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Side by Side Diff: ui/base/models/dialog_model.h

Issue 694363002: ui: Remove unused DialogModel::GetDialogLabel(). (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 6 years, 1 month ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_MODELS_DIALOG_MODEL_H_ 5 #ifndef UI_BASE_MODELS_DIALOG_MODEL_H_
6 #define UI_BASE_MODELS_DIALOG_MODEL_H_ 6 #define UI_BASE_MODELS_DIALOG_MODEL_H_
7 7
8 #include "base/strings/string16.h" 8 #include "base/strings/string16.h"
9 #include "ui/base/ui_base_export.h" 9 #include "ui/base/ui_base_export.h"
10 #include "ui/base/ui_base_types.h" 10 #include "ui/base/ui_base_types.h"
11 11
12 namespace ui { 12 namespace ui {
13 13
14 // A model representing a dialog window. The model provides the content to show 14 // A model representing a dialog window. The model provides the content to show
15 // to the user (i.e. label, title), and the ways the user can interact with it 15 // to the user (i.e. title), and the ways the user can interact with it
16 // (i.e. the buttons). 16 // (i.e. the buttons).
17 class UI_BASE_EXPORT DialogModel { 17 class UI_BASE_EXPORT DialogModel {
18 public: 18 public:
19 virtual ~DialogModel(); 19 virtual ~DialogModel();
20 20
21 // Returns the text of show in the dialog.
22 virtual base::string16 GetDialogLabel() const = 0;
23
24 // Returns the title of the dialog. 21 // Returns the title of the dialog.
25 virtual base::string16 GetDialogTitle() const = 0; 22 virtual base::string16 GetDialogTitle() const = 0;
26 23
27 // Returns a mask specifying which of the available DialogButtons are visible 24 // Returns a mask specifying which of the available DialogButtons are visible
28 // for the dialog. Note: Dialogs with just an OK button are frowned upon. 25 // for the dialog. Note: Dialogs with just an OK button are frowned upon.
29 virtual int GetDialogButtons() const = 0; 26 virtual int GetDialogButtons() const = 0;
30 27
31 // Returns the default dialog button. This should not be a mask as only 28 // Returns the default dialog button. This should not be a mask as only
32 // one button should ever be the default button. Return 29 // one button should ever be the default button. Return
33 // ui::DIALOG_BUTTON_NONE if there is no default. Default 30 // ui::DIALOG_BUTTON_NONE if there is no default. Default
34 // behavior is to return ui::DIALOG_BUTTON_OK or 31 // behavior is to return ui::DIALOG_BUTTON_OK or
35 // ui::DIALOG_BUTTON_CANCEL (in that order) if they are 32 // ui::DIALOG_BUTTON_CANCEL (in that order) if they are
36 // present, ui::DIALOG_BUTTON_NONE otherwise. 33 // present, ui::DIALOG_BUTTON_NONE otherwise.
37 virtual int GetDefaultDialogButton() const = 0; 34 virtual int GetDefaultDialogButton() const = 0;
38 35
39 // Returns whether the default dialog button should be colored blue as a call 36 // Returns whether the default dialog button should be colored blue as a call
40 // to action. 37 // to action.
41 virtual bool ShouldDefaultButtonBeBlue() const = 0; 38 virtual bool ShouldDefaultButtonBeBlue() const = 0;
42 39
43 // Returns the label of the specified dialog button. 40 // Returns the label of the specified dialog button.
44 virtual base::string16 GetDialogButtonLabel(DialogButton button) const = 0; 41 virtual base::string16 GetDialogButtonLabel(DialogButton button) const = 0;
45 42
46 // Returns whether the specified dialog button is enabled. 43 // Returns whether the specified dialog button is enabled.
47 virtual bool IsDialogButtonEnabled(DialogButton button) const = 0; 44 virtual bool IsDialogButtonEnabled(DialogButton button) const = 0;
48 }; 45 };
49 46
50 } // namespace ui 47 } // namespace ui
51 48
52 #endif // UI_BASE_MODELS_DIALOG_MODEL_H_ 49 #endif // UI_BASE_MODELS_DIALOG_MODEL_H_
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