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Issue 689923004: Use Color Processor for color bitmap text draws on gpu. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix Gm flags Created 6 years, 1 month ago
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1 # include this gypi to include all the golden master slides. 1 # include this gypi to include all the golden master slides.
2 { 2 {
3 'include_dirs': [ 3 'include_dirs': [
4 '../gm', 4 '../gm',
5 # include dirs needed by particular GMs 5 # include dirs needed by particular GMs
6 '../src/utils/debugger', 6 '../src/utils/debugger',
7 '../src/images', 7 '../src/images',
8 '../src/lazy', 8 '../src/lazy',
9 ], 9 ],
10 'conditions': [ 10 'conditions': [
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
42 '../gm/circles.cpp', 42 '../gm/circles.cpp',
43 '../gm/circularclips.cpp', 43 '../gm/circularclips.cpp',
44 '../gm/clip_strokerect.cpp', 44 '../gm/clip_strokerect.cpp',
45 '../gm/clippedbitmapshaders.cpp', 45 '../gm/clippedbitmapshaders.cpp',
46 '../gm/colorcube.cpp', 46 '../gm/colorcube.cpp',
47 '../gm/coloremoji.cpp', 47 '../gm/coloremoji.cpp',
48 '../gm/colorfilterimagefilter.cpp', 48 '../gm/colorfilterimagefilter.cpp',
49 '../gm/colorfilters.cpp', 49 '../gm/colorfilters.cpp',
50 '../gm/colormatrix.cpp', 50 '../gm/colormatrix.cpp',
51 '../gm/colortype.cpp', 51 '../gm/colortype.cpp',
52 '../gm/colortypexfermode.cpp',
52 '../gm/colorwheel.cpp', 53 '../gm/colorwheel.cpp',
53 '../gm/complexclip.cpp', 54 '../gm/complexclip.cpp',
54 '../gm/complexclip2.cpp', 55 '../gm/complexclip2.cpp',
55 '../gm/composeshader.cpp', 56 '../gm/composeshader.cpp',
56 #'../gm/conicpaths.cpp', 57 #'../gm/conicpaths.cpp',
57 '../gm/convexpaths.cpp', 58 '../gm/convexpaths.cpp',
58 '../gm/convexpolyclip.cpp', 59 '../gm/convexpolyclip.cpp',
59 '../gm/convexpolyeffect.cpp', 60 '../gm/convexpolyeffect.cpp',
60 '../gm/copyTo4444.cpp', 61 '../gm/copyTo4444.cpp',
61 '../gm/cubicpaths.cpp', 62 '../gm/cubicpaths.cpp',
(...skipping 174 matching lines...) Expand 10 before | Expand all | Expand 10 after
236 '../gm/shadertext2.cpp', 237 '../gm/shadertext2.cpp',
237 '../gm/shadertext3.cpp', 238 '../gm/shadertext3.cpp',
238 239
239 # TODO(reed): Allocates more memory than Android devices are capable of 240 # TODO(reed): Allocates more memory than Android devices are capable of
240 # fulfilling. See http://skbug.com/1978 241 # fulfilling. See http://skbug.com/1978
241 '../gm/verylargebitmap.cpp', 242 '../gm/verylargebitmap.cpp',
242 ], 243 ],
243 }], 244 }],
244 ], 245 ],
245 } 246 }
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