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Side by Side Diff: src/gpu/gl/GrGLDefines.h

Issue 694503003: Implement conics for NVPR (Closed) Base URL: https://skia.googlesource.com/skia.git@hairline-test-fix-unskip-nvpr
Patch Set: cleanup Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 9
10 #ifndef GrGLDefines_DEFINED 10 #ifndef GrGLDefines_DEFINED
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815 #define GR_GL_SMOOTH_CUBIC_CURVE_TO 0x10 815 #define GR_GL_SMOOTH_CUBIC_CURVE_TO 0x10
816 #define GR_GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO 0x11 816 #define GR_GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO 0x11
817 #define GR_GL_SMALL_CCW_ARC_TO 0x12 817 #define GR_GL_SMALL_CCW_ARC_TO 0x12
818 #define GR_GL_RELATIVE_SMALL_CCW_ARC_TO 0x13 818 #define GR_GL_RELATIVE_SMALL_CCW_ARC_TO 0x13
819 #define GR_GL_SMALL_CW_ARC_TO 0x14 819 #define GR_GL_SMALL_CW_ARC_TO 0x14
820 #define GR_GL_RELATIVE_SMALL_CW_ARC_TO 0x15 820 #define GR_GL_RELATIVE_SMALL_CW_ARC_TO 0x15
821 #define GR_GL_LARGE_CCW_ARC_TO 0x16 821 #define GR_GL_LARGE_CCW_ARC_TO 0x16
822 #define GR_GL_RELATIVE_LARGE_CCW_ARC_TO 0x17 822 #define GR_GL_RELATIVE_LARGE_CCW_ARC_TO 0x17
823 #define GR_GL_LARGE_CW_ARC_TO 0x18 823 #define GR_GL_LARGE_CW_ARC_TO 0x18
824 #define GR_GL_RELATIVE_LARGE_CW_ARC_TO 0x19 824 #define GR_GL_RELATIVE_LARGE_CW_ARC_TO 0x19
825 #define GR_GL_CONIC_CURVE_TO 0x1A
826 #define GR_GL_RELATIVE_CONIC_CURVE_TO 0x1B
825 #define GR_GL_CIRCULAR_CCW_ARC_TO 0xF8 827 #define GR_GL_CIRCULAR_CCW_ARC_TO 0xF8
826 #define GR_GL_CIRCULAR_CW_ARC_TO 0xFA 828 #define GR_GL_CIRCULAR_CW_ARC_TO 0xFA
827 #define GR_GL_CIRCULAR_TANGENT_ARC_TO 0xFC 829 #define GR_GL_CIRCULAR_TANGENT_ARC_TO 0xFC
828 #define GR_GL_ARC_TO 0xFE 830 #define GR_GL_ARC_TO 0xFE
829 #define GR_GL_RELATIVE_ARC_TO 0xFF 831 #define GR_GL_RELATIVE_ARC_TO 0xFF
830 832
831 // path parameters 833 // path parameters
832 #define GR_GL_PATH_STROKE_WIDTH 0x9075 834 #define GR_GL_PATH_STROKE_WIDTH 0x9075
833 #define GR_GL_PATH_INITIAL_END_CAP 0x9077 835 #define GR_GL_PATH_INITIAL_END_CAP 0x9077
834 #define GR_GL_PATH_TERMINAL_END_CAP 0x9078 836 #define GR_GL_PATH_TERMINAL_END_CAP 0x9078
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918 // NV_path_rendering extension to EXT_direct_state_access: 920 // NV_path_rendering extension to EXT_direct_state_access:
919 // [the matrix functions] must support the PATH_PROJECTION_NV and 921 // [the matrix functions] must support the PATH_PROJECTION_NV and
920 // PATH_MODELVIEW_NV tokens for matrixMode. 922 // PATH_MODELVIEW_NV tokens for matrixMode.
921 #define GR_GL_PATH_PROJECTION 0x1701 923 #define GR_GL_PATH_PROJECTION 0x1701
922 #define GR_GL_PATH_MODELVIEW 0x1700 924 #define GR_GL_PATH_MODELVIEW 0x1700
923 925
924 /* ARM specific define for MSAA support on framebuffer fetch */ 926 /* ARM specific define for MSAA support on framebuffer fetch */
925 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 927 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65
926 928
927 #endif 929 #endif
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