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Side by Side Diff: src/gpu/gl/GrGpuGL.cpp

Issue 693223002: Revert of Temporary fix to remove drawrect call from GpuGL (Closed) Base URL: https://skia.googlesource.com/skia.git@cleanupcontext
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGpuGL.h" 9 #include "GrGpuGL.h"
10 #include "GrGLStencilBuffer.h" 10 #include "GrGLStencilBuffer.h"
(...skipping 2385 matching lines...) Expand 10 before | Expand all | Expand 10 after
2396 desc->fConfig = src->config(); 2396 desc->fConfig = src->config();
2397 desc->fOrigin = src->origin(); 2397 desc->fOrigin = src->origin();
2398 desc->fFlags = kNone_GrSurfaceFlags; 2398 desc->fFlags = kNone_GrSurfaceFlags;
2399 } 2399 }
2400 } 2400 }
2401 2401
2402 bool GrGpuGL::onCopySurface(GrSurface* dst, 2402 bool GrGpuGL::onCopySurface(GrSurface* dst,
2403 GrSurface* src, 2403 GrSurface* src,
2404 const SkIRect& srcRect, 2404 const SkIRect& srcRect,
2405 const SkIPoint& dstPoint) { 2405 const SkIPoint& dstPoint) {
2406 bool inheritedCouldCopy = INHERITED::onCanCopySurface(dst, src, srcRect, dst Point);
2406 bool copied = false; 2407 bool copied = false;
2407 if (can_copy_texsubimage(dst, src, this)) { 2408 bool wouldNeedTempFBO = false;
2409 if (can_copy_texsubimage(dst, src, this, &wouldNeedTempFBO) &&
2410 (!wouldNeedTempFBO || !inheritedCouldCopy)) {
2408 GrGLuint srcFBO; 2411 GrGLuint srcFBO;
2409 GrGLIRect srcVP; 2412 GrGLIRect srcVP;
2410 srcFBO = this->bindSurfaceAsFBO(src, GR_GL_FRAMEBUFFER, &srcVP); 2413 srcFBO = this->bindSurfaceAsFBO(src, GR_GL_FRAMEBUFFER, &srcVP);
2411 GrGLTexture* dstTex = static_cast<GrGLTexture*>(dst->asTexture()); 2414 GrGLTexture* dstTex = static_cast<GrGLTexture*>(dst->asTexture());
2412 SkASSERT(dstTex); 2415 SkASSERT(dstTex);
2413 // We modified the bound FBO 2416 // We modified the bound FBO
2414 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; 2417 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID;
2415 GrGLIRect srcGLRect; 2418 GrGLIRect srcGLRect;
2416 srcGLRect.setRelativeTo(srcVP, 2419 srcGLRect.setRelativeTo(srcVP,
2417 srcRect.fLeft, 2420 srcRect.fLeft,
(...skipping 11 matching lines...) Expand all
2429 dstY = dstPoint.fY; 2432 dstY = dstPoint.fY;
2430 } 2433 }
2431 GL_CALL(CopyTexSubImage2D(GR_GL_TEXTURE_2D, 0, 2434 GL_CALL(CopyTexSubImage2D(GR_GL_TEXTURE_2D, 0,
2432 dstPoint.fX, dstY, 2435 dstPoint.fX, dstY,
2433 srcGLRect.fLeft, srcGLRect.fBottom, 2436 srcGLRect.fLeft, srcGLRect.fBottom,
2434 srcGLRect.fWidth, srcGLRect.fHeight)); 2437 srcGLRect.fWidth, srcGLRect.fHeight));
2435 copied = true; 2438 copied = true;
2436 if (srcFBO) { 2439 if (srcFBO) {
2437 GL_CALL(DeleteFramebuffers(1, &srcFBO)); 2440 GL_CALL(DeleteFramebuffers(1, &srcFBO));
2438 } 2441 }
2439 } else if (can_blit_framebuffer(dst, src, this)) { 2442 } else if (can_blit_framebuffer(dst, src, this, &wouldNeedTempFBO) &&
2443 (!wouldNeedTempFBO || !inheritedCouldCopy)) {
2440 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, 2444 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
2441 srcRect.width(), srcRect.height()); 2445 srcRect.width(), srcRect.height());
2442 bool selfOverlap = false; 2446 bool selfOverlap = false;
2443 if (dst->surfacePriv().isSameAs(src)) { 2447 if (dst->surfacePriv().isSameAs(src)) {
2444 selfOverlap = SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect); 2448 selfOverlap = SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect);
2445 } 2449 }
2446 2450
2447 if (!selfOverlap) { 2451 if (!selfOverlap) {
2448 GrGLuint dstFBO; 2452 GrGLuint dstFBO;
2449 GrGLuint srcFBO; 2453 GrGLuint srcFBO;
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
2492 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); 2496 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
2493 if (dstFBO) { 2497 if (dstFBO) {
2494 GL_CALL(DeleteFramebuffers(1, &dstFBO)); 2498 GL_CALL(DeleteFramebuffers(1, &dstFBO));
2495 } 2499 }
2496 if (srcFBO) { 2500 if (srcFBO) {
2497 GL_CALL(DeleteFramebuffers(1, &srcFBO)); 2501 GL_CALL(DeleteFramebuffers(1, &srcFBO));
2498 } 2502 }
2499 copied = true; 2503 copied = true;
2500 } 2504 }
2501 } 2505 }
2506 if (!copied && inheritedCouldCopy) {
2507 copied = INHERITED::onCopySurface(dst, src, srcRect, dstPoint);
2508 SkASSERT(copied);
2509 }
2502 return copied; 2510 return copied;
2503 } 2511 }
2504 2512
2505 bool GrGpuGL::onCanCopySurface(GrSurface* dst, 2513 bool GrGpuGL::onCanCopySurface(GrSurface* dst,
2506 GrSurface* src, 2514 GrSurface* src,
2507 const SkIRect& srcRect, 2515 const SkIRect& srcRect,
2508 const SkIPoint& dstPoint) { 2516 const SkIPoint& dstPoint) {
2509 // This mirrors the logic in onCopySurface. We prefer our base makes the co py if we need to 2517 // This mirrors the logic in onCopySurface.
2510 // create a temp fbo 2518 if (can_copy_texsubimage(dst, src, this)) {
2511 // TODO verify this assumption, it may not be true at all
2512 bool wouldNeedTempFBO = false;
2513 if (can_copy_texsubimage(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem pFBO) {
2514 return true; 2519 return true;
2515 } 2520 }
2516 if (can_blit_framebuffer(dst, src, this, &wouldNeedTempFBO) && !wouldNeedTem pFBO) { 2521 if (can_blit_framebuffer(dst, src, this)) {
2517 if (dst->surfacePriv().isSameAs(src)) { 2522 if (dst->surfacePriv().isSameAs(src)) {
2518 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, 2523 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
2519 srcRect.width(), srcRect.height( )); 2524 srcRect.width(), srcRect.height( ));
2520 if(!SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect)) { 2525 if(!SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect)) {
2521 return true; 2526 return true;
2522 } 2527 }
2523 } else { 2528 } else {
2524 return true; 2529 return true;
2525 } 2530 }
2526 } 2531 }
2527 return false; 2532 return INHERITED::onCanCopySurface(dst, src, srcRect, dstPoint);
2528 } 2533 }
2529 2534
2530 void GrGpuGL::didAddGpuTraceMarker() { 2535 void GrGpuGL::didAddGpuTraceMarker() {
2531 if (this->caps()->gpuTracingSupport()) { 2536 if (this->caps()->gpuTracingSupport()) {
2532 const GrTraceMarkerSet& markerArray = this->getActiveTraceMarkers(); 2537 const GrTraceMarkerSet& markerArray = this->getActiveTraceMarkers();
2533 SkString markerString = markerArray.toStringLast(); 2538 SkString markerString = markerArray.toStringLast();
2534 GL_CALL(PushGroupMarker(0, markerString.c_str())); 2539 GL_CALL(PushGroupMarker(0, markerString.c_str()));
2535 } 2540 }
2536 } 2541 }
2537 2542
(...skipping 29 matching lines...) Expand all
2567 this->setVertexArrayID(gpu, 0); 2572 this->setVertexArrayID(gpu, 0);
2568 } 2573 }
2569 int attrCount = gpu->glCaps().maxVertexAttributes(); 2574 int attrCount = gpu->glCaps().maxVertexAttributes();
2570 if (fDefaultVertexArrayAttribState.count() != attrCount) { 2575 if (fDefaultVertexArrayAttribState.count() != attrCount) {
2571 fDefaultVertexArrayAttribState.resize(attrCount); 2576 fDefaultVertexArrayAttribState.resize(attrCount);
2572 } 2577 }
2573 attribState = &fDefaultVertexArrayAttribState; 2578 attribState = &fDefaultVertexArrayAttribState;
2574 } 2579 }
2575 return attribState; 2580 return attribState;
2576 } 2581 }
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