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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_OPCODES_H_ | 5 #ifndef V8_COMPILER_OPCODES_H_ |
| 6 #define V8_COMPILER_OPCODES_H_ | 6 #define V8_COMPILER_OPCODES_H_ |
| 7 | 7 |
| 8 // Opcodes for control operators. | 8 // Opcodes for control operators. |
| 9 #define INNER_CONTROL_OP_LIST(V) \ | 9 #define INNER_CONTROL_OP_LIST(V) \ |
| 10 V(Dead) \ | 10 V(Dead) \ |
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| 26 #define LEAF_OP_LIST(V) \ | 26 #define LEAF_OP_LIST(V) \ |
| 27 V(Int32Constant) \ | 27 V(Int32Constant) \ |
| 28 V(Int64Constant) \ | 28 V(Int64Constant) \ |
| 29 V(Float32Constant) \ | 29 V(Float32Constant) \ |
| 30 V(Float64Constant) \ | 30 V(Float64Constant) \ |
| 31 V(ExternalConstant) \ | 31 V(ExternalConstant) \ |
| 32 V(NumberConstant) \ | 32 V(NumberConstant) \ |
| 33 V(HeapConstant) | 33 V(HeapConstant) |
| 34 | 34 |
| 35 #define INNER_OP_LIST(V) \ | 35 #define INNER_OP_LIST(V) \ |
| 36 V(Select) \ |
| 36 V(Phi) \ | 37 V(Phi) \ |
| 37 V(EffectPhi) \ | 38 V(EffectPhi) \ |
| 38 V(ValueEffect) \ | 39 V(ValueEffect) \ |
| 39 V(Finish) \ | 40 V(Finish) \ |
| 40 V(FrameState) \ | 41 V(FrameState) \ |
| 41 V(StateValues) \ | 42 V(StateValues) \ |
| 42 V(Call) \ | 43 V(Call) \ |
| 43 V(Parameter) \ | 44 V(Parameter) \ |
| 44 V(Projection) | 45 V(Projection) |
| 45 | 46 |
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| 322 return false; | 323 return false; |
| 323 } | 324 } |
| 324 } | 325 } |
| 325 }; | 326 }; |
| 326 | 327 |
| 327 } // namespace compiler | 328 } // namespace compiler |
| 328 } // namespace internal | 329 } // namespace internal |
| 329 } // namespace v8 | 330 } // namespace v8 |
| 330 | 331 |
| 331 #endif // V8_COMPILER_OPCODES_H_ | 332 #endif // V8_COMPILER_OPCODES_H_ |
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