| Index: src/gpu/GrAAConvexPathRenderer.cpp
|
| diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
|
| index 3325b1cf68b184414a1e94b22260b0c9f26da787..eecc72270c6c278699abdafbd2ce9f5c0aa442d1 100644
|
| --- a/src/gpu/GrAAConvexPathRenderer.cpp
|
| +++ b/src/gpu/GrAAConvexPathRenderer.cpp
|
| @@ -561,10 +561,6 @@
|
| const GrShaderVar& inQuadEdge = args.fGP.cast<QuadEdgeEffect>().inQuadEdge();
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
| vsBuilder->codeAppendf("\t%s = %s;\n", v.vsOut(), inQuadEdge.c_str());
|
| -
|
| - // setup position varying
|
| - vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
|
| - vsBuilder->uViewM(), vsBuilder->inPosition());
|
| }
|
|
|
| static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*) {}
|
|
|