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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ | 5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ | 6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
7 | 7 |
8 #include "base/atomicops.h" | 8 #include "base/atomicops.h" |
9 #include "base/synchronization/lock.h" | 9 #include "base/synchronization/lock.h" |
10 #include "base/threading/thread_checker.h" | 10 #include "base/threading/thread_checker.h" |
(...skipping 28 matching lines...) Expand all Loading... | |
39 virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0; | 39 virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0; |
40 | 40 |
41 // Called to notify that a previously begun frame was committed. Must be | 41 // Called to notify that a previously begun frame was committed. Must be |
42 // called from the main thread. | 42 // called from the main thread. |
43 virtual void DidCommitFrameToCompositor() = 0; | 43 virtual void DidCommitFrameToCompositor() = 0; |
44 | 44 |
45 // Tells the scheduler that the system received an input event. Can be called | 45 // Tells the scheduler that the system received an input event. Can be called |
46 // on any thread. | 46 // on any thread. |
47 virtual void DidReceiveInputEvent() = 0; | 47 virtual void DidReceiveInputEvent() = 0; |
48 | 48 |
49 // Tells the scheduler that the system is displaying an animation. E.g. a | |
50 // fling. | |
51 virtual void DidAnimate() = 0; | |
rmcilroy
2014/11/06 00:53:16
Is this called for all animations, or only input r
alex clarke (OOO till 29th)
2014/11/06 19:21:45
Done.
| |
52 | |
49 // Returns true if there is high priority work pending on the main thread | 53 // Returns true if there is high priority work pending on the main thread |
50 // and the caller should yield to let the scheduler service that work. | 54 // and the caller should yield to let the scheduler service that work. |
51 // Must be called from the main thread. | 55 // Must be called from the main thread. |
52 virtual bool ShouldYieldForHighPriorityWork() = 0; | 56 virtual bool ShouldYieldForHighPriorityWork() = 0; |
53 | 57 |
54 // Shuts down the scheduler by draining any remaining pending work in the work | 58 // Shuts down the scheduler by draining any remaining pending work in the work |
55 // queues. | 59 // queues. |
56 virtual void Shutdown() = 0; | 60 virtual void Shutdown() = 0; |
57 | 61 |
58 protected: | 62 protected: |
59 RendererScheduler(); | 63 RendererScheduler(); |
60 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); | 64 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); |
61 }; | 65 }; |
62 | 66 |
63 } // namespace content | 67 } // namespace content |
64 | 68 |
65 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ | 69 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
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