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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
23 */ | 23 */ |
24 | 24 |
25 #ifndef CCHeadsUpDisplay_h | 25 #ifndef CCHeadsUpDisplay_h |
26 #define CCHeadsUpDisplay_h | 26 #define CCHeadsUpDisplay_h |
27 | 27 |
28 #if USE(ACCELERATED_COMPOSITING) | 28 #if USE(ACCELERATED_COMPOSITING) |
29 | 29 |
30 #include "Font.h" | 30 #include "Font.h" |
31 #include "LayerRendererChromium.h" | 31 #include "ProgramBinding.h" |
32 | 32 #include "ShaderChromium.h" |
33 | 33 |
34 namespace WebCore { | 34 namespace WebCore { |
35 | 35 |
36 class GeometryBinding; | 36 class GeometryBinding; |
37 class GraphicsContext3D; | 37 class GraphicsContext3D; |
| 38 class LayerRendererChromium; |
| 39 class LayerTexture; |
38 | 40 |
39 // Class that handles drawing of composited render layers using GL. | 41 // Class that handles drawing of composited render layers using GL. |
40 class CCHeadsUpDisplay { | 42 class CCHeadsUpDisplay { |
41 WTF_MAKE_NONCOPYABLE(CCHeadsUpDisplay); | 43 WTF_MAKE_NONCOPYABLE(CCHeadsUpDisplay); |
42 public: | 44 public: |
43 static PassOwnPtr<CCHeadsUpDisplay> create(LayerRendererChromium* owner) | 45 static PassOwnPtr<CCHeadsUpDisplay> create(LayerRendererChromium* owner) |
44 { | 46 { |
45 return adoptPtr(new CCHeadsUpDisplay(owner)); | 47 return adoptPtr(new CCHeadsUpDisplay(owner)); |
46 } | 48 } |
47 | 49 |
48 ~CCHeadsUpDisplay(); | 50 ~CCHeadsUpDisplay(); |
49 | 51 |
50 void onPresent(); | 52 void onPresent(); |
51 | 53 |
52 void setShowFPSCounter(bool enable) { m_showFPSCounter = enable; } | 54 void setShowFPSCounter(bool enable) { m_showFPSCounter = enable; } |
53 bool showFPSCounter() const { return m_showFPSCounter; } | 55 bool showFPSCounter() const { return m_showFPSCounter; } |
54 | 56 |
55 void setShowPlatformLayerTree(bool enable) { m_showPlatformLayerTree = enabl
e; } | 57 void setShowPlatformLayerTree(bool enable) { m_showPlatformLayerTree = enabl
e; } |
56 bool showPlatformLayerTree() const { return m_showPlatformLayerTree; } | 58 bool showPlatformLayerTree() const { return m_showPlatformLayerTree; } |
57 | 59 |
58 bool enabled() const { return m_showPlatformLayerTree || m_showFPSCounter; } | 60 bool enabled() const { return m_showPlatformLayerTree || m_showFPSCounter; } |
59 void draw(); | 61 void draw(); |
60 | 62 |
| 63 typedef ProgramBinding<VertexShaderPosTex, FragmentShaderBGRATexAlpha> Progr
am; |
| 64 |
61 private: | 65 private: |
62 explicit CCHeadsUpDisplay(LayerRendererChromium* owner); | 66 explicit CCHeadsUpDisplay(LayerRendererChromium* owner); |
63 void drawHudContents(GraphicsContext*, const IntSize& hudSize); | 67 void drawHudContents(GraphicsContext*, const IntSize& hudSize); |
64 void drawFPSCounter(GraphicsContext*, int top, int height); | 68 void drawFPSCounter(GraphicsContext*, int top, int height); |
65 void drawPlatformLayerTree(GraphicsContext*, int top); | 69 void drawPlatformLayerTree(GraphicsContext*, int top); |
66 | 70 |
67 | 71 |
68 int m_currentFrameNumber; | 72 int m_currentFrameNumber; |
69 | 73 |
70 double m_filteredFrameTime; | 74 double m_filteredFrameTime; |
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81 | 85 |
82 OwnPtr<Font> m_smallFont; | 86 OwnPtr<Font> m_smallFont; |
83 OwnPtr<Font> m_mediumFont; | 87 OwnPtr<Font> m_mediumFont; |
84 }; | 88 }; |
85 | 89 |
86 } | 90 } |
87 | 91 |
88 #endif // USE(ACCELERATED_COMPOSITING) | 92 #endif // USE(ACCELERATED_COMPOSITING) |
89 | 93 |
90 #endif | 94 #endif |
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