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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BlockPainter_h | 5 #ifndef BlockPainter_h |
6 #define BlockPainter_h | 6 #define BlockPainter_h |
7 | 7 |
8 namespace blink { | 8 namespace blink { |
9 | 9 |
10 struct PaintInfo; | 10 struct PaintInfo; |
11 class InlineBox; | 11 class InlineBox; |
12 class LayoutPoint; | 12 class LayoutPoint; |
13 class LayoutRect; | 13 class LayoutRect; |
14 class RenderFlexibleBox; | 14 class RenderFlexibleBox; |
15 class RenderBlock; | 15 class RenderBlock; |
16 class RenderBox; | 16 class RenderBox; |
17 class RenderObject; | 17 class RenderObject; |
18 | 18 |
19 class BlockPainter { | 19 class BlockPainter { |
20 public: | 20 public: |
21 BlockPainter(RenderBlock& block) : m_renderBlock(block) { } | 21 BlockPainter(RenderBlock& block) : m_renderBlock(block) { } |
22 | 22 |
23 void paint(PaintInfo&, const LayoutPoint& paintOffset); | 23 void paint(PaintInfo&, const LayoutPoint& paintOffset); |
24 void paintObject(PaintInfo&, const LayoutPoint&); | 24 void paintObject(PaintInfo&, const LayoutPoint&); |
25 void paintChildren(PaintInfo&, const LayoutPoint&); | 25 void paintChildren(PaintInfo&, const LayoutPoint&); |
26 void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&); | 26 void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&); |
| 27 void paintOverflowControlsIfNeeded(PaintInfo&, const LayoutPoint&); |
27 | 28 |
28 // inline-block elements paint all phases atomically. This function ensures
that. Certain other elements | 29 // inline-block elements paint all phases atomically. This function ensures
that. Certain other elements |
29 // (grid items, flex items) require this behavior as well, and this function
exists as a helper for them. | 30 // (grid items, flex items) require this behavior as well, and this function
exists as a helper for them. |
30 // It is expected that the caller will call this function independent of the
value of paintInfo.phase. | 31 // It is expected that the caller will call this function independent of the
value of paintInfo.phase. |
31 static void paintAsInlineBlock(RenderObject*, PaintInfo&, const LayoutPoint&
); | 32 static void paintAsInlineBlock(RenderObject*, PaintInfo&, const LayoutPoint&
); |
32 static void paintChildrenOfFlexibleBox(RenderFlexibleBox&, PaintInfo&, const
LayoutPoint& paintOffset); | 33 static void paintChildrenOfFlexibleBox(RenderFlexibleBox&, PaintInfo&, const
LayoutPoint& paintOffset); |
33 static void paintInlineBox(InlineBox&, PaintInfo&, const LayoutPoint& paintO
ffset); | 34 static void paintInlineBox(InlineBox&, PaintInfo&, const LayoutPoint& paintO
ffset); |
34 | 35 |
35 private: | 36 private: |
36 LayoutRect overflowRectForPaintRejection() const; | 37 LayoutRect overflowRectForPaintRejection() const; |
37 bool hasCaret() const; | 38 bool hasCaret() const; |
38 void paintCarets(PaintInfo&, const LayoutPoint&); | 39 void paintCarets(PaintInfo&, const LayoutPoint&); |
39 void paintContents(PaintInfo&, const LayoutPoint&); | 40 void paintContents(PaintInfo&, const LayoutPoint&); |
40 void paintColumnContents(PaintInfo&, const LayoutPoint&, bool paintFloats =
false); | 41 void paintColumnContents(PaintInfo&, const LayoutPoint&, bool paintFloats =
false); |
41 void paintColumnRules(PaintInfo&, const LayoutPoint&); | 42 void paintColumnRules(PaintInfo&, const LayoutPoint&); |
42 void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&); | 43 void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&); |
43 void paintSelection(PaintInfo&, const LayoutPoint&); | 44 void paintSelection(PaintInfo&, const LayoutPoint&); |
44 void paintContinuationOutlines(PaintInfo&, const LayoutPoint&); | 45 void paintContinuationOutlines(PaintInfo&, const LayoutPoint&); |
45 | 46 |
46 RenderBlock& m_renderBlock; | 47 RenderBlock& m_renderBlock; |
47 }; | 48 }; |
48 | 49 |
49 } // namespace blink | 50 } // namespace blink |
50 | 51 |
51 #endif // BlockPainter_h | 52 #endif // BlockPainter_h |
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