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Side by Side Diff: content/renderer/scheduler/renderer_scheduler.h

Issue 692483002: Hook up DidReceiveInputEvent to the blink scheduler (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Responding to Ross' suggestion Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ 5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_
6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ 6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_
7 7
8 #include "content/renderer/scheduler/single_thread_idle_task_runner.h" 8 #include "content/renderer/scheduler/single_thread_idle_task_runner.h"
9 #include "content/renderer/scheduler/task_queue_manager.h" 9 #include "content/renderer/scheduler/task_queue_manager.h"
10 10
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36 virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0; 36 virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0;
37 37
38 // Called to notify that a previously begun frame was committed. Must be 38 // Called to notify that a previously begun frame was committed. Must be
39 // called from the main thread. 39 // called from the main thread.
40 virtual void DidCommitFrameToCompositor() = 0; 40 virtual void DidCommitFrameToCompositor() = 0;
41 41
42 // Tells the scheduler that the system received an input event. Called by the 42 // Tells the scheduler that the system received an input event. Called by the
43 // compositor (impl) thread. 43 // compositor (impl) thread.
44 virtual void DidReceiveInputEventOnCompositorThread() = 0; 44 virtual void DidReceiveInputEventOnCompositorThread() = 0;
45 45
46 // Tells the scheduler that the system is displaying an input animation (e.g.
47 // a fling). Called by the compositor (impl) thread.
48 virtual void DidAnimateForInputOnCompositorThread() = 0;
49
46 // Returns true if there is high priority work pending on the main thread 50 // Returns true if there is high priority work pending on the main thread
47 // and the caller should yield to let the scheduler service that work. 51 // and the caller should yield to let the scheduler service that work.
48 // Must be called from the main thread. 52 // Must be called from the main thread.
49 virtual bool ShouldYieldForHighPriorityWork() = 0; 53 virtual bool ShouldYieldForHighPriorityWork() = 0;
50 54
51 // Shuts down the scheduler by dropping any remaining pending work in the work 55 // Shuts down the scheduler by dropping any remaining pending work in the work
52 // queues. After this call any work posted to the task runners will be 56 // queues. After this call any work posted to the task runners will be
53 // silently dropped. 57 // silently dropped.
54 virtual void Shutdown() = 0; 58 virtual void Shutdown() = 0;
55 59
56 protected: 60 protected:
57 RendererScheduler(); 61 RendererScheduler();
58 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); 62 DISALLOW_COPY_AND_ASSIGN(RendererScheduler);
59 }; 63 };
60 64
61 } // namespace content 65 } // namespace content
62 66
63 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ 67 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_
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