_screen); | |
| 57 if (point_in_screen.x() < kBezelWidth) | |
| 58 return BezelController::BEZEL_LEFT; | |
| 59 if (point_in_screen.x() > screen_width - kBezelWidth) | |
| 60 return BezelController::BEZEL_RIGHT; | |
| 61 return BezelController::BEZEL_NONE; | |
| 62 } | |
| 63 | |
| 64 } // namespace | |
| 65 | |
| 66 BezelController::BezelController(aura::Window* container) | |
| 67 : container_(container), | |
| 68 state_(NONE), | |
| 69 scroll_bezel_(BEZEL_NONE), | |
| 70 scroll_target_(nullptr), | |
| 71 left_right_delegate_(nullptr) { | |
| 72 } | |
| 73 | |
| 74 void BezelController::SetState(BezelController::State state) { | |
| 75 // Use SetState(State, float) if |state| is one of the BEZEL_SCROLLING states. | |
| 76 DCHECK_NE(state, BEZEL_SCROLLING_TWO_FINGERS); | |
| 77 DCHECK_NE(state, BEZEL_SCROLLING_ONE_FINGER); | |
| 78 SetState(state, kScrollDeltaNone); | |
| 79 } | |
| 80 | |
| 81 void BezelController::SetState(BezelController::State state, | |
| 82 float scroll_delta) { | |
| 83 if (!left_right_delegate_ || state == state_) | |
| 84 return; | |
| 85 | |
| 86 State old_state = state_; | |
| 87 state_ = state; | |
| 88 | |
| 89 if (state == NONE) { | |
| 90 scroll_bezel_ = BEZEL_NONE; | |
| 91 scroll_target_ = nullptr; | |
| 92 } | |
| 93 | |
| 94 if (state == BEZEL_SCROLLING_TWO_FINGERS) { | |
| 95 left_right_delegate_->BezelScrollBegin(scroll_bezel_, scroll_delta); | |
| 96 } else if (old_state == BEZEL_SCROLLING_TWO_FINGERS) { | |
| 97 // If BezelScrollEnd() hides |scroll_target_|, ET_GESTURE_END is dispatched | |
| 98 // and we get a reentrant call to SetState(). | |
| 99 left_right_delegate_->BezelScrollEnd(0.0f); | |
| 100 } | |
| 101 } | |
| 102 | |
| 103 void BezelController::OnGestureEvent(ui::GestureEvent* event) { | |
| 104 // TODO(mfomitchev): Currently we aren't retargetting or consuming any of the | |
| 105 // touch events. This means that content can prevent the generation of gesture | |
| 106 // events and two-finger scroll won't work. Possible solution to this problem | |
| 107 // is hosting our own gesture recognizer or retargetting touch events at the | |
| 108 // bezel. | |
| 109 | |
| 110 if (!left_right_delegate_) | |
| 111 return; | |
| 112 | |
| 113 ui::EventType type = event->type(); | |
| 114 if (!ShouldProcessGesture(type)) | |
| 115 return; | |
| 116 | |
| 117 const ui::GestureEventDetails& event_details = event->details(); | |
| 118 int num_touch_points = event_details.touch_points(); | |
| 119 if (num_touch_points == 1 && type == ui::ET_GESTURE_BEGIN) { | |
| 120 // Reset the state when the first finger touches and starts a gesture. | |
| 121 // Normally, the state gets reset when the last finger is lifted and we | |
| 122 // receive ET_GESTURE_END. However ET_GESTURE_END doesn't always get | |
| 123 // dispatched. (E.g. if the gesture target was hidden or deleted). | |
| 124 // Since we can't rely on receiving ET_GESTURE_END when the last finger is | |
| 125 // lifted, we also reset the state on ET_GESTURE_BEGIN when the first | |
| 126 // finger touches the screen. | |
| 127 SetState(NONE); | |
| 128 } | |
| 129 | |
| 130 if (scroll_target_ && event->target() != scroll_target_) | |
| 131 return; | |
| 132 | |
| 133 const gfx::PointF& event_location = event->location_f(); | |
| 134 float scroll_delta = kScrollDeltaNone; | |
| 135 aura::Window* target_window = static_cast<aura::Window*>(event->target()); | |
| 136 if (scroll_bezel_ != BEZEL_NONE) | |
| 137 scroll_delta = GetDistance(event_location, target_window, scroll_bezel_); | |
| 138 | |
| 139 if (type == ui::ET_GESTURE_BEGIN) { | |
| 140 if (num_touch_points > 2) { | |
| 141 SetState(IGNORE_CURRENT_SCROLL); | |
| 142 return; | |
| 143 } | |
| 144 BezelController::Bezel event_bezel = | |
| 145 GetBezel(event->location_f(), target_window); | |
| 146 switch (state_) { | |
| 147 case NONE: | |
| 148 scroll_bezel_ = event_bezel; | |
| 149 scroll_target_ = event->target(); | |
| 150 if (event_bezel != BEZEL_LEFT && event_bezel != BEZEL_RIGHT) | |
| 151 SetState(IGNORE_CURRENT_SCROLL); | |
| 152 else | |
| 153 SetState(BEZEL_GESTURE_STARTED); | |
| 154 break; | |
| 155 case IGNORE_CURRENT_SCROLL: | |
| 156 break; | |
| 157 case BEZEL_GESTURE_STARTED: | |
| 158 case BEZEL_SCROLLING_ONE_FINGER: | |
| 159 DCHECK_EQ(num_touch_points, 2); | |
| 160 DCHECK(scroll_target_); | |
| 161 DCHECK_NE(scroll_bezel_, BEZEL_NONE); | |
| 162 | |
| 163 if (event_bezel != scroll_bezel_) { | |
| 164 SetState(IGNORE_CURRENT_SCROLL); | |
| 165 return; | |
| 166 } | |
| 167 if (state_ == BEZEL_SCROLLING_ONE_FINGER) | |
| 168 SetState(BEZEL_SCROLLING_TWO_FINGERS); | |
| 169 break; | |
| 170 case BEZEL_SCROLLING_TWO_FINGERS: | |
| 171 // Should've exited above | |
| 172 NOTREACHED(); | |
| 173 break; | |
| 174 } | |
| 175 } else if (type == ui::ET_GESTURE_END) { | |
| 176 if (state_ == NONE) | |
| 177 return; | |
| 178 | |
| 179 CHECK(scroll_target_); | |
| 180 if (num_touch_points == 1) { | |
| 181 SetState(NONE); | |
| 182 } else { | |
| 183 SetState(IGNORE_CURRENT_SCROLL); | |
| 184 } | |
| 185 } else if (type == ui::ET_GESTURE_SCROLL_BEGIN) { | |
| 186 DCHECK(state_ == IGNORE_CURRENT_SCROLL || state_ == BEZEL_GESTURE_STARTED); | |
| 187 if (state_ != BEZEL_GESTURE_STARTED) | |
| 188 return; | |
| 189 | |
| 190 if (num_touch_points == 1) { | |
| 191 SetState(BEZEL_SCROLLING_ONE_FINGER, scroll_delta); | |
| 192 return; | |
| 193 } | |
| 194 | |
| 195 DCHECK_EQ(num_touch_points, 2); | |
| 196 SetState(BEZEL_SCROLLING_TWO_FINGERS, scroll_delta); | |
| 197 if (left_right_delegate_->BezelCanScroll()) | |
| 198 event->SetHandled(); | |
| 199 } else if (type == ui::ET_GESTURE_SCROLL_UPDATE) { | |
| 200 if (state_ != BEZEL_SCROLLING_TWO_FINGERS) | |
| 201 return; | |
| 202 | |
| 203 left_right_delegate_->BezelScrollUpdate(scroll_delta); | |
| 204 if (left_right_delegate_->BezelCanScroll()) | |
| 205 event->SetHandled(); | |
| 206 } | |
| 207 } | |
| 208 | |
| 209 } // namespace athena | |
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