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1 // Copyright 2009 The RE2 Authors. All Rights Reserved. | 1 // Copyright 2009 The RE2 Authors. All Rights Reserved. |
2 // Use of this source code is governed by a BSD-style | 2 // Use of this source code is governed by a BSD-style |
3 // license that can be found in the LICENSE file. | 3 // license that can be found in the LICENSE file. |
4 | 4 |
5 #ifndef RE2_UTIL_UTIL_H__ | 5 #ifndef RE2_UTIL_UTIL_H__ |
6 #define RE2_UTIL_UTIL_H__ | 6 #define RE2_UTIL_UTIL_H__ |
7 | 7 |
8 // C | 8 // C |
9 #include <stdio.h> | 9 #include <stdio.h> |
10 #include <string.h> | 10 #include <string.h> |
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22 #include <vector> | 22 #include <vector> |
23 #include <string> | 23 #include <string> |
24 #include <algorithm> | 24 #include <algorithm> |
25 #include <iosfwd> | 25 #include <iosfwd> |
26 #include <map> | 26 #include <map> |
27 #include <stack> | 27 #include <stack> |
28 #include <ostream> | 28 #include <ostream> |
29 #include <utility> | 29 #include <utility> |
30 #include <set> | 30 #include <set> |
31 | 31 |
32 #include "build/build_config.h" | |
33 #include "base/third_party/dynamic_annotations/dynamic_annotations.h" | 32 #include "base/third_party/dynamic_annotations/dynamic_annotations.h" |
34 | 33 |
35 // Use std names. | 34 // Use std names. |
36 using std::set; | 35 using std::set; |
37 using std::pair; | 36 using std::pair; |
38 using std::vector; | 37 using std::vector; |
39 using std::string; | 38 using std::string; |
40 using std::min; | 39 using std::min; |
41 using std::max; | 40 using std::max; |
42 using std::ostream; | 41 using std::ostream; |
43 using std::map; | 42 using std::map; |
44 using std::stack; | 43 using std::stack; |
45 using std::sort; | 44 using std::sort; |
46 using std::swap; | 45 using std::swap; |
47 using std::make_pair; | 46 using std::make_pair; |
48 | 47 |
49 #if defined(__GNUC__) && !defined(USE_CXX0X) && !defined(OS_ANDROID) && \ | 48 #if defined(__GNUC__) && !defined(USE_CXX0X) && !defined(_LIBCPP_ABI_VERSION) |
50 !defined(_LIBCPP_ABI_VERSION) | |
51 | 49 |
52 #include <tr1/unordered_set> | 50 #include <tr1/unordered_set> |
53 using std::tr1::unordered_set; | 51 using std::tr1::unordered_set; |
54 | 52 |
55 #else | 53 #else |
56 | 54 |
57 #include <unordered_set> | 55 #include <unordered_set> |
58 #if defined(WIN32) || defined(OS_ANDROID) | 56 #if defined(WIN32) |
59 using std::tr1::unordered_set; | 57 using std::tr1::unordered_set; |
60 #else | 58 #else |
61 using std::unordered_set; | 59 using std::unordered_set; |
62 #endif | 60 #endif |
63 | 61 |
64 #endif | 62 #endif |
65 | 63 |
66 namespace re2 { | 64 namespace re2 { |
67 | 65 |
68 typedef int8_t int8; | 66 typedef int8_t int8; |
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142 } | 140 } |
143 | 141 |
144 } // namespace re2 | 142 } // namespace re2 |
145 | 143 |
146 #include "util/arena.h" | 144 #include "util/arena.h" |
147 #include "util/logging.h" | 145 #include "util/logging.h" |
148 #include "util/mutex.h" | 146 #include "util/mutex.h" |
149 #include "util/utf.h" | 147 #include "util/utf.h" |
150 | 148 |
151 #endif // RE2_UTIL_UTIL_H__ | 149 #endif // RE2_UTIL_UTIL_H__ |
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