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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 | 10 |
11 #define GPUGL static_cast<GrGpuGL*>(getGpu()) | 11 #define GPUGL static_cast<GrGpuGL*>(getGpu()) |
12 | 12 |
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
14 | 14 |
15 void GrGLTexture::init(GrGpuGL* gpu, | 15 void GrGLTexture::init(GrGpuGL* gpu, |
16 const Desc& textureDesc, | 16 const GrSurfaceDesc& desc, |
17 const GrGLRenderTarget::Desc* rtDesc) { | 17 const IDDesc& idDesc, |
| 18 const GrGLRenderTarget::IDDesc* rtIDDesc) { |
18 | 19 |
19 SkASSERT(0 != textureDesc.fTextureID); | 20 SkASSERT(0 != idDesc.fTextureID); |
20 | 21 |
21 fTexParams.invalidate(); | 22 fTexParams.invalidate(); |
22 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 23 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
23 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), | 24 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), |
24 textureDesc.fTextureID, | 25 idDesc.fTextureID, |
25 textureDesc.fIsWrapped))); | 26 idDesc.fIsWrapped))); |
26 | 27 |
27 if (rtDesc) { | 28 if (rtIDDesc) { |
28 GrGLIRect vp; | 29 GrGLIRect vp; |
29 vp.fLeft = 0; | 30 vp.fLeft = 0; |
30 vp.fWidth = textureDesc.fWidth; | 31 vp.fWidth = desc.fWidth; |
31 vp.fBottom = 0; | 32 vp.fBottom = 0; |
32 vp.fHeight = textureDesc.fHeight; | 33 vp.fHeight = desc.fHeight; |
33 | 34 |
34 fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtDesc, vp, fTex
IDObj, this))); | 35 fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtIDDesc, vp, fT
exIDObj, this))); |
35 } | 36 } |
36 this->registerWithCache(); | 37 this->registerWithCache(); |
37 } | 38 } |
38 | 39 |
39 GrGLTexture::GrGLTexture(GrGpuGL* gpu, | 40 GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc&
idDesc) |
40 const Desc& textureDesc) | 41 : INHERITED(gpu, idDesc.fIsWrapped, desc) { |
41 : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) { | 42 this->init(gpu, desc, idDesc, NULL); |
42 this->init(gpu, textureDesc, NULL); | |
43 } | 43 } |
44 | 44 |
45 GrGLTexture::GrGLTexture(GrGpuGL* gpu, | 45 GrGLTexture::GrGLTexture(GrGpuGL* gpu, |
46 const Desc& textureDesc, | 46 const GrSurfaceDesc& desc, |
47 const GrGLRenderTarget::Desc& rtDesc) | 47 const IDDesc& idDesc, |
48 : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) { | 48 const GrGLRenderTarget::IDDesc& rtIDDesc) |
49 this->init(gpu, textureDesc, &rtDesc); | 49 : INHERITED(gpu, idDesc.fIsWrapped, desc) { |
| 50 this->init(gpu, desc, idDesc, &rtIDDesc); |
50 } | 51 } |
51 | 52 |
52 void GrGLTexture::onRelease() { | 53 void GrGLTexture::onRelease() { |
53 fTexIDObj.reset(NULL); | 54 fTexIDObj.reset(NULL); |
54 INHERITED::onRelease(); | 55 INHERITED::onRelease(); |
55 } | 56 } |
56 | 57 |
57 void GrGLTexture::onAbandon() { | 58 void GrGLTexture::onAbandon() { |
58 if (fTexIDObj.get()) { | 59 if (fTexIDObj.get()) { |
59 fTexIDObj->abandon(); | 60 fTexIDObj->abandon(); |
60 fTexIDObj.reset(NULL); | 61 fTexIDObj.reset(NULL); |
61 } | 62 } |
62 | 63 |
63 INHERITED::onAbandon(); | 64 INHERITED::onAbandon(); |
64 } | 65 } |
65 | 66 |
66 GrBackendObject GrGLTexture::getTextureHandle() const { | 67 GrBackendObject GrGLTexture::getTextureHandle() const { |
67 return static_cast<GrBackendObject>(this->textureID()); | 68 return static_cast<GrBackendObject>(this->textureID()); |
68 } | 69 } |
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