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Side by Side Diff: src/gpu/gl/GrGLRenderTarget.h

Issue 691523002: Separate out GrSurfaceConfig's fields from other structs used to create GrGL* GrSurface subclasses (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix indent Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLRenderTarget_DEFINED 9 #ifndef GrGLRenderTarget_DEFINED
10 #define GrGLRenderTarget_DEFINED 10 #define GrGLRenderTarget_DEFINED
11 11
12 #include "GrGLIRect.h" 12 #include "GrGLIRect.h"
13 #include "GrRenderTarget.h" 13 #include "GrRenderTarget.h"
14 #include "SkScalar.h" 14 #include "SkScalar.h"
15 15
16 class GrGpuGL; 16 class GrGpuGL;
17 class GrGLTexture; 17 class GrGLTexture;
18 class GrGLTexID; 18 class GrGLTexID;
19 19
20 class GrGLRenderTarget : public GrRenderTarget { 20 class GrGLRenderTarget : public GrRenderTarget {
21 21
22 public: 22 public:
23 // set fTexFBOID to this value to indicate that it is multisampled but 23 // set fTexFBOID to this value to indicate that it is multisampled but
24 // Gr doesn't know how to resolve it. 24 // Gr doesn't know how to resolve it.
25 enum { kUnresolvableFBOID = 0 }; 25 enum { kUnresolvableFBOID = 0 };
26 26
27 struct Desc { 27 struct IDDesc {
28 GrGLuint fRTFBOID; 28 GrGLuint fRTFBOID;
29 GrGLuint fTexFBOID; 29 GrGLuint fTexFBOID;
30 GrGLuint fMSColorRenderbufferID; 30 GrGLuint fMSColorRenderbufferID;
31 bool fIsWrapped; 31 bool fIsWrapped;
32 GrPixelConfig fConfig;
33 int fSampleCnt;
34 GrSurfaceOrigin fOrigin;
35 bool fCheckAllocation;
36 }; 32 };
37 33
38 // creates a GrGLRenderTarget associated with a texture 34 // creates a GrGLRenderTarget associated with a texture
39 GrGLRenderTarget(GrGpuGL* gpu, 35 GrGLRenderTarget(GrGpuGL*, const IDDesc&, const GrGLIRect& viewport,
40 const Desc& desc, 36 GrGLTexID*, GrGLTexture*);
41 const GrGLIRect& viewport,
42 GrGLTexID* texID,
43 GrGLTexture* texture);
44 37
45 // creates an independent GrGLRenderTarget 38 // creates an independent GrGLRenderTarget
46 GrGLRenderTarget(GrGpuGL* gpu, 39 GrGLRenderTarget(GrGpuGL*, const GrSurfaceDesc&, const IDDesc&, const GrGLIR ect& viewport);
47 const Desc& desc,
48 const GrGLIRect& viewport);
49 40
50 virtual ~GrGLRenderTarget() { this->release(); } 41 virtual ~GrGLRenderTarget() { this->release(); }
51 42
52 void setViewport(const GrGLIRect& rect) { fViewport = rect; } 43 void setViewport(const GrGLIRect& rect) { fViewport = rect; }
53 const GrGLIRect& getViewport() const { return fViewport; } 44 const GrGLIRect& getViewport() const { return fViewport; }
54 45
55 // The following two functions return the same ID when a 46 // The following two functions return the same ID when a
56 // texture/render target is multisampled, and different IDs when 47 // texture/render target is multisampled, and different IDs when
57 // it is. 48 // it is.
58 // FBO ID used to render into 49 // FBO ID used to render into
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
92 GrGLuint fMSColorRenderbufferID; 83 GrGLuint fMSColorRenderbufferID;
93 84
94 // when we switch to this render target we want to set the viewport to 85 // when we switch to this render target we want to set the viewport to
95 // only render to to content area (as opposed to the whole allocation) and 86 // only render to to content area (as opposed to the whole allocation) and
96 // we want the rendering to be at top left (GL has origin in bottom left) 87 // we want the rendering to be at top left (GL has origin in bottom left)
97 GrGLIRect fViewport; 88 GrGLIRect fViewport;
98 89
99 // non-NULL if this RT was created by Gr with an associated GrGLTexture. 90 // non-NULL if this RT was created by Gr with an associated GrGLTexture.
100 SkAutoTUnref<GrGLTexID> fTexIDObj; 91 SkAutoTUnref<GrGLTexID> fTexIDObj;
101 92
102 void init(const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID); 93 void init(const GrSurfaceDesc&, const IDDesc&, const GrGLIRect& viewport, Gr GLTexID*);
103 94
104 typedef GrRenderTarget INHERITED; 95 typedef GrRenderTarget INHERITED;
105 }; 96 };
106 97
107 #endif 98 #endif
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