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Unified Diff: ash/wm/overview/window_selector_unittest.cc

Issue 690103008: Implemented swipe to close in overview mode. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removed ET_SCROLL_FLING_CANCEL handling from TransparentButton and removed WindowSelector.MultiWind… Created 5 years, 12 months ago
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Index: ash/wm/overview/window_selector_unittest.cc
diff --git a/ash/wm/overview/window_selector_unittest.cc b/ash/wm/overview/window_selector_unittest.cc
index cd25675f9a8fa53875c315de12bcadc79fff06b8..071991878b3833c95017046b8067306b2b460157 100644
--- a/ash/wm/overview/window_selector_unittest.cc
+++ b/ash/wm/overview/window_selector_unittest.cc
@@ -3,8 +3,11 @@
// found in the LICENSE file.
#include <algorithm>
+#include <map>
+#include <vector>
#include "ash/accessibility_delegate.h"
+#include "ash/ash_switches.h"
#include "ash/drag_drop/drag_drop_controller.h"
#include "ash/root_window_controller.h"
#include "ash/screen_util.h"
@@ -28,6 +31,7 @@
#include "ash/wm/window_util.h"
#include "ash/wm/wm_event.h"
#include "base/basictypes.h"
+#include "base/command_line.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_vector.h"
#include "base/run_loop.h"
@@ -58,6 +62,12 @@ namespace {
typedef std::vector<aura::Window*> WindowList;
typedef std::map<const aura::Window*, int> WindowIndexMap;
+// A short drag distance that will not cause an overview item to close.
+const int kShortDragDistance = 10;
+
+// A far drag distance that will cause an overview item to close.
+const int kFarDragDistance = 200;
+
class NonActivatableActivationDelegate
: public aura::client::ActivationDelegate {
public:
@@ -133,6 +143,17 @@ class WindowSelectorTest : public test::AshTestBase {
return widget;
}
+ scoped_ptr<views::Widget> CreateWindowWidget(const gfx::Rect& bounds) {
+ scoped_ptr<views::Widget> widget(new views::Widget);
+ views::Widget::InitParams params;
+ params.bounds = bounds;
+ params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
+ widget->Init(params);
+ widget->Show();
+ ParentWindowInPrimaryRootWindow(widget->GetNativeWindow());
+ return widget.Pass();
+ }
+
bool WindowsOverlapping(aura::Window* window1, aura::Window* window2) {
gfx::RectF window1_bounds = GetTransformedTargetBounds(window1);
gfx::RectF window2_bounds = GetTransformedTargetBounds(window2);
@@ -270,6 +291,24 @@ class WindowSelectorTest : public test::AshTestBase {
DISALLOW_COPY_AND_ASSIGN(WindowSelectorTest);
};
+class WindowSelectorSwipeToCloseDisabledTest : public WindowSelectorTest {
+ public:
+ WindowSelectorSwipeToCloseDisabledTest() {}
+ virtual ~WindowSelectorSwipeToCloseDisabledTest() {}
+
+ // WindowSelectorTest:
+ virtual void SetUp() override;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(WindowSelectorSwipeToCloseDisabledTest);
+};
+
+void WindowSelectorSwipeToCloseDisabledTest::SetUp() {
+ CommandLine::ForCurrentProcess()->AppendSwitch(
+ switches::kAshDisableSwipeToCloseInOverviewMode);
+ WindowSelectorTest::SetUp();
+}
+
// Tests that an a11y alert is sent on entering overview mode.
TEST_F(WindowSelectorTest, A11yAlertOnOverviewMode) {
gfx::Rect bounds(0, 0, 400, 400);
@@ -442,22 +481,15 @@ TEST_F(WindowSelectorTest, WindowDoesNotReceiveEvents) {
// Tests that clicking on the close button effectively closes the window.
TEST_F(WindowSelectorTest, CloseButton) {
- scoped_ptr<aura::Window> window1(CreateWindow(gfx::Rect(200, 300, 250, 450)));
-
// We need a widget for the close button to work, a bare window will crash.
- scoped_ptr<views::Widget> widget(new views::Widget);
- views::Widget::InitParams params;
- params.bounds = gfx::Rect(0, 0, 400, 400);
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.parent = window1->parent();
- widget->Init(params);
- widget->Show();
+ scoped_ptr<views::Widget> widget =
+ CreateWindowWidget(gfx::Rect(0, 0, 400, 400));
ToggleOverview();
- aura::Window* window2 = widget->GetNativeWindow();
- gfx::RectF bounds = GetTransformedBoundsInRootWindow(window2);
+ aura::Window* window = widget->GetNativeWindow();
+ gfx::RectF bounds = GetTransformedBoundsInRootWindow(window);
gfx::Point point(bounds.top_right().x() - 1, bounds.top_right().y() - 1);
- ui::test::EventGenerator event_generator(window2->GetRootWindow(), point);
+ ui::test::EventGenerator event_generator(window->GetRootWindow(), point);
EXPECT_FALSE(widget->IsClosed());
event_generator.ClickLeftButton();
@@ -1430,4 +1462,228 @@ TEST_F(WindowSelectorTest, PanelSelectionOnSecondaryDisplay) {
EXPECT_EQ(panel2.get(), GetFocusedWindow());
}
+// Verify swipe to close doesn't work when swipe to close is disabled.
+TEST_F(WindowSelectorSwipeToCloseDisabledTest, WindowTapDragFarDistance) {
+ // We need a widget for the close button to work, a bare window will crash.
+ scoped_ptr<views::Widget> widget =
+ CreateWindowWidget(gfx::Rect(0, 0, 400, 400));
+
+ ToggleOverview();
+ ASSERT_TRUE(IsSelecting());
+
+ aura::Window* window = widget->GetNativeWindow();
+ gfx::Rect bounds = ToNearestRect(GetTransformedBoundsInRootWindow(window));
+ ui::test::EventGenerator event_generator(window->GetRootWindow());
+
+ ASSERT_FALSE(widget->IsClosed());
+
+ gfx::Point start(bounds.CenterPoint());
+ gfx::Point end(start.x() - kFarDragDistance, start.y());
+ event_generator.GestureScrollSequence(
+ start, end, base::TimeDelta::FromMilliseconds(10), 5);
+
+ EXPECT_FALSE(widget->IsClosed());
+
+ RunAllPendingInMessageLoop();
+ EXPECT_TRUE(IsSelecting());
+}
+
+// Test dragging a window a short distance.
+TEST_F(WindowSelectorTest, WindowTapDragShortDistance) {
+ // We need a widget for the close button to work, a bare window will crash.
+ scoped_ptr<views::Widget> widget =
+ CreateWindowWidget(gfx::Rect(0, 0, 400, 400));
+
+ ToggleOverview();
+
+ aura::Window* window = widget->GetNativeWindow();
+ gfx::Rect bounds = ToNearestRect(GetTransformedBoundsInRootWindow(window));
+ ui::test::EventGenerator event_generator(window->GetRootWindow());
+
+ ASSERT_FALSE(widget->IsClosed());
+
+ gfx::Point start(bounds.CenterPoint());
+ gfx::Point end(start.x() - kShortDragDistance, start.y());
+ event_generator.GestureScrollSequence(
+ start, end, base::TimeDelta::FromMilliseconds(10), 5);
+
+ EXPECT_FALSE(widget->IsClosed());
+
+ RunAllPendingInMessageLoop();
+ EXPECT_TRUE(IsSelecting());
+}
+
+// Test dragging a window a far distance.
+TEST_F(WindowSelectorTest, WindowTapDragFarDistance) {
+ // We need a widget for the close button to work, a bare window will crash.
+ scoped_ptr<views::Widget> widget =
+ CreateWindowWidget(gfx::Rect(0, 0, 400, 400));
+
+ ToggleOverview();
+ ASSERT_TRUE(IsSelecting());
+
+ aura::Window* window = widget->GetNativeWindow();
+ gfx::Rect bounds = ToNearestRect(GetTransformedBoundsInRootWindow(window));
+ ui::test::EventGenerator event_generator(window->GetRootWindow());
+
+ ASSERT_FALSE(widget->IsClosed());
+
+ gfx::Point start(bounds.CenterPoint());
+ gfx::Point end(start.x() - kFarDragDistance, start.y());
+ event_generator.GestureScrollSequence(
+ start, end, base::TimeDelta::FromMilliseconds(10), 5);
+
+ EXPECT_TRUE(widget->IsClosed());
+
+ RunAllPendingInMessageLoop();
+ EXPECT_FALSE(IsSelecting());
+}
+
+// Test dragging a window in a multi window SelectorItem a far distance.
+TEST_F(WindowSelectorTest, MultiWindowTapDragFarDistance) {
+ scoped_ptr<views::Widget> widget1(
+ CreatePanelWindowWidget(gfx::Rect(0, 0, 300, 100)));
+ scoped_ptr<views::Widget> widget2(
+ CreatePanelWindowWidget(gfx::Rect(100, 0, 100, 100)));
+ aura::Window* window1 = widget1->GetNativeWindow();
+ wm::ActivateWindow(window1);
+ ToggleOverview();
+
+ gfx::Rect bounds1 = ToNearestRect(GetTransformedBoundsInRootWindow(window1));
+ ui::test::EventGenerator event_generator1(window1->GetRootWindow());
+
+ ASSERT_FALSE(widget1->IsClosed());
+ ASSERT_FALSE(widget2->IsClosed());
+
+ gfx::Point start(bounds1.CenterPoint());
+ gfx::Point end(start.x() - kFarDragDistance, start.y());
+ event_generator1.GestureScrollSequence(
+ start, end, base::TimeDelta::FromMilliseconds(10), 5);
+
+ EXPECT_TRUE(widget1->IsClosed());
+ EXPECT_FALSE(widget2->IsClosed());
+
+ RunAllPendingInMessageLoop();
+ EXPECT_TRUE(IsSelecting());
+}
+
+// Test dragging all windows in a multi window SelectorItem a short distance.
+TEST_F(WindowSelectorTest, MultiWindowTapDragLabelShortDistance) {
+ scoped_ptr<views::Widget> widget1(
+ CreatePanelWindowWidget(gfx::Rect(0, 0, 300, 100)));
+ scoped_ptr<views::Widget> widget2(
+ CreatePanelWindowWidget(gfx::Rect(100, 0, 100, 100)));
+ aura::Window* window1 = widget1->GetNativeWindow();
+ wm::ActivateWindow(window1);
+ ToggleOverview();
+
+ gfx::Rect bounds = GetWindowItemsForRoot(0).back()->target_bounds();
+ ui::test::EventGenerator event_generator1(window1->GetRootWindow());
+
+ ASSERT_FALSE(widget1->IsClosed());
+ ASSERT_FALSE(widget2->IsClosed());
+
+ gfx::Point start(bounds.CenterPoint().x(), bounds.y() + 3);
+ gfx::Point end(start.x() - kShortDragDistance, start.y());
+ event_generator1.GestureScrollSequence(
+ start, end, base::TimeDelta::FromMilliseconds(10), 5);
+
+ EXPECT_FALSE(widget1->IsClosed());
+ EXPECT_FALSE(widget2->IsClosed());
+
+ RunAllPendingInMessageLoop();
+
+ RunAllPendingInMessageLoop();
+ EXPECT_TRUE(IsSelecting());
+}
+
+// Test dragging all windows in a multi window SelectorItem a far distance.
+TEST_F(WindowSelectorTest, MultiWindowTapDragLabelFarDistance) {
+ scoped_ptr<views::Widget> widget1(
+ CreatePanelWindowWidget(gfx::Rect(0, 0, 300, 100)));
+ scoped_ptr<views::Widget> widget2(
+ CreatePanelWindowWidget(gfx::Rect(100, 0, 100, 100)));
+ aura::Window* window1 = widget1->GetNativeWindow();
+ wm::ActivateWindow(window1);
+ ToggleOverview();
+
+ gfx::Rect bounds = GetWindowItemsForRoot(0).back()->target_bounds();
+ ui::test::EventGenerator event_generator1(window1->GetRootWindow());
+
+ ASSERT_FALSE(widget1->IsClosed());
+ ASSERT_FALSE(widget2->IsClosed());
+
+ gfx::Point start(bounds.CenterPoint().x(), bounds.y() + 3);
+ gfx::Point end(start.x() - kFarDragDistance, start.y());
+ event_generator1.GestureScrollSequence(
+ start, end, base::TimeDelta::FromMilliseconds(10), 5);
+
+ EXPECT_TRUE(widget1->IsClosed());
+ EXPECT_TRUE(widget2->IsClosed());
+
+ RunAllPendingInMessageLoop();
+ EXPECT_FALSE(IsSelecting());
+}
+
+// Test a low velocity fling.
+TEST_F(WindowSelectorTest, LowVelocityFling) {
+ const float kFlingVelocity = 2000;
+ const int kSmallSwipeDistance = 25;
+
+ // We need a widget for the close button to work, a bare window will crash.
+ scoped_ptr<views::Widget> widget =
+ CreateWindowWidget(gfx::Rect(0, 0, 400, 400));
+
+ ToggleOverview();
+
+ aura::Window* window = widget->GetNativeWindow();
+ gfx::RectF bounds = GetTransformedBoundsInRootWindow(window);
+ ui::test::EventGenerator event_generator(window->GetRootWindow());
+
+ ASSERT_FALSE(widget->IsClosed());
+
+ gfx::Point start(bounds.CenterPoint().x(), bounds.CenterPoint().y());
+ gfx::Point end(start.x() - kSmallSwipeDistance, start.y());
+ const base::TimeDelta kScrollDuration =
+ event_generator.CalculateScrollDurationForFlingVelocity(
+ start, end, kFlingVelocity, 10);
+ event_generator.GestureScrollSequence(start, end, kScrollDuration, 10);
+
+ EXPECT_FALSE(widget->IsClosed());
+
+ RunAllPendingInMessageLoop();
+ EXPECT_TRUE(IsSelecting());
+}
+
+// Test a high velocity fling.
+TEST_F(WindowSelectorTest, HighVelocityFling) {
+ const float kFlingVelocity = 10000;
+ const int kSmallSwipeDistance = 25;
+
+ // We need a widget for the close button to work, a bare window will crash.
+ scoped_ptr<views::Widget> widget =
+ CreateWindowWidget(gfx::Rect(0, 0, 400, 400));
+
+ ToggleOverview();
+ ASSERT_TRUE(IsSelecting());
+
+ aura::Window* window = widget->GetNativeWindow();
+ gfx::RectF bounds = GetTransformedBoundsInRootWindow(window);
+ ui::test::EventGenerator event_generator(window->GetRootWindow());
+
+ ASSERT_FALSE(widget->IsClosed());
+
+ gfx::Point start(bounds.CenterPoint().x(), bounds.CenterPoint().y());
+ gfx::Point end(start.x() - kSmallSwipeDistance, start.y());
+ const base::TimeDelta kScrollDuration =
+ event_generator.CalculateScrollDurationForFlingVelocity(
+ start, end, kFlingVelocity, 10);
+ event_generator.GestureScrollSequence(start, end, kScrollDuration, 10);
+
+ EXPECT_TRUE(widget->IsClosed());
+
+ RunAllPendingInMessageLoop();
+ EXPECT_FALSE(IsSelecting());
+}
+
} // namespace ash

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