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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_MODELS_DIALOG_MODEL_H_ | 5 #ifndef UI_BASE_MODELS_DIALOG_MODEL_H_ |
6 #define UI_BASE_MODELS_DIALOG_MODEL_H_ | 6 #define UI_BASE_MODELS_DIALOG_MODEL_H_ |
7 | 7 |
8 #include "base/strings/string16.h" | 8 #include "base/strings/string16.h" |
9 #include "ui/base/ui_base_export.h" | 9 #include "ui/base/ui_base_export.h" |
10 #include "ui/base/ui_base_types.h" | 10 #include "ui/base/ui_base_types.h" |
11 | 11 |
12 namespace ui { | 12 namespace ui { |
13 | 13 |
14 // A model representing a dialog window. The model provides the content to show | 14 // A model representing a dialog window. The model provides the content to show |
15 // to the user (i.e. label, title), and the ways the user can interact with it | 15 // to the user (i.e. title), and the ways the user can interact with it |
16 // (i.e. the buttons). | 16 // (i.e. the buttons). |
17 class UI_BASE_EXPORT DialogModel { | 17 class UI_BASE_EXPORT DialogModel { |
18 public: | 18 public: |
19 virtual ~DialogModel(); | 19 virtual ~DialogModel(); |
20 | 20 |
21 // Returns the text of show in the dialog. | |
22 virtual base::string16 GetDialogLabel() const = 0; | |
23 | |
24 // Returns the title of the dialog. | 21 // Returns the title of the dialog. |
25 virtual base::string16 GetDialogTitle() const = 0; | 22 virtual base::string16 GetDialogTitle() const = 0; |
26 | 23 |
27 // Returns a mask specifying which of the available DialogButtons are visible | 24 // Returns a mask specifying which of the available DialogButtons are visible |
28 // for the dialog. Note: Dialogs with just an OK button are frowned upon. | 25 // for the dialog. Note: Dialogs with just an OK button are frowned upon. |
29 virtual int GetDialogButtons() const = 0; | 26 virtual int GetDialogButtons() const = 0; |
30 | 27 |
31 // Returns the default dialog button. This should not be a mask as only | 28 // Returns the default dialog button. This should not be a mask as only |
32 // one button should ever be the default button. Return | 29 // one button should ever be the default button. Return |
33 // ui::DIALOG_BUTTON_NONE if there is no default. Default | 30 // ui::DIALOG_BUTTON_NONE if there is no default. Default |
34 // behavior is to return ui::DIALOG_BUTTON_OK or | 31 // behavior is to return ui::DIALOG_BUTTON_OK or |
35 // ui::DIALOG_BUTTON_CANCEL (in that order) if they are | 32 // ui::DIALOG_BUTTON_CANCEL (in that order) if they are |
36 // present, ui::DIALOG_BUTTON_NONE otherwise. | 33 // present, ui::DIALOG_BUTTON_NONE otherwise. |
37 virtual int GetDefaultDialogButton() const = 0; | 34 virtual int GetDefaultDialogButton() const = 0; |
38 | 35 |
39 // Returns whether the default dialog button should be colored blue as a call | 36 // Returns whether the default dialog button should be colored blue as a call |
40 // to action. | 37 // to action. |
41 virtual bool ShouldDefaultButtonBeBlue() const = 0; | 38 virtual bool ShouldDefaultButtonBeBlue() const = 0; |
42 | 39 |
43 // Returns the label of the specified dialog button. | 40 // Returns the label of the specified dialog button. |
44 virtual base::string16 GetDialogButtonLabel(DialogButton button) const = 0; | 41 virtual base::string16 GetDialogButtonLabel(DialogButton button) const = 0; |
45 | 42 |
46 // Returns whether the specified dialog button is enabled. | 43 // Returns whether the specified dialog button is enabled. |
47 virtual bool IsDialogButtonEnabled(DialogButton button) const = 0; | 44 virtual bool IsDialogButtonEnabled(DialogButton button) const = 0; |
48 }; | 45 }; |
49 | 46 |
50 } // namespace ui | 47 } // namespace ui |
51 | 48 |
52 #endif // UI_BASE_MODELS_DIALOG_MODEL_H_ | 49 #endif // UI_BASE_MODELS_DIALOG_MODEL_H_ |
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