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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ | 5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
| 6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ | 6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
| 7 | 7 |
| 8 #include "content/renderer/scheduler/single_thread_idle_task_runner.h" | 8 #include "content/renderer/scheduler/single_thread_idle_task_runner.h" |
| 9 #include "content/renderer/scheduler/task_queue_manager.h" | 9 #include "content/renderer/scheduler/task_queue_manager.h" |
| 10 | 10 |
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| 36 virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0; | 36 virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0; |
| 37 | 37 |
| 38 // Called to notify that a previously begun frame was committed. Must be | 38 // Called to notify that a previously begun frame was committed. Must be |
| 39 // called from the main thread. | 39 // called from the main thread. |
| 40 virtual void DidCommitFrameToCompositor() = 0; | 40 virtual void DidCommitFrameToCompositor() = 0; |
| 41 | 41 |
| 42 // Tells the scheduler that the system received an input event. Called by the | 42 // Tells the scheduler that the system received an input event. Called by the |
| 43 // compositor (impl) thread. | 43 // compositor (impl) thread. |
| 44 virtual void DidReceiveInputEventOnCompositorThread() = 0; | 44 virtual void DidReceiveInputEventOnCompositorThread() = 0; |
| 45 | 45 |
| 46 // Tells the scheduler that the system is displaying an input animation (e.g. |
| 47 // a fling). Called by the compositor (impl) thread. |
| 48 virtual void DidAnimateForInputOnCompositorThread() = 0; |
| 49 |
| 46 // Returns true if there is high priority work pending on the main thread | 50 // Returns true if there is high priority work pending on the main thread |
| 47 // and the caller should yield to let the scheduler service that work. | 51 // and the caller should yield to let the scheduler service that work. |
| 48 // Must be called from the main thread. | 52 // Must be called from the main thread. |
| 49 virtual bool ShouldYieldForHighPriorityWork() = 0; | 53 virtual bool ShouldYieldForHighPriorityWork() = 0; |
| 50 | 54 |
| 51 // Shuts down the scheduler by dropping any remaining pending work in the work | 55 // Shuts down the scheduler by dropping any remaining pending work in the work |
| 52 // queues. After this call any work posted to the task runners will be | 56 // queues. After this call any work posted to the task runners will be |
| 53 // silently dropped. | 57 // silently dropped. |
| 54 virtual void Shutdown() = 0; | 58 virtual void Shutdown() = 0; |
| 55 | 59 |
| 56 protected: | 60 protected: |
| 57 RendererScheduler(); | 61 RendererScheduler(); |
| 58 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); | 62 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); |
| 59 }; | 63 }; |
| 60 | 64 |
| 61 } // namespace content | 65 } // namespace content |
| 62 | 66 |
| 63 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ | 67 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
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