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Side by Side Diff: Source/WebCore/platform/graphics/chromium/FontChromiumWin.cpp

Issue 6913001: Merge 85264 - 2011-04-28 Mike Reed <reed@google.com> (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/742/
Patch Set: Created 9 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007 Apple Computer, Inc. 2 * Copyright (C) 2006, 2007 Apple Computer, Inc.
3 * Copyright (c) 2006, 2007, 2008, 2009, Google Inc. All rights reserved. 3 * Copyright (c) 2006, 2007, 2008, 2009, Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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447 const GlyphBuffer& glyphBuffer, 447 const GlyphBuffer& glyphBuffer,
448 int from, 448 int from,
449 int numGlyphs, 449 int numGlyphs,
450 const FloatPoint& point) const 450 const FloatPoint& point) const
451 { 451 {
452 SkColor color = graphicsContext->platformContext()->effectiveFillColor(); 452 SkColor color = graphicsContext->platformContext()->effectiveFillColor();
453 unsigned char alpha = SkColorGetA(color); 453 unsigned char alpha = SkColorGetA(color);
454 // Skip 100% transparent text; no need to draw anything. 454 // Skip 100% transparent text; no need to draw anything.
455 if (!alpha && graphicsContext->platformContext()->getStrokeStyle() == NoStro ke && !graphicsContext->hasShadow()) 455 if (!alpha && graphicsContext->platformContext()->getStrokeStyle() == NoStro ke && !graphicsContext->hasShadow())
456 return; 456 return;
457 if (!alpha || windowsCanHandleDrawTextShadow(graphicsContext) || !windowsCan HandleTextDrawingWithoutShadow(graphicsContext)) { 457
458 drawGlyphsWin(graphicsContext, font, glyphBuffer, from, numGlyphs, point );
459 return;
460 }
461 // Draw in two passes: skia for the shadow, GDI for foreground text
462 // pass1: shadow (will use skia)
463 graphicsContext->save();
464 graphicsContext->setFillColor(Color::transparent, graphicsContext->fillColor Space());
465 drawGlyphsWin(graphicsContext, font, glyphBuffer, from, numGlyphs, point); 458 drawGlyphsWin(graphicsContext, font, glyphBuffer, from, numGlyphs, point);
466 graphicsContext->restore();
467 // pass2: foreground text (will use GDI)
468 FloatSize shadowOffset;
469 float shadowBlur;
470 Color shadowColor;
471 ColorSpace shadowColorSpace;
472 graphicsContext->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColo rSpace);
473 graphicsContext->setShadow(shadowOffset, shadowBlur, Color::transparent, sha dowColorSpace);
474 drawGlyphsWin(graphicsContext, font, glyphBuffer, from, numGlyphs, point);
475 graphicsContext->setShadow(shadowOffset, shadowBlur, shadowColor, shadowColo rSpace);
476 } 459 }
477 460
478 FloatRect Font::selectionRectForComplexText(const TextRun& run, 461 FloatRect Font::selectionRectForComplexText(const TextRun& run,
479 const FloatPoint& point, 462 const FloatPoint& point,
480 int h, 463 int h,
481 int from, 464 int from,
482 int to) const 465 int to) const
483 { 466 {
484 UniscribeHelperTextRun state(run, *this); 467 UniscribeHelperTextRun state(run, *this);
485 float left = static_cast<float>(point.x() + state.characterToX(from)); 468 float left = static_cast<float>(point.x() + state.characterToX(from));
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569 int charIndex = state.xToCharacter(x); 552 int charIndex = state.xToCharacter(x);
570 553
571 // XToCharacter will return -1 if the position is before the first 554 // XToCharacter will return -1 if the position is before the first
572 // character (we get called like this sometimes). 555 // character (we get called like this sometimes).
573 if (charIndex < 0) 556 if (charIndex < 0)
574 charIndex = 0; 557 charIndex = 0;
575 return charIndex; 558 return charIndex;
576 } 559 }
577 560
578 } // namespace WebCore 561 } // namespace WebCore
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