| Index: cc/trees/layer_tree_host_unittest_animation.cc | 
| diff --git a/cc/trees/layer_tree_host_unittest_animation.cc b/cc/trees/layer_tree_host_unittest_animation.cc | 
| index cfd8a1489af4a06f045b1b817c18b83ed721c852..cb816c159827e4d905e946f96d40171213526c98 100644 | 
| --- a/cc/trees/layer_tree_host_unittest_animation.cc | 
| +++ b/cc/trees/layer_tree_host_unittest_animation.cc | 
| @@ -505,10 +505,10 @@ class LayerTreeHostAnimationTestAddAnimationWithTimingFunction | 
| const FloatAnimationCurve* curve = | 
| animation->curve()->ToFloatAnimationCurve(); | 
| float start_opacity = curve->GetValue(0.0); | 
| -    float end_opacity = curve->GetValue(curve->Duration()); | 
| +    float end_opacity = curve->GetValue(curve->Duration().InSecondsF()); | 
| float linearly_interpolated_opacity = | 
| 0.25f * end_opacity + 0.75f * start_opacity; | 
| -    double time = curve->Duration() * 0.25; | 
| +    double time = curve->Duration().InSecondsF() * 0.25; | 
| // If the linear timing function associated with this animation was not | 
| // picked up, then the linearly interpolated opacity would be different | 
| // because of the default ease timing function. | 
|  |