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Side by Side Diff: Source/modules/webaudio/AudioContext.cpp

Issue 691143007: Implement StereoPannerNode for robust stereo panning (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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53 #include "modules/webaudio/MediaElementAudioSourceNode.h" 53 #include "modules/webaudio/MediaElementAudioSourceNode.h"
54 #include "modules/webaudio/MediaStreamAudioDestinationNode.h" 54 #include "modules/webaudio/MediaStreamAudioDestinationNode.h"
55 #include "modules/webaudio/MediaStreamAudioSourceNode.h" 55 #include "modules/webaudio/MediaStreamAudioSourceNode.h"
56 #include "modules/webaudio/OfflineAudioCompletionEvent.h" 56 #include "modules/webaudio/OfflineAudioCompletionEvent.h"
57 #include "modules/webaudio/OfflineAudioContext.h" 57 #include "modules/webaudio/OfflineAudioContext.h"
58 #include "modules/webaudio/OfflineAudioDestinationNode.h" 58 #include "modules/webaudio/OfflineAudioDestinationNode.h"
59 #include "modules/webaudio/OscillatorNode.h" 59 #include "modules/webaudio/OscillatorNode.h"
60 #include "modules/webaudio/PannerNode.h" 60 #include "modules/webaudio/PannerNode.h"
61 #include "modules/webaudio/PeriodicWave.h" 61 #include "modules/webaudio/PeriodicWave.h"
62 #include "modules/webaudio/ScriptProcessorNode.h" 62 #include "modules/webaudio/ScriptProcessorNode.h"
63 #include "modules/webaudio/StereoPannerNode.h"
63 #include "modules/webaudio/WaveShaperNode.h" 64 #include "modules/webaudio/WaveShaperNode.h"
64 #include "platform/audio/FFTFrame.h" 65 #include "platform/audio/FFTFrame.h"
65 #include "platform/audio/HRTFPanner.h" 66 #include "platform/audio/HRTFPanner.h"
66 #include "wtf/Atomics.h" 67 #include "wtf/Atomics.h"
67 #include "wtf/PassOwnPtr.h" 68 #include "wtf/PassOwnPtr.h"
68 #include "wtf/text/WTFString.h" 69 #include "wtf/text/WTFString.h"
69 70
70 #if DEBUG_AUDIONODE_REFERENCES 71 #if DEBUG_AUDIONODE_REFERENCES
71 #include <stdio.h> 72 #include <stdio.h>
72 #endif 73 #endif
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358 "buffer size (" + String::number(bufferSize) 359 "buffer size (" + String::number(bufferSize)
359 + ") must be a power of two between 256 and 16384."); 360 + ") must be a power of two between 256 and 16384.");
360 } 361 }
361 return 0; 362 return 0;
362 } 363 }
363 364
364 refNode(node); // context keeps reference until we stop making javascript re ndering callbacks 365 refNode(node); // context keeps reference until we stop making javascript re ndering callbacks
365 return node; 366 return node;
366 } 367 }
367 368
369 StereoPannerNode* AudioContext::createStereoPanner()
370 {
Raymond Toy 2014/11/11 19:41:47 Add ASSERT(isMainThread()), like for other creator
hongchan 2014/11/12 00:06:53 Done.
371 return StereoPannerNode::create(this, m_destinationNode->sampleRate());
372 }
373
368 BiquadFilterNode* AudioContext::createBiquadFilter() 374 BiquadFilterNode* AudioContext::createBiquadFilter()
369 { 375 {
370 ASSERT(isMainThread()); 376 ASSERT(isMainThread());
371 return BiquadFilterNode::create(this, m_destinationNode->sampleRate()); 377 return BiquadFilterNode::create(this, m_destinationNode->sampleRate());
372 } 378 }
373 379
374 WaveShaperNode* AudioContext::createWaveShaper() 380 WaveShaperNode* AudioContext::createWaveShaper()
375 { 381 {
376 ASSERT(isMainThread()); 382 ASSERT(isMainThread());
377 return WaveShaperNode::create(this); 383 return WaveShaperNode::create(this);
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865 871
866 for (HashSet<AudioNode*>::iterator k = m_deferredCountModeChange.begin(); k != m_deferredCountModeChange.end(); ++k) 872 for (HashSet<AudioNode*>::iterator k = m_deferredCountModeChange.begin(); k != m_deferredCountModeChange.end(); ++k)
867 (*k)->updateChannelCountMode(); 873 (*k)->updateChannelCountMode();
868 874
869 m_deferredCountModeChange.clear(); 875 m_deferredCountModeChange.clear();
870 } 876 }
871 877
872 } // namespace blink 878 } // namespace blink
873 879
874 #endif // ENABLE(WEB_AUDIO) 880 #endif // ENABLE(WEB_AUDIO)
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