| Index: Source/platform/audio/StereoPanner.cpp
|
| diff --git a/Source/platform/audio/StereoPanner.cpp b/Source/platform/audio/StereoPanner.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7eaa17253df532902aa83f6437b9dc7ca20fb5bd
|
| --- /dev/null
|
| +++ b/Source/platform/audio/StereoPanner.cpp
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| @@ -0,0 +1,159 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "config.h"
|
| +
|
| +#if ENABLE(WEB_AUDIO)
|
| +
|
| +#include "platform/audio/StereoPanner.h"
|
| +
|
| +#include "platform/audio/AudioBus.h"
|
| +#include "platform/audio/AudioUtilities.h"
|
| +#include "wtf/MathExtras.h"
|
| +#include <algorithm>
|
| +
|
| +// Use a 50ms smoothing / de-zippering time-constant.
|
| +const float SmoothingTimeConstant = 0.050f;
|
| +
|
| +namespace blink {
|
| +
|
| +StereoPanner::StereoPanner(float sampleRate) : Spatializer(PanningModelEqualPower)
|
| + , m_isFirstRender(true)
|
| + , m_gainL(0.5)
|
| + , m_gainR(0.5)
|
| +{
|
| + m_smoothingConstant = AudioUtilities::discreteTimeConstantForSampleRate(SmoothingTimeConstant, sampleRate);
|
| +}
|
| +
|
| +void StereoPanner::panWithSampleAccurateValues(const AudioBus* inputBus, AudioBus* outputBus, const float* panValues, size_t framesToProcess)
|
| +{
|
| + bool isInputSafe = inputBus
|
| + && (inputBus->numberOfChannels() == 1 || inputBus->numberOfChannels() == 2)
|
| + && framesToProcess <= inputBus->length();
|
| + ASSERT(isInputSafe);
|
| + if (!isInputSafe)
|
| + return;
|
| +
|
| + unsigned numberOfInputChannels = inputBus->numberOfChannels();
|
| +
|
| + bool isOutputSafe = outputBus
|
| + && outputBus->numberOfChannels() == 2
|
| + && framesToProcess <= outputBus->length();
|
| + ASSERT(isOutputSafe);
|
| + if (!isOutputSafe)
|
| + return;
|
| +
|
| + const float* sourceL = inputBus->channel(0)->data();
|
| + const float* sourceR = numberOfInputChannels > 1 ? inputBus->channel(1)->data() : sourceL;
|
| + float* destinationL = outputBus->channelByType(AudioBus::ChannelLeft)->mutableData();
|
| + float* destinationR = outputBus->channelByType(AudioBus::ChannelRight)->mutableData();
|
| +
|
| + if (!sourceL || !sourceR || !destinationL || !destinationR)
|
| + return;
|
| +
|
| + // Cache in local variables.
|
| + double gainL = m_gainL;
|
| + double gainR = m_gainR;
|
| +
|
| + int n = framesToProcess;
|
| +
|
| + if (numberOfInputChannels == 1) { // For mono source case.
|
| + while (n--) {
|
| + float inputL = *sourceL++;
|
| + float panValue = clampTo(*panValues++, -1.0, 1.0);
|
| + float panPosition = (panValue * 0.5 + 0.5) * piOverTwoDouble;
|
| + gainL = std::cos(panPosition);
|
| + gainR = std::sin(panPosition);
|
| + *destinationL++ = static_cast<float>(inputL * gainL);
|
| + *destinationR++ = static_cast<float>(inputL * gainR);
|
| + }
|
| + } else { // For stereo source case.
|
| + while (n--) {
|
| + float inputL = *sourceL++;
|
| + float inputR = *sourceR++;
|
| + float panValue = clampTo(*panValues++, -1.0, 1.0);
|
| + float panPosition = (panValue * 0.5 + 0.5) * piOverTwoDouble;
|
| + gainL = std::cos(panPosition);
|
| + gainR = std::sin(panPosition);
|
| + *destinationL++ = static_cast<float>(inputL * gainL);
|
| + *destinationR++ = static_cast<float>(inputR * gainR);
|
| + }
|
| + }
|
| +
|
| + m_gainL = gainL;
|
| + m_gainR = gainR;
|
| +}
|
| +
|
| +void StereoPanner::panToTargetValue(const AudioBus* inputBus, AudioBus* outputBus, float panValue, size_t framesToProcess)
|
| +{
|
| + bool isInputSafe = inputBus
|
| + && (inputBus->numberOfChannels() == 1 || inputBus->numberOfChannels() == 2)
|
| + && framesToProcess <= inputBus->length();
|
| + ASSERT(isInputSafe);
|
| + if (!isInputSafe)
|
| + return;
|
| +
|
| + unsigned numberOfInputChannels = inputBus->numberOfChannels();
|
| +
|
| + bool isOutputSafe = outputBus
|
| + && outputBus->numberOfChannels() == 2
|
| + && framesToProcess <= outputBus->length();
|
| + ASSERT(isOutputSafe);
|
| + if (!isOutputSafe)
|
| + return;
|
| +
|
| + const float* sourceL = inputBus->channel(0)->data();
|
| + const float* sourceR = numberOfInputChannels > 1 ? inputBus->channel(1)->data() : sourceL;
|
| + float* destinationL = outputBus->channelByType(AudioBus::ChannelLeft)->mutableData();
|
| + float* destinationR = outputBus->channelByType(AudioBus::ChannelRight)->mutableData();
|
| +
|
| + if (!sourceL || !sourceR || !destinationL || !destinationR)
|
| + return;
|
| +
|
| + float panValueClamped = clampTo(panValue, -1.0, 1.0);
|
| + double targetGainL = std::cos(piOverTwoDouble * (panValueClamped * 0.5 + 0.5));
|
| + double targetGainR = std::sin(piOverTwoDouble * (panValueClamped * 0.5 + 0.5));
|
| +
|
| + // Don't de-zipper on first render call.
|
| + if (m_isFirstRender) {
|
| + m_isFirstRender = false;
|
| + m_gainL = targetGainL;
|
| + m_gainR = targetGainR;
|
| + }
|
| +
|
| + // Cache in local variables.
|
| + double gainL = m_gainL;
|
| + double gainR = m_gainR;
|
| +
|
| + // Get local copy of smoothing constant.
|
| + const double SmoothingConstant = m_smoothingConstant;
|
| +
|
| + int n = framesToProcess;
|
| +
|
| + if (numberOfInputChannels == 1) { // For mono source case.
|
| + while (n--) {
|
| + float inputL = *sourceL++;
|
| + gainL += (targetGainL - gainL) * SmoothingConstant;
|
| + gainR += (targetGainR - gainR) * SmoothingConstant;
|
| + *destinationL++ = static_cast<float>(inputL * gainL);
|
| + *destinationR++ = static_cast<float>(inputL * gainR);
|
| + }
|
| + } else { // For stereo source case.
|
| + while (n--) {
|
| + float inputL = *sourceL++;
|
| + float inputR = *sourceR++;
|
| + gainL += (targetGainL - gainL) * SmoothingConstant;
|
| + gainR += (targetGainR - gainR) * SmoothingConstant;
|
| + *destinationL++ = static_cast<float>(inputL * gainL);
|
| + *destinationR++ = static_cast<float>(inputR * gainR);
|
| + }
|
| + }
|
| +
|
| + m_gainL = gainL;
|
| + m_gainR = gainR;
|
| +}
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // ENABLE(WEB_AUDIO)
|
|
|