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Side by Side Diff: components/copresence/handlers/audio/audio_directive_handler.h

Issue 690213004: Refactoring AudioDirectiveHandler to support testing (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_ 5 #ifndef COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_
6 #define COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_ 6 #define COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h"
11 #include "base/macros.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/time/time.h"
15 #include "components/copresence/handlers/audio/audio_directive_list.h"
16 #include "components/copresence/mediums/audio/audio_manager.h" 10 #include "components/copresence/mediums/audio/audio_manager.h"
17 #include "components/copresence/proto/data.pb.h" 11 #include "components/copresence/public/copresence_constants.h"
18 12
19 namespace base { 13 namespace base {
20 class Timer; 14 class TimeDelta;
21 }
22
23 namespace media {
24 class AudioBusRefCounted;
25 } 15 }
26 16
27 namespace copresence { 17 namespace copresence {
28 18
29 class TickClockRefCounted; 19 class TokenInstruction;
30 20
31 // The AudioDirectiveHandler handles audio transmit and receive instructions. 21 // The AudioDirectiveHandler handles audio transmit and receive instructions.
32 // TODO(rkc): Currently since WhispernetClient can only have one token encoded 22 class AudioDirectiveHandler {
33 // callback at a time, we need to have both the audible and inaudible in this
34 // class. Investigate a better way to do this; a few options are abstracting
35 // out token encoding to a separate class, or allowing whispernet to have
36 // multiple callbacks for encoded tokens being sent back and have two versions
37 // of this class.
38 class AudioDirectiveHandler final {
39 public: 23 public:
40 AudioDirectiveHandler(); 24 virtual ~AudioDirectiveHandler() {}
41 ~AudioDirectiveHandler();
42 25
43 // Do not use this class before calling this. 26 // Do not use this class before calling this.
44 void Initialize(const AudioManager::DecodeSamplesCallback& decode_cb, 27 virtual void Initialize(
45 const AudioManager::EncodeTokenCallback& encode_cb); 28 const AudioManager::DecodeSamplesCallback& decode_cb,
29 const AudioManager::EncodeTokenCallback& encode_cb) = 0;
46 30
47 // Adds an instruction to our handler. The instruction will execute and be 31 // Adds an instruction to our handler. The instruction will execute and be
48 // removed after the ttl expires. 32 // removed after the ttl expires.
49 void AddInstruction(const copresence::TokenInstruction& instruction, 33 virtual void AddInstruction(const TokenInstruction& instruction,
50 const std::string& op_id, 34 const std::string& op_id,
51 base::TimeDelta ttl_ms); 35 base::TimeDelta ttl_ms) = 0;
52 36
53 // Removes all instructions associated with this operation id. 37 // Removes all instructions associated with this operation id.
54 void RemoveInstructions(const std::string& op_id); 38 virtual void RemoveInstructions(const std::string& op_id) = 0;
55 39
56 // Returns the currently playing token. 40 // Returns the currently playing token.
57 const std::string PlayingToken(AudioType type) const; 41 virtual const std::string PlayingToken(AudioType type) const = 0;
58
59 // The manager being passed in needs to be uninitialized.
60 void set_audio_manager_for_testing(scoped_ptr<AudioManager> manager) {
61 audio_manager_ = manager.Pass();
62 }
63
64 void set_clock_for_testing(const scoped_refptr<TickClockRefCounted>& clock);
65 void set_timer_for_testing(scoped_ptr<base::Timer> timer);
66
67 private:
68 // Processes the next active instruction, updating our audio manager state
69 // accordingly.
70 void ProcessNextInstruction();
71
72 // Returns the time that an instruction expires at. This will always return
73 // the earliest expiry time among all the active receive and transmit
74 // instructions. In case we don't have any active instructions, this method
75 // returns false.
76 bool GetNextInstructionExpiry(base::TimeTicks* next_event);
77
78 scoped_ptr<AudioManager> audio_manager_;
79
80 // Audible and inaudible lists.
81 // AUDIBLE = 0, INAUDIBLE = 1 (see copresence_constants.h).
82 AudioDirectiveList transmits_list_[2];
83 AudioDirectiveList receives_list_[2];
84
85 scoped_ptr<base::Timer> audio_event_timer_;
86
87 scoped_refptr<TickClockRefCounted> clock_;
88
89 DISALLOW_COPY_AND_ASSIGN(AudioDirectiveHandler);
90 }; 42 };
91 43
92 } // namespace copresence 44 } // namespace copresence
93 45
94 #endif // COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_ 46 #endif // COMPONENTS_COPRESENCE_HANDLERS_AUDIO_AUDIO_DIRECTIVE_HANDLER_H_
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