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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "config.h" |
| 6 |
| 7 #if ENABLE(WEB_AUDIO) |
| 8 |
| 9 #include "platform/audio/StereoPanner.h" |
| 10 |
| 11 #include "platform/audio/AudioBus.h" |
| 12 #include "platform/audio/AudioUtilities.h" |
| 13 #include "wtf/MathExtras.h" |
| 14 #include <algorithm> |
| 15 |
| 16 // Use a 50ms smoothing / de-zippering time-constant. |
| 17 const float SmoothingTimeConstant = 0.050f; |
| 18 |
| 19 namespace blink { |
| 20 |
| 21 StereoPanner::StereoPanner(float sampleRate) : Spatializer(PanningModelEqualPowe
r) |
| 22 , m_isFirstRender(true) |
| 23 , m_gainL(0.5) |
| 24 , m_gainR(0.5) |
| 25 { |
| 26 m_smoothingConstant = AudioUtilities::discreteTimeConstantForSampleRate(Smoo
thingTimeConstant, sampleRate); |
| 27 } |
| 28 |
| 29 void StereoPanner::panWithSampleAccurateValues(const AudioBus* inputBus, AudioBu
s* outputBus, const float* panValues, size_t framesToProcess) |
| 30 { |
| 31 bool isInputSafe = inputBus |
| 32 && (inputBus->numberOfChannels() == 1 || inputBus->numberOfChannels() ==
2) |
| 33 && framesToProcess <= inputBus->length(); |
| 34 ASSERT(isInputSafe); |
| 35 if (!isInputSafe) |
| 36 return; |
| 37 |
| 38 unsigned numberOfInputChannels = inputBus->numberOfChannels(); |
| 39 |
| 40 bool isOutputSafe = outputBus |
| 41 && outputBus->numberOfChannels() == 2 |
| 42 && framesToProcess <= outputBus->length(); |
| 43 ASSERT(isOutputSafe); |
| 44 if (!isOutputSafe) |
| 45 return; |
| 46 |
| 47 const float* sourceL = inputBus->channel(0)->data(); |
| 48 const float* sourceR = numberOfInputChannels > 1 ? inputBus->channel(1)->dat
a() : sourceL; |
| 49 float* destinationL = outputBus->channelByType(AudioBus::ChannelLeft)->mutab
leData(); |
| 50 float* destinationR = outputBus->channelByType(AudioBus::ChannelRight)->muta
bleData(); |
| 51 |
| 52 if (!sourceL || !sourceR || !destinationL || !destinationR) |
| 53 return; |
| 54 |
| 55 // Cache in local variables. |
| 56 double gainL = m_gainL; |
| 57 double gainR = m_gainR; |
| 58 |
| 59 int n = framesToProcess; |
| 60 |
| 61 if (numberOfInputChannels == 1) { // For mono source case. |
| 62 while (n--) { |
| 63 float inputL = *sourceL++; |
| 64 float panValue = clampTo(*panValues++, -1.0, 1.0); |
| 65 float panPosition = (panValue * 0.5 + 0.5) * piOverTwoDouble; |
| 66 gainL = std::cos(panPosition); |
| 67 gainR = std::sin(panPosition); |
| 68 *destinationL++ = static_cast<float>(inputL * gainL); |
| 69 *destinationR++ = static_cast<float>(inputL * gainR); |
| 70 } |
| 71 } else { // For stereo source case. |
| 72 while (n--) { |
| 73 float inputL = *sourceL++; |
| 74 float inputR = *sourceR++; |
| 75 float panValue = clampTo(*panValues++, -1.0, 1.0); |
| 76 float panPosition = (panValue * 0.5 + 0.5) * piOverTwoDouble; |
| 77 gainL = std::cos(panPosition); |
| 78 gainR = std::sin(panPosition); |
| 79 *destinationL++ = static_cast<float>(inputL * gainL); |
| 80 *destinationR++ = static_cast<float>(inputR * gainR); |
| 81 } |
| 82 } |
| 83 |
| 84 m_gainL = gainL; |
| 85 m_gainR = gainR; |
| 86 } |
| 87 |
| 88 void StereoPanner::panToTargetValue(const AudioBus* inputBus, AudioBus* outputBu
s, float panValue, size_t framesToProcess) |
| 89 { |
| 90 bool isInputSafe = inputBus |
| 91 && (inputBus->numberOfChannels() == 1 || inputBus->numberOfChannels() ==
2) |
| 92 && framesToProcess <= inputBus->length(); |
| 93 ASSERT(isInputSafe); |
| 94 if (!isInputSafe) |
| 95 return; |
| 96 |
| 97 unsigned numberOfInputChannels = inputBus->numberOfChannels(); |
| 98 |
| 99 bool isOutputSafe = outputBus |
| 100 && outputBus->numberOfChannels() == 2 |
| 101 && framesToProcess <= outputBus->length(); |
| 102 ASSERT(isOutputSafe); |
| 103 if (!isOutputSafe) |
| 104 return; |
| 105 |
| 106 const float* sourceL = inputBus->channel(0)->data(); |
| 107 const float* sourceR = numberOfInputChannels > 1 ? inputBus->channel(1)->dat
a() : sourceL; |
| 108 float* destinationL = outputBus->channelByType(AudioBus::ChannelLeft)->mutab
leData(); |
| 109 float* destinationR = outputBus->channelByType(AudioBus::ChannelRight)->muta
bleData(); |
| 110 |
| 111 if (!sourceL || !sourceR || !destinationL || !destinationR) |
| 112 return; |
| 113 |
| 114 float panValueClamped = clampTo(panValue, -1.0, 1.0); |
| 115 double targetGainL = std::cos(piOverTwoDouble * (panValueClamped * 0.5 + 0.5
)); |
| 116 double targetGainR = std::sin(piOverTwoDouble * (panValueClamped * 0.5 + 0.5
)); |
| 117 |
| 118 // Don't de-zipper on first render call. |
| 119 if (m_isFirstRender) { |
| 120 m_isFirstRender = false; |
| 121 m_gainL = targetGainL; |
| 122 m_gainR = targetGainR; |
| 123 } |
| 124 |
| 125 // Cache in local variables. |
| 126 double gainL = m_gainL; |
| 127 double gainR = m_gainR; |
| 128 |
| 129 // Get local copy of smoothing constant. |
| 130 const double SmoothingConstant = m_smoothingConstant; |
| 131 |
| 132 int n = framesToProcess; |
| 133 |
| 134 if (numberOfInputChannels == 1) { // For mono source case. |
| 135 while (n--) { |
| 136 float inputL = *sourceL++; |
| 137 gainL += (targetGainL - gainL) * SmoothingConstant; |
| 138 gainR += (targetGainR - gainR) * SmoothingConstant; |
| 139 *destinationL++ = static_cast<float>(inputL * gainL); |
| 140 *destinationR++ = static_cast<float>(inputL * gainR); |
| 141 } |
| 142 } else { // For stereo source case. |
| 143 while (n--) { |
| 144 float inputL = *sourceL++; |
| 145 float inputR = *sourceR++; |
| 146 gainL += (targetGainL - gainL) * SmoothingConstant; |
| 147 gainR += (targetGainR - gainR) * SmoothingConstant; |
| 148 *destinationL++ = static_cast<float>(inputL * gainL); |
| 149 *destinationR++ = static_cast<float>(inputR * gainR); |
| 150 } |
| 151 } |
| 152 |
| 153 m_gainL = gainL; |
| 154 m_gainR = gainR; |
| 155 } |
| 156 |
| 157 } // namespace blink |
| 158 |
| 159 #endif // ENABLE(WEB_AUDIO) |
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