| Index: src/gpu/GrBitmapTextContext.cpp
|
| diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
|
| index afecead65d28446d75417663446bf6cbc2c59f51..c540dfde8e5009147d5a5c3fb7cb8432a568777d 100755
|
| --- a/src/gpu/GrBitmapTextContext.cpp
|
| +++ b/src/gpu/GrBitmapTextContext.cpp
|
| @@ -15,6 +15,7 @@
|
| #include "GrTextStrike.h"
|
| #include "GrTextStrike_impl.h"
|
| #include "effects/GrCustomCoordsTextureEffect.h"
|
| +#include "effects/GrSimpleTextureEffect.h"
|
|
|
| #include "SkAutoKern.h"
|
| #include "SkColorPriv.h"
|
| @@ -33,21 +34,29 @@ SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
|
|
|
| namespace {
|
| // position + texture coord
|
| -extern const GrVertexAttrib gTextVertexAttribs[] = {
|
| +extern const GrVertexAttrib gLCDVertexAttribs[] = {
|
| {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding},
|
| {kVec2f_GrVertexAttribType, sizeof(SkPoint), kGeometryProcessor_GrVertexAttribBinding}
|
| };
|
|
|
| -static const size_t kTextVASize = 2 * sizeof(SkPoint);
|
| +static const size_t kLCDTextVASize = 2 * sizeof(SkPoint);
|
| +
|
| +// position + local coord
|
| +extern const GrVertexAttrib gColorVertexAttribs[] = {
|
| + {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding},
|
| + {kVec2f_GrVertexAttribType, sizeof(SkPoint), kLocalCoord_GrVertexAttribBinding}
|
| +};
|
| +
|
| +static const size_t kColorTextVASize = 2 * sizeof(SkPoint);
|
|
|
| // position + color + texture coord
|
| -extern const GrVertexAttrib gTextVertexWithColorAttribs[] = {
|
| +extern const GrVertexAttrib gGrayVertexAttribs[] = {
|
| {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding},
|
| {kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding},
|
| {kVec2f_GrVertexAttribType, sizeof(SkPoint) + sizeof(GrColor), kGeometryProcessor_GrVertexAttribBinding}
|
| };
|
|
|
| -static const size_t kTextVAColorSize = 2 * sizeof(SkPoint) + sizeof(GrColor);
|
| +static const size_t kGrayTextVASize = 2 * sizeof(SkPoint) + sizeof(GrColor);
|
|
|
| static const int kVerticesPerGlyph = 4;
|
| static const int kIndicesPerGlyph = 6;
|
| @@ -345,18 +354,21 @@ void GrBitmapTextContext::onDrawPosText(const GrPaint& paint, const SkPaint& skP
|
| this->finish();
|
| }
|
|
|
| -static void* alloc_vertices(GrDrawTarget* drawTarget, int numVertices, bool useColorVerts) {
|
| +static void* alloc_vertices(GrDrawTarget* drawTarget, int numVertices, GrMaskFormat maskFormat) {
|
| if (numVertices <= 0) {
|
| return NULL;
|
| }
|
|
|
| // set up attributes
|
| - if (useColorVerts) {
|
| - drawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
|
| - SK_ARRAY_COUNT(gTextVertexWithColorAttribs), kTextVAColorSize);
|
| + if (kA8_GrMaskFormat == maskFormat) {
|
| + drawTarget->drawState()->setVertexAttribs<gGrayVertexAttribs>(
|
| + SK_ARRAY_COUNT(gGrayVertexAttribs), kGrayTextVASize);
|
| + } else if (kARGB_GrMaskFormat == maskFormat) {
|
| + drawTarget->drawState()->setVertexAttribs<gColorVertexAttribs>(
|
| + SK_ARRAY_COUNT(gColorVertexAttribs), kColorTextVASize);
|
| } else {
|
| - drawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
|
| - SK_ARRAY_COUNT(gTextVertexAttribs), kTextVASize);
|
| + drawTarget->drawState()->setVertexAttribs<gLCDVertexAttribs>(
|
| + SK_ARRAY_COUNT(gLCDVertexAttribs), kLCDTextVASize);
|
| }
|
| void* vertices = NULL;
|
| bool success = drawTarget->reserveVertexAndIndexSpace(numVertices,
|
| @@ -476,12 +488,10 @@ HAS_ATLAS:
|
| fCurrMaskFormat = glyph->fMaskFormat;
|
| }
|
|
|
| - bool useColorVerts = kA8_GrMaskFormat == fCurrMaskFormat;
|
| -
|
| if (NULL == fVertices) {
|
| int maxQuadVertices = kVerticesPerGlyph * fContext->getQuadIndexBuffer()->maxQuads();
|
| fAllocVertexCount = SkMin32(fTotalVertexCount, maxQuadVertices);
|
| - fVertices = alloc_vertices(fDrawTarget, fAllocVertexCount, useColorVerts);
|
| + fVertices = alloc_vertices(fDrawTarget, fAllocVertexCount, fCurrMaskFormat);
|
| }
|
|
|
| SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX);
|
| @@ -495,8 +505,16 @@ HAS_ATLAS:
|
|
|
| fVertexBounds.joinNonEmptyArg(r);
|
|
|
| - size_t vertSize = useColorVerts ? (2 * sizeof(SkPoint) + sizeof(GrColor)) :
|
| - (2 * sizeof(SkPoint));
|
| + size_t vertSize;
|
| + switch (fCurrMaskFormat) {
|
| + case kA8_GrMaskFormat:
|
| + vertSize = kGrayTextVASize;
|
| + break;
|
| + case kARGB_GrMaskFormat:
|
| + vertSize = kColorTextVASize;
|
| + default:
|
| + vertSize = kLCDTextVASize;
|
| + }
|
|
|
| SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexStride());
|
|
|
| @@ -512,7 +530,7 @@ HAS_ATLAS:
|
| SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + width)),
|
| SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty + height)),
|
| vertSize);
|
| - if (useColorVerts) {
|
| + if (kA8_GrMaskFormat == fCurrMaskFormat) {
|
| if (0xFF == GrColorUnpackA(fPaint.getColor())) {
|
| fDrawTarget->drawState()->setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true);
|
| }
|
| @@ -548,16 +566,23 @@ void GrBitmapTextContext::flush() {
|
| SkASSERT(fCurrTexture);
|
| GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNone_FilterMode);
|
|
|
| - uint32_t textureUniqueID = fCurrTexture->getUniqueID();
|
| + // This effect could be stored with one of the cache objects (atlas?)
|
| + if (kARGB_GrMaskFormat == fCurrMaskFormat) {
|
| + GrFragmentProcessor* fragProcessor = GrSimpleTextureEffect::Create(fCurrTexture,
|
| + SkMatrix::I(),
|
| + params);
|
| + drawState->addColorProcessor(fragProcessor)->unref();
|
| + } else {
|
| + uint32_t textureUniqueID = fCurrTexture->getUniqueID();
|
| + if (textureUniqueID != fEffectTextureUniqueID) {
|
| + fCachedGeometryProcessor.reset(GrCustomCoordsTextureEffect::Create(fCurrTexture,
|
| + params));
|
| + fEffectTextureUniqueID = textureUniqueID;
|
| + }
|
|
|
| - if (textureUniqueID != fEffectTextureUniqueID) {
|
| - fCachedGeometryProcessor.reset(GrCustomCoordsTextureEffect::Create(fCurrTexture,
|
| - params));
|
| - fEffectTextureUniqueID = textureUniqueID;
|
| + drawState->setGeometryProcessor(fCachedGeometryProcessor.get());
|
| }
|
|
|
| - // This effect could be stored with one of the cache objects (atlas?)
|
| - drawState->setGeometryProcessor(fCachedGeometryProcessor.get());
|
| SkASSERT(fStrike);
|
| switch (fCurrMaskFormat) {
|
| // Color bitmap text
|
|
|