| Index: Source/platform/audio/StereoPanner.cpp
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| diff --git a/Source/platform/audio/StereoPanner.cpp b/Source/platform/audio/StereoPanner.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..02df0bda0be181762272420ec0e26e697c9122a1
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| --- /dev/null
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| +++ b/Source/platform/audio/StereoPanner.cpp
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| @@ -0,0 +1,180 @@
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| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +//
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
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| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following disclaimer
|
| +// in the documentation and/or other materials provided with the
|
| +// distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived from
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| +// this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| +
|
| +#include "config.h"
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| +
|
| +#if ENABLE(WEB_AUDIO)
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| +
|
| +#include "platform/audio/StereoPanner.h"
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| +
|
| +#include "platform/audio/AudioBus.h"
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| +#include "platform/audio/AudioUtilities.h"
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| +#include "wtf/MathExtras.h"
|
| +#include <algorithm>
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| +
|
| +// Use a 50ms smoothing / de-zippering time-constant.
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| +const float SmoothingTimeConstant = 0.050f;
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| +
|
| +namespace blink {
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| +
|
| +StereoPanner::StereoPanner(float sampleRate) : Spatializer(PanningModelEqualPower)
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| + , m_isFirstRender(true)
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| + , m_gainL(0.5)
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| + , m_gainR(0.5)
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| +{
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| + m_smoothingConstant = AudioUtilities::discreteTimeConstantForSampleRate(SmoothingTimeConstant, sampleRate);
|
| +}
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| +
|
| +void StereoPanner::panWithSampleAccurateValues(const AudioBus* inputBus, AudioBus* outputBus, const float* panValues, size_t framesToProcess)
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| +{
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| + bool isInputSafe = inputBus
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| + && (inputBus->numberOfChannels() == 1 || inputBus->numberOfChannels() == 2)
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| + && framesToProcess <= inputBus->length();
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| + ASSERT(isInputSafe);
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| + if (!isInputSafe)
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| + return;
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| +
|
| + unsigned numberOfInputChannels = inputBus->numberOfChannels();
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| +
|
| + bool isOutputSafe = outputBus
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| + && outputBus->numberOfChannels() == 2
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| + && framesToProcess <= outputBus->length();
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| + ASSERT(isOutputSafe);
|
| + if (!isOutputSafe)
|
| + return;
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| +
|
| + const float* sourceL = inputBus->channel(0)->data();
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| + const float* sourceR = numberOfInputChannels > 1 ? inputBus->channel(1)->data() : sourceL;
|
| + float* destinationL = outputBus->channelByType(AudioBus::ChannelLeft)->mutableData();
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| + float* destinationR = outputBus->channelByType(AudioBus::ChannelRight)->mutableData();
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| +
|
| + if (!sourceL || !sourceR || !destinationL || !destinationR)
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| + return;
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| +
|
| + // Cache in local variables.
|
| + double gainL = m_gainL;
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| + double gainR = m_gainR;
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| +
|
| + int n = framesToProcess;
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| +
|
| + if (numberOfInputChannels == 1) { // For mono source case.
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| + while (n--) {
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| + float inputL = *sourceL++;
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| + float panPosition = (*panValues++ * 0.5 + 0.5) * piOverTwoDouble;
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| + gainL = std::cos(panPosition);
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| + gainR = std::sin(panPosition);
|
| + *destinationL++ = static_cast<float>(inputL * gainL);
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| + *destinationR++ = static_cast<float>(inputL * gainR);
|
| + }
|
| + } else { // For stereo source case.
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| + while (n--) {
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| + float inputL = *sourceL++;
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| + float inputR = *sourceR++;
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| + float panPosition = (*panValues++ * 0.5 + 0.5) * piOverTwoDouble;
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| + gainL = std::cos(panPosition);
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| + gainR = std::sin(panPosition);
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| + *destinationL++ = static_cast<float>(inputL * gainL);
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| + *destinationR++ = static_cast<float>(inputR * gainR);
|
| + }
|
| + }
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| +
|
| + m_gainL = gainL;
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| + m_gainR = gainR;
|
| +}
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| +
|
| +void StereoPanner::panToTargetValue(const AudioBus* inputBus, AudioBus* outputBus, float panValue, size_t framesToProcess)
|
| +{
|
| + bool isInputSafe = inputBus
|
| + && (inputBus->numberOfChannels() == 1 || inputBus->numberOfChannels() == 2)
|
| + && framesToProcess <= inputBus->length();
|
| + ASSERT(isInputSafe);
|
| + if (!isInputSafe)
|
| + return;
|
| +
|
| + unsigned numberOfInputChannels = inputBus->numberOfChannels();
|
| +
|
| + bool isOutputSafe = outputBus
|
| + && outputBus->numberOfChannels() == 2
|
| + && framesToProcess <= outputBus->length();
|
| + ASSERT(isOutputSafe);
|
| + if (!isOutputSafe)
|
| + return;
|
| +
|
| + const float* sourceL = inputBus->channel(0)->data();
|
| + const float* sourceR = numberOfInputChannels > 1 ? inputBus->channel(1)->data() : sourceL;
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| + float* destinationL = outputBus->channelByType(AudioBus::ChannelLeft)->mutableData();
|
| + float* destinationR = outputBus->channelByType(AudioBus::ChannelRight)->mutableData();
|
| +
|
| + if (!sourceL || !sourceR || !destinationL || !destinationR)
|
| + return;
|
| +
|
| + double targetGainL = std::cos(piOverTwoDouble * (panValue * 0.5 + 0.5));
|
| + double targetGainR = std::sin(piOverTwoDouble * (panValue * 0.5 + 0.5));
|
| +
|
| + // Don't de-zipper on first render call.
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| + if (m_isFirstRender) {
|
| + m_isFirstRender = false;
|
| + m_gainL = targetGainL;
|
| + m_gainR = targetGainR;
|
| + }
|
| +
|
| + // Cache in local variables.
|
| + double gainL = m_gainL;
|
| + double gainR = m_gainR;
|
| +
|
| + // Get local copy of smoothing constant.
|
| + const double SmoothingConstant = m_smoothingConstant;
|
| +
|
| + int n = framesToProcess;
|
| +
|
| + if (numberOfInputChannels == 1) { // For mono source case.
|
| + while (n--) {
|
| + float inputL = *sourceL++;
|
| + gainL += (targetGainL - gainL) * SmoothingConstant;
|
| + gainR += (targetGainR - gainR) * SmoothingConstant;
|
| + *destinationL++ = static_cast<float>(inputL * gainL);
|
| + *destinationR++ = static_cast<float>(inputL * gainR);
|
| + }
|
| + } else { // For stereo source case.
|
| + while (n--) {
|
| + float inputL = *sourceL++;
|
| + float inputR = *sourceR++;
|
| + gainL += (targetGainL - gainL) * SmoothingConstant;
|
| + gainR += (targetGainR - gainR) * SmoothingConstant;
|
| + *destinationL++ = static_cast<float>(inputL * gainL);
|
| + *destinationR++ = static_cast<float>(inputR * gainR);
|
| + }
|
| + }
|
| +
|
| + m_gainL = gainL;
|
| + m_gainR = gainR;
|
| +}
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // ENABLE(WEB_AUDIO)
|
|
|