| Index: src/core/SkMultiPictureDraw.cpp
|
| diff --git a/src/core/SkMultiPictureDraw.cpp b/src/core/SkMultiPictureDraw.cpp
|
| index fec272c7f66dc66f1a92481bd5f9aabccff74bc6..38d5074963e0be9ef1913fc1e88d7586009b7bbc 100644
|
| --- a/src/core/SkMultiPictureDraw.cpp
|
| +++ b/src/core/SkMultiPictureDraw.cpp
|
| @@ -86,10 +86,16 @@
|
| // we place the taskgroup after the MPDReset, to ensure that we don't delete the DrawData
|
| // objects until after we're finished the tasks (which have pointers to the data).
|
|
|
| +#if 0
|
| SkTaskGroup group;
|
| group.batch(DrawData::Draw, fThreadSafeDrawData.begin(), fThreadSafeDrawData.count());
|
| // we deliberately don't call wait() here, since the destructor will do that, this allows us
|
| // to continue processing gpu-data without having to wait on the cpu tasks.
|
| +#else
|
| + for (int i = 0; i < fThreadSafeDrawData.count(); i++) {
|
| + DrawData::Draw(&fThreadSafeDrawData[i]);
|
| + }
|
| +#endif
|
|
|
| const int count = fGPUDrawData.count();
|
| if (0 == count) {
|
|
|