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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef StereoPanner_h |
| 6 #define StereoPanner_h |
| 7 |
| 8 #include "platform/audio/Spatializer.h" |
| 9 |
| 10 namespace blink { |
| 11 |
| 12 // Common type of stereo panner as found in normal audio mixing equipment. |
| 13 class PLATFORM_EXPORT StereoPanner final : public Spatializer { |
| 14 public: |
| 15 explicit StereoPanner(float sampleRate); |
| 16 |
| 17 virtual void panWithSampleAccurateValues(const AudioBus* inputBus, AudioBus*
outputBuf, const float* panValues, size_t framesToProcess) override; |
| 18 virtual void panToTargetValue(const AudioBus* inputBus, AudioBus* outputBuf,
float panValue, size_t framesToProcess) override; |
| 19 |
| 20 virtual void reset() override { } |
| 21 |
| 22 virtual double tailTime() const override { return 0; } |
| 23 virtual double latencyTime() const override { return 0; } |
| 24 |
| 25 private: |
| 26 bool m_isFirstRender; |
| 27 double m_smoothingConstant; |
| 28 |
| 29 double m_gainL; |
| 30 double m_gainR; |
| 31 }; |
| 32 |
| 33 } // namespace blink |
| 34 |
| 35 #endif // StereoPanner_h |
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