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Issue 690583003: Update the use-warp flag for the new ANGLE_platform_angle spec. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface_egl.h" 5 #include "ui/gl/gl_surface_egl.h"
6 6
7 #if defined(OS_ANDROID) 7 #if defined(OS_ANDROID)
8 #include <android/native_window_jni.h> 8 #include <android/native_window_jni.h>
9 #endif 9 #endif
10 10
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38 #endif 38 #endif
39 39
40 #if defined(OS_WIN) 40 #if defined(OS_WIN)
41 // From ANGLE's egl/eglext.h. 41 // From ANGLE's egl/eglext.h.
42 #if !defined(EGL_PLATFORM_ANGLE_ANGLE) 42 #if !defined(EGL_PLATFORM_ANGLE_ANGLE)
43 #define EGL_PLATFORM_ANGLE_ANGLE 0x3201 43 #define EGL_PLATFORM_ANGLE_ANGLE 0x3201
44 #endif 44 #endif
45 #if !defined(EGL_PLATFORM_ANGLE_TYPE_ANGLE) 45 #if !defined(EGL_PLATFORM_ANGLE_TYPE_ANGLE)
46 #define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202 46 #define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
47 #endif 47 #endif
48 #if !defined(EGL_PLATFORM_ANGLE_TYPE_D3D11_WARP_ANGLE) 48 #if !defined(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
49 #define EGL_PLATFORM_ANGLE_TYPE_D3D11_WARP_ANGLE 0x3206 49 #define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207
50 #endif
51 #if !defined(EGL_PLATFORM_ANGLE_USE_WARP_ANGLE)
52 #define EGL_PLATFORM_ANGLE_USE_WARP_ANGLE 0x3208
50 #endif 53 #endif
51 #endif // defined(OS_WIN) 54 #endif // defined(OS_WIN)
52 55
53 using ui::GetLastEGLErrorString; 56 using ui::GetLastEGLErrorString;
54 57
55 namespace gfx { 58 namespace gfx {
56 59
57 unsigned int NativeViewGLSurfaceEGL::current_swap_generation_ = 0; 60 unsigned int NativeViewGLSurfaceEGL::current_swap_generation_ = 0;
58 61
59 namespace { 62 namespace {
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245 } 248 }
246 249
247 bool GLSurfaceEGL::IsEGLSurfacelessContextSupported() { 250 bool GLSurfaceEGL::IsEGLSurfacelessContextSupported() {
248 return g_egl_surfaceless_context_supported; 251 return g_egl_surfaceless_context_supported;
249 } 252 }
250 253
251 GLSurfaceEGL::~GLSurfaceEGL() {} 254 GLSurfaceEGL::~GLSurfaceEGL() {}
252 255
253 #if defined(OS_WIN) 256 #if defined(OS_WIN)
254 static const EGLint kDisplayAttribsWarp[] { 257 static const EGLint kDisplayAttribsWarp[] {
255 EGL_PLATFORM_ANGLE_TYPE_ANGLE, 258 EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
256 EGL_PLATFORM_ANGLE_TYPE_D3D11_WARP_ANGLE, 259 EGL_PLATFORM_ANGLE_USE_WARP_ANGLE, EGL_TRUE,
257 EGL_NONE 260 EGL_NONE
258 }; 261 };
259 262
260 // static 263 // static
261 EGLDisplay GLSurfaceEGL::GetPlatformDisplay( 264 EGLDisplay GLSurfaceEGL::GetPlatformDisplay(
262 EGLNativeDisplayType native_display) { 265 EGLNativeDisplayType native_display) {
263 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseWarp)) { 266 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseWarp)) {
264 // Check for availability of WARP via ANGLE extension. 267 // Check for availability of WARP via ANGLE extension.
265 bool supports_warp = false; 268 bool supports_warp = false;
266 const char* no_display_extensions = eglQueryString(EGL_NO_DISPLAY, 269 const char* no_display_extensions = eglQueryString(EGL_NO_DISPLAY,
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738 } 741 }
739 742
740 void* SurfacelessEGL::GetShareHandle() { 743 void* SurfacelessEGL::GetShareHandle() {
741 return NULL; 744 return NULL;
742 } 745 }
743 746
744 SurfacelessEGL::~SurfacelessEGL() { 747 SurfacelessEGL::~SurfacelessEGL() {
745 } 748 }
746 749
747 } // namespace gfx 750 } // namespace gfx
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