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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
| 9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
| 10 | 10 |
| 11 #define GPUGL static_cast<GrGpuGL*>(getGpu()) | 11 #define GPUGL static_cast<GrGpuGL*>(getGpu()) |
| 12 | 12 |
| 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
| 14 | 14 |
| 15 void GrGLTexture::init(GrGpuGL* gpu, | 15 void GrGLTexture::init(GrGpuGL* gpu, |
| 16 const Desc& textureDesc, | 16 const GrSurfaceDesc& desc, |
| 17 const GrGLRenderTarget::Desc* rtDesc) { | 17 const IDDesc& idDesc, |
| 18 const GrGLRenderTarget::IDDesc* rtIDDesc) { |
| 18 | 19 |
| 19 SkASSERT(0 != textureDesc.fTextureID); | 20 SkASSERT(0 != idDesc.fTextureID); |
| 20 | 21 |
| 21 fTexParams.invalidate(); | 22 fTexParams.invalidate(); |
| 22 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 23 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
| 23 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), | 24 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), |
| 24 textureDesc.fTextureID, | 25 idDesc.fTextureID, |
| 25 textureDesc.fIsWrapped))); | 26 idDesc.fIsWrapped))); |
| 26 | 27 |
| 27 if (rtDesc) { | 28 if (rtIDDesc) { |
| 28 GrGLIRect vp; | 29 GrGLIRect vp; |
| 29 vp.fLeft = 0; | 30 vp.fLeft = 0; |
| 30 vp.fWidth = textureDesc.fWidth; | 31 vp.fWidth = desc.fWidth; |
| 31 vp.fBottom = 0; | 32 vp.fBottom = 0; |
| 32 vp.fHeight = textureDesc.fHeight; | 33 vp.fHeight = desc.fHeight; |
| 33 | 34 |
| 34 fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtDesc, vp, fTex
IDObj, this))); | 35 fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtIDDesc, vp, fT
exIDObj, this))); |
| 35 } | 36 } |
| 36 this->registerWithCache(); | 37 this->registerWithCache(); |
| 37 } | 38 } |
| 38 | 39 |
| 39 GrGLTexture::GrGLTexture(GrGpuGL* gpu, | 40 GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) |
| 40 const Desc& textureDesc) | 41 : INHERITED(gpu, idDesc.fIsWrapped, desc) { |
| 41 : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) { | 42 this->init(gpu, desc, idDesc, NULL); |
| 42 this->init(gpu, textureDesc, NULL); | |
| 43 } | 43 } |
| 44 | 44 |
| 45 GrGLTexture::GrGLTexture(GrGpuGL* gpu, | 45 GrGLTexture::GrGLTexture(GrGpuGL* gpu, |
| 46 const Desc& textureDesc, | 46 const GrSurfaceDesc& desc, |
| 47 const GrGLRenderTarget::Desc& rtDesc) | 47 const IDDesc& idDesc, |
| 48 : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) { | 48 const GrGLRenderTarget::IDDesc& rtIDDesc) |
| 49 this->init(gpu, textureDesc, &rtDesc); | 49 : INHERITED(gpu, idDesc.fIsWrapped, desc) { |
| 50 this->init(gpu, desc, idDesc, &rtIDDesc); |
| 50 } | 51 } |
| 51 | 52 |
| 52 void GrGLTexture::onRelease() { | 53 void GrGLTexture::onRelease() { |
| 53 fTexIDObj.reset(NULL); | 54 fTexIDObj.reset(NULL); |
| 54 INHERITED::onRelease(); | 55 INHERITED::onRelease(); |
| 55 } | 56 } |
| 56 | 57 |
| 57 void GrGLTexture::onAbandon() { | 58 void GrGLTexture::onAbandon() { |
| 58 if (fTexIDObj.get()) { | 59 if (fTexIDObj.get()) { |
| 59 fTexIDObj->abandon(); | 60 fTexIDObj->abandon(); |
| 60 fTexIDObj.reset(NULL); | 61 fTexIDObj.reset(NULL); |
| 61 } | 62 } |
| 62 | 63 |
| 63 INHERITED::onAbandon(); | 64 INHERITED::onAbandon(); |
| 64 } | 65 } |
| 65 | 66 |
| 66 GrBackendObject GrGLTexture::getTextureHandle() const { | 67 GrBackendObject GrGLTexture::getTextureHandle() const { |
| 67 return static_cast<GrBackendObject>(this->textureID()); | 68 return static_cast<GrBackendObject>(this->textureID()); |
| 68 } | 69 } |
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