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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef StereoPanner_h | |
| 6 #define StereoPanner_h | |
| 7 | |
| 8 #include "platform/audio/Spatializer.h" | |
| 9 | |
| 10 namespace blink { | |
| 11 | |
| 12 // Common type of stereo panner as found in normal audio mixing equipment. | |
| 13 class PLATFORM_EXPORT StereoPanner final : public Spatializer { | |
| 14 public: | |
| 15 StereoPanner(float sampleRate); | |
|
haraken
2014/11/13 02:08:27
Add explicit.
hongchan
2014/11/13 18:38:20
Done.
| |
| 16 | |
| 17 virtual void panWithSampleAccurateValues(const AudioBus* inputBus, AudioBus* outputBuf, const float* panValues, size_t framesToProcess) override; | |
| 18 virtual void panToTargetValue(const AudioBus* inputBus, AudioBus* outputBuf, float panValue, size_t framesToProcess) override; | |
| 19 | |
| 20 virtual void reset() override { } | |
| 21 | |
| 22 virtual double tailTime() const override { return 0; } | |
| 23 virtual double latencyTime() const override { return 0; } | |
| 24 | |
| 25 private: | |
| 26 bool m_isFirstRender; | |
| 27 double m_smoothingConstant; | |
| 28 | |
| 29 double m_gainL; | |
| 30 double m_gainR; | |
| 31 }; | |
| 32 | |
| 33 } // namespace blink | |
| 34 | |
| 35 #endif // StereoPanner_h | |
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