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Side by Side Diff: src/gpu/gl/GrGLPath.cpp

Issue 694503003: Implement conics for NVPR (Closed) Base URL: https://skia.googlesource.com/skia.git@hairline-test-fix-unskip-nvpr
Patch Set: address review comment Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrGLPath.h" 9 #include "GrGLPath.h"
10 #include "GrGLPathRendering.h" 10 #include "GrGLPathRendering.h"
11 #include "GrGpuGL.h" 11 #include "GrGpuGL.h"
12 12
13 namespace { 13 namespace {
14 inline GrGLubyte verb_to_gl_path_cmd(SkPath::Verb verb) { 14 inline GrGLubyte verb_to_gl_path_cmd(SkPath::Verb verb) {
15 static const GrGLubyte gTable[] = { 15 static const GrGLubyte gTable[] = {
16 GR_GL_MOVE_TO, 16 GR_GL_MOVE_TO,
17 GR_GL_LINE_TO, 17 GR_GL_LINE_TO,
18 GR_GL_QUADRATIC_CURVE_TO, 18 GR_GL_QUADRATIC_CURVE_TO,
19 0xFF, // conic 19 GR_GL_CONIC_CURVE_TO,
20 GR_GL_CUBIC_CURVE_TO, 20 GR_GL_CUBIC_CURVE_TO,
21 GR_GL_CLOSE_PATH, 21 GR_GL_CLOSE_PATH,
22 }; 22 };
23 GR_STATIC_ASSERT(0 == SkPath::kMove_Verb); 23 GR_STATIC_ASSERT(0 == SkPath::kMove_Verb);
24 GR_STATIC_ASSERT(1 == SkPath::kLine_Verb); 24 GR_STATIC_ASSERT(1 == SkPath::kLine_Verb);
25 GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb); 25 GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb);
26 GR_STATIC_ASSERT(3 == SkPath::kConic_Verb);
26 GR_STATIC_ASSERT(4 == SkPath::kCubic_Verb); 27 GR_STATIC_ASSERT(4 == SkPath::kCubic_Verb);
27 GR_STATIC_ASSERT(5 == SkPath::kClose_Verb); 28 GR_STATIC_ASSERT(5 == SkPath::kClose_Verb);
28 29
29 SkASSERT(verb >= 0 && (size_t)verb < SK_ARRAY_COUNT(gTable)); 30 SkASSERT(verb >= 0 && (size_t)verb < SK_ARRAY_COUNT(gTable));
30 return gTable[verb]; 31 return gTable[verb];
31 } 32 }
32 33
33 #ifdef SK_DEBUG 34 #ifdef SK_DEBUG
34 inline int num_pts(SkPath::Verb verb) { 35 inline int num_coords(SkPath::Verb verb) {
35 static const int gTable[] = { 36 static const int gTable[] = {
36 1, // move 37 2, // move
37 1, // line 38 2, // line
38 2, // quad 39 4, // quad
39 2, // conic 40 5, // conic
40 3, // cubic 41 6, // cubic
41 0, // close 42 0, // close
42 }; 43 };
43 GR_STATIC_ASSERT(0 == SkPath::kMove_Verb); 44 GR_STATIC_ASSERT(0 == SkPath::kMove_Verb);
44 GR_STATIC_ASSERT(1 == SkPath::kLine_Verb); 45 GR_STATIC_ASSERT(1 == SkPath::kLine_Verb);
45 GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb); 46 GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb);
47 GR_STATIC_ASSERT(3 == SkPath::kConic_Verb);
46 GR_STATIC_ASSERT(4 == SkPath::kCubic_Verb); 48 GR_STATIC_ASSERT(4 == SkPath::kCubic_Verb);
47 GR_STATIC_ASSERT(5 == SkPath::kClose_Verb); 49 GR_STATIC_ASSERT(5 == SkPath::kClose_Verb);
48 50
49 SkASSERT(verb >= 0 && (size_t)verb < SK_ARRAY_COUNT(gTable)); 51 SkASSERT(verb >= 0 && (size_t)verb < SK_ARRAY_COUNT(gTable));
50 return gTable[verb]; 52 return gTable[verb];
51 } 53 }
52 #endif 54 #endif
53 55
54 inline GrGLenum join_to_gl_join(SkPaint::Join join) { 56 inline GrGLenum join_to_gl_join(SkPaint::Join join) {
55 static GrGLenum gSkJoinsToGrGLJoins[] = { 57 static GrGLenum gSkJoinsToGrGLJoins[] = {
(...skipping 14 matching lines...) Expand all
70 GR_GL_ROUND, 72 GR_GL_ROUND,
71 GR_GL_SQUARE 73 GR_GL_SQUARE
72 }; 74 };
73 return gSkCapsToGrGLCaps[cap]; 75 return gSkCapsToGrGLCaps[cap];
74 GR_STATIC_ASSERT(0 == SkPaint::kButt_Cap); 76 GR_STATIC_ASSERT(0 == SkPaint::kButt_Cap);
75 GR_STATIC_ASSERT(1 == SkPaint::kRound_Cap); 77 GR_STATIC_ASSERT(1 == SkPaint::kRound_Cap);
76 GR_STATIC_ASSERT(2 == SkPaint::kSquare_Cap); 78 GR_STATIC_ASSERT(2 == SkPaint::kSquare_Cap);
77 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gSkCapsToGrGLCaps) == SkPaint::kCapCount); 79 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gSkCapsToGrGLCaps) == SkPaint::kCapCount);
78 } 80 }
79 81
82 inline void points_to_coords(const SkPoint points[], size_t first_point, size_t amount,
83 GrGLfloat coords[]) {
84 for (size_t i = 0; i < amount; ++i) {
85 coords[i * 2] = SkScalarToFloat(points[first_point + i].fX);
86 coords[i * 2 + 1] = SkScalarToFloat(points[first_point + i].fY);
87 }
88 }
80 } 89 }
81 90
82 static const bool kIsWrapped = false; // The constructor creates the GL path obj ect. 91 static const bool kIsWrapped = false; // The constructor creates the GL path obj ect.
83 92
84 void GrGLPath::InitPathObject(GrGpuGL* gpu, 93 void GrGLPath::InitPathObject(GrGpuGL* gpu,
85 GrGLuint pathID, 94 GrGLuint pathID,
86 const SkPath& skPath, 95 const SkPath& skPath,
87 const SkStrokeRec& stroke) { 96 const SkStrokeRec& stroke) {
88 if (!skPath.isEmpty()) { 97 if (!skPath.isEmpty()) {
89 SkSTArray<16, GrGLubyte, true> pathCommands;
90 SkSTArray<16, SkPoint, true> pathPoints;
91
92 int verbCnt = skPath.countVerbs(); 98 int verbCnt = skPath.countVerbs();
93 int pointCnt = skPath.countPoints(); 99 int pointCnt = skPath.countPoints();
94 pathCommands.resize_back(verbCnt); 100 int minCoordCnt = pointCnt * 2;
95 pathPoints.resize_back(pointCnt);
96 101
97 // TODO: Direct access to path points since we could pass them on direct ly. 102 SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt);
98 skPath.getPoints(&pathPoints[0], pointCnt); 103 SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt);
99 skPath.getVerbs(&pathCommands[0], verbCnt);
100 104
101 SkDEBUGCODE(int numPts = 0); 105 SkDEBUGCODE(int numCoords = 0);
102 for (int i = 0; i < verbCnt; ++i) { 106
103 SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]); 107 if ((skPath.getSegmentMasks() & SkPath::kConic_SegmentMask) == 0) {
104 pathCommands[i] = verb_to_gl_path_cmd(v); 108 // This branch does type punning, converting SkPoint* to GrGLfloat*.
105 SkDEBUGCODE(numPts += num_pts(v)); 109 SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(GrGLfloat) * 2, sk_point _not_two_floats);
110 // This branch does not convert with SkScalarToFloat.
111 #ifndef SK_SCALAR_IS_FLOAT
bsalomon 2014/11/19 16:53:33 There is some interest in scalar=double. I suppose
112 #error Need SK_SCALAR_IS_FLOAT.
113 #endif
114 pathCommands.resize_back(verbCnt);
115 pathCoords.resize_back(minCoordCnt);
116 skPath.getPoints(reinterpret_cast<SkPoint*>(&pathCoords[0]), pointCn t);
117 skPath.getVerbs(&pathCommands[0], verbCnt);
118 for (int i = 0; i < verbCnt; ++i) {
119 SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]);
120 pathCommands[i] = verb_to_gl_path_cmd(v);
121 SkDEBUGCODE(numCoords += num_coords(v));
122 }
123 } else {
124 SkPoint points[4];
125 SkPath::RawIter iter(skPath);
126 SkPath::Verb verb;
127 while ((verb = iter.next(points)) != SkPath::kDone_Verb) {
128 pathCommands.push_back(verb_to_gl_path_cmd(verb));
129 GrGLfloat coords[6];
130 int coordsForVerb;
131 switch (verb) {
132 case SkPath::kMove_Verb:
133 points_to_coords(points, 0, 1, coords);
134 coordsForVerb = 2;
135 break;
136 case SkPath::kLine_Verb:
137 points_to_coords(points, 1, 1, coords);
138 coordsForVerb = 2;
139 break;
140 case SkPath::kConic_Verb:
141 points_to_coords(points, 1, 2, coords);
142 coords[4] = SkScalarToFloat(iter.conicWeight());
143 coordsForVerb = 5;
144 break;
145 case SkPath::kQuad_Verb:
146 points_to_coords(points, 1, 2, coords);
147 coordsForVerb = 4;
148 break;
149 case SkPath::kCubic_Verb:
150 points_to_coords(points, 1, 3, coords);
151 coordsForVerb = 6;
152 break;
153 case SkPath::kClose_Verb:
154 continue;
155 default:
156 SkASSERT(false); // Not reached.
157 continue;
158 }
159 SkDEBUGCODE(numCoords += num_coords(verb));
160 pathCoords.push_back_n(coordsForVerb, coords);
161 }
106 } 162 }
107 SkASSERT(pathPoints.count() == numPts);
108 163
109 GR_GL_CALL(gpu->glInterface(), 164 SkASSERT(verbCnt == pathCommands.count());
110 PathCommands(pathID, verbCnt, &pathCommands[0], 165 SkASSERT(numCoords == pathCoords.count());
111 2 * pointCnt, GR_GL_FLOAT, &pathPoints[0])); 166
167 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count() , &pathCommands[0],
168 pathCoords.count(), GR_GL_FLOAT, &pathCoords[0]));
112 } else { 169 } else {
113 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, NULL, 0, GR_GL_FL OAT, NULL)); 170 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, NULL, 0, GR_GL_FL OAT, NULL));
114 } 171 }
115 172
116 if (stroke.needToApply()) { 173 if (stroke.needToApply()) {
117 SkASSERT(!stroke.isHairlineStyle()); 174 SkASSERT(!stroke.isHairlineStyle());
118 GR_GL_CALL(gpu->glInterface(), 175 GR_GL_CALL(gpu->glInterface(),
119 PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stro ke.getWidth()))); 176 PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stro ke.getWidth())));
120 GR_GL_CALL(gpu->glInterface(), 177 GR_GL_CALL(gpu->glInterface(),
121 PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(strok e.getMiter()))); 178 PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(strok e.getMiter())));
(...skipping 24 matching lines...) Expand all
146 } 203 }
147 204
148 INHERITED::onRelease(); 205 INHERITED::onRelease();
149 } 206 }
150 207
151 void GrGLPath::onAbandon() { 208 void GrGLPath::onAbandon() {
152 fPathID = 0; 209 fPathID = 0;
153 210
154 INHERITED::onAbandon(); 211 INHERITED::onAbandon();
155 } 212 }
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