Index: src/compiler/diamond.h |
diff --git a/src/compiler/diamond.h b/src/compiler/diamond.h |
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+++ b/src/compiler/diamond.h |
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+// Copyright 2013 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef V8_COMPILER_DIAMOND_H_ |
+#define V8_COMPILER_DIAMOND_H_ |
+ |
+#include "src/v8.h" |
+ |
+#include "src/compiler/common-operator.h" |
+#include "src/compiler/graph-inl.h" |
+#include "src/compiler/node.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace compiler { |
+ |
+// A helper to make it easier to build diamond-shaped control patterns. |
+struct Diamond { |
+ Graph* graph; |
+ CommonOperatorBuilder* common; |
+ Node* branch; |
+ Node* if_true; |
+ Node* if_false; |
+ Node* merge; |
+ |
+ Diamond(Graph* g, CommonOperatorBuilder* b, Node* cond, |
+ BranchHint hint = BranchHint::kNone) { |
+ graph = g; |
+ common = b; |
+ branch = graph->NewNode(common->Branch(hint), cond, graph->start()); |
+ if_true = graph->NewNode(common->IfTrue(), branch); |
+ if_false = graph->NewNode(common->IfFalse(), branch); |
+ merge = graph->NewNode(common->Merge(2), if_true, if_false); |
+ } |
+ |
+ // Place {this} after {that} in control flow order. |
+ void Chain(Diamond& that) { branch->ReplaceInput(1, that.merge); } |
+ |
+ // Place {this} after {that} in control flow order. |
+ void Chain(Node* that) { branch->ReplaceInput(1, that); } |
+ |
+ // Nest {this} into either the if_true or if_false branch of {that}. |
+ void Nest(Diamond& that, bool if_true) { |
+ if (if_true) { |
+ branch->ReplaceInput(1, that.if_true); |
+ that.merge->ReplaceInput(0, merge); |
+ } else { |
+ branch->ReplaceInput(1, that.if_false); |
+ that.merge->ReplaceInput(1, merge); |
+ } |
+ } |
+ |
+ Node* Phi(MachineType machine_type, Node* tv, Node* fv) { |
+ return graph->NewNode(common->Phi(machine_type, 2), tv, fv, merge); |
+ } |
+ |
+ Node* EffectPhi(Node* tv, Node* fv) { |
+ return graph->NewNode(common->EffectPhi(2), tv, fv, merge); |
+ } |
+ |
+ void OverwriteWithPhi(Node* node, MachineType machine_type, Node* tv, |
+ Node* fv) { |
+ DCHECK(node->InputCount() >= 3); |
+ node->set_op(common->Phi(machine_type, 2)); |
+ node->ReplaceInput(0, tv); |
+ node->ReplaceInput(1, fv); |
+ node->ReplaceInput(2, merge); |
+ node->TrimInputCount(3); |
+ } |
+ |
+ void OverwriteWithEffectPhi(Node* node, Node* te, Node* fe) { |
+ DCHECK(node->InputCount() >= 3); |
+ node->set_op(common->EffectPhi(2)); |
+ node->ReplaceInput(0, te); |
+ node->ReplaceInput(1, fe); |
+ node->ReplaceInput(2, merge); |
+ node->TrimInputCount(3); |
+ } |
+}; |
+} |
+} |
+} // namespace v8::internal::compiler |
+ |
+#endif // V8_COMPILER_DIAMOND_H_ |