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Side by Side Diff: cc/resources/resource_provider.h

Issue 690713002: cc: check valid thread and resource origin for the resource rasterized. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: check if it's valid thread Created 6 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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296 ResourceProvider::ResourceId resource_id); 296 ResourceProvider::ResourceId resource_id);
297 ~ScopedWriteLockSoftware(); 297 ~ScopedWriteLockSoftware();
298 298
299 SkCanvas* sk_canvas() { return sk_canvas_.get(); } 299 SkCanvas* sk_canvas() { return sk_canvas_.get(); }
300 bool valid() const { return !!sk_bitmap_.getPixels(); } 300 bool valid() const { return !!sk_bitmap_.getPixels(); }
301 301
302 private: 302 private:
303 ResourceProvider* resource_provider_; 303 ResourceProvider* resource_provider_;
304 ResourceProvider::Resource* resource_; 304 ResourceProvider::Resource* resource_;
305 SkBitmap sk_bitmap_; 305 SkBitmap sk_bitmap_;
306 scoped_ptr<SkCanvas> sk_canvas_; 306 scoped_ptr<SkCanvas> sk_canvas_;
reveman 2014/10/29 21:08:27 Add a ThreadChecker here too?
dshwang 2014/10/30 05:58:12 I added it although it can be checked in only dest
307 307
308 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); 308 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware);
309 }; 309 };
310 310
311 class CC_EXPORT ScopedWriteLockGpuMemoryBuffer { 311 class CC_EXPORT ScopedWriteLockGpuMemoryBuffer {
312 public: 312 public:
313 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider, 313 ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider,
314 ResourceProvider::ResourceId resource_id); 314 ResourceProvider::ResourceId resource_id);
315 ~ScopedWriteLockGpuMemoryBuffer(); 315 ~ScopedWriteLockGpuMemoryBuffer();
316 316
317 gfx::GpuMemoryBuffer* GetGpuMemoryBuffer(); 317 gfx::GpuMemoryBuffer* GetGpuMemoryBuffer();
318 318
319 private: 319 private:
320 ResourceProvider* resource_provider_; 320 ResourceProvider* resource_provider_;
321 ResourceProvider::Resource* resource_; 321 ResourceProvider::Resource* resource_;
322 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; 322 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
323 gfx::GpuMemoryBuffer* gpu_memory_buffer_; 323 gfx::GpuMemoryBuffer* gpu_memory_buffer_;
324 gfx::Size size_; 324 gfx::Size size_;
325 ResourceFormat format_; 325 ResourceFormat format_;
326 #if DCHECK_IS_ON
reveman 2014/10/29 21:08:27 No need for DCHECK_IS_ON. base::ThreadChecker hand
dshwang 2014/10/30 05:58:12 Yes, thank you. Done.
327 base::ThreadChecker thread_checker_;
328 #endif
326 329
327 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGpuMemoryBuffer); 330 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGpuMemoryBuffer);
328 }; 331 };
329 332
330 class CC_EXPORT ScopedWriteLockGr { 333 class CC_EXPORT ScopedWriteLockGr {
331 public: 334 public:
332 ScopedWriteLockGr(ResourceProvider* resource_provider, 335 ScopedWriteLockGr(ResourceProvider* resource_provider,
333 ResourceProvider::ResourceId resource_id); 336 ResourceProvider::ResourceId resource_id);
334 ~ScopedWriteLockGr(); 337 ~ScopedWriteLockGr();
335 338
336 SkSurface* GetSkSurface(bool use_distance_field_text); 339 SkSurface* GetSkSurface(bool use_distance_field_text);
337 340
338 private: 341 private:
339 ResourceProvider* resource_provider_; 342 ResourceProvider* resource_provider_;
340 ResourceProvider::Resource* resource_; 343 ResourceProvider::Resource* resource_;
344 #if DCHECK_IS_ON
reveman 2014/10/29 21:08:27 No need for DCHECK_IS_ON
345 base::ThreadChecker thread_checker_;
346 #endif
341 347
342 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGr); 348 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGr);
343 }; 349 };
344 350
345 class Fence : public base::RefCounted<Fence> { 351 class Fence : public base::RefCounted<Fence> {
346 public: 352 public:
347 Fence() {} 353 Fence() {}
348 354
349 virtual void Set() = 0; 355 virtual void Set() = 0;
350 virtual bool HasPassed() = 0; 356 virtual bool HasPassed() = 0;
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546 552
547 ResourceType default_resource_type_; 553 ResourceType default_resource_type_;
548 bool use_texture_storage_ext_; 554 bool use_texture_storage_ext_;
549 bool use_texture_format_bgra_; 555 bool use_texture_format_bgra_;
550 bool use_texture_usage_hint_; 556 bool use_texture_usage_hint_;
551 bool use_compressed_texture_etc1_; 557 bool use_compressed_texture_etc1_;
552 scoped_ptr<TextureUploader> texture_uploader_; 558 scoped_ptr<TextureUploader> texture_uploader_;
553 int max_texture_size_; 559 int max_texture_size_;
554 ResourceFormat best_texture_format_; 560 ResourceFormat best_texture_format_;
555 561
562 #if DCHECK_IS_ON
reveman 2014/10/29 21:08:27 No need for DCHECK_IS_ON
556 base::ThreadChecker thread_checker_; 563 base::ThreadChecker thread_checker_;
564 #endif
557 565
558 scoped_refptr<Fence> current_read_lock_fence_; 566 scoped_refptr<Fence> current_read_lock_fence_;
559 bool use_rgba_4444_texture_format_; 567 bool use_rgba_4444_texture_format_;
560 568
561 const size_t id_allocation_chunk_size_; 569 const size_t id_allocation_chunk_size_;
562 scoped_ptr<IdAllocator> texture_id_allocator_; 570 scoped_ptr<IdAllocator> texture_id_allocator_;
563 scoped_ptr<IdAllocator> buffer_id_allocator_; 571 scoped_ptr<IdAllocator> buffer_id_allocator_;
564 572
565 bool use_sync_query_; 573 bool use_sync_query_;
566 574
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612 return format_gl_data_format[format]; 620 return format_gl_data_format[format];
613 } 621 }
614 622
615 inline GLenum GLInternalFormat(ResourceFormat format) { 623 inline GLenum GLInternalFormat(ResourceFormat format) {
616 return GLDataFormat(format); 624 return GLDataFormat(format);
617 } 625 }
618 626
619 } // namespace cc 627 } // namespace cc
620 628
621 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 629 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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