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Side by Side Diff: sky/engine/core/rendering/RenderObject.h

Issue 689853003: Remove CSS Grid Layout and grid media queries. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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321 321
322 public: 322 public:
323 virtual bool isBoxModelObject() const { return false; } 323 virtual bool isBoxModelObject() const { return false; }
324 virtual bool isCanvas() const { return false; } 324 virtual bool isCanvas() const { return false; }
325 virtual bool isImage() const { return false; } 325 virtual bool isImage() const { return false; }
326 virtual bool isInlineBlock() const { return false; } 326 virtual bool isInlineBlock() const { return false; }
327 virtual bool isLayerModelObject() const { return false; } 327 virtual bool isLayerModelObject() const { return false; }
328 virtual bool isMedia() const { return false; } 328 virtual bool isMedia() const { return false; }
329 virtual bool isRenderBlock() const { return false; } 329 virtual bool isRenderBlock() const { return false; }
330 virtual bool isRenderBlockFlow() const { return false; } 330 virtual bool isRenderBlockFlow() const { return false; }
331 virtual bool isRenderGrid() const { return false; }
332 virtual bool isRenderImage() const { return false; } 331 virtual bool isRenderImage() const { return false; }
333 virtual bool isRenderInline() const { return false; } 332 virtual bool isRenderInline() const { return false; }
334 virtual bool isRenderView() const { return false; } 333 virtual bool isRenderView() const { return false; }
335 virtual bool isVideo() const { return false; } 334 virtual bool isVideo() const { return false; }
336 virtual bool isWidget() const { return false; } 335 virtual bool isWidget() const { return false; }
337 336
338 bool isDocumentElement() const { return document().documentElement() == m_no de; } 337 bool isDocumentElement() const { return document().documentElement() == m_no de; }
339 338
340 bool everHadLayout() const { return m_bitfields.everHadLayout(); } 339 bool everHadLayout() const { return m_bitfields.everHadLayout(); }
341 340
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388 // This includes any viewport transforms and x/y offsets as well as the tran sform="" value off the element. 387 // This includes any viewport transforms and x/y offsets as well as the tran sform="" value off the element.
389 virtual const AffineTransform& localToParentTransform() const; 388 virtual const AffineTransform& localToParentTransform() const;
390 389
391 // SVG uses FloatPoint precise hit testing, and passes the point in parent 390 // SVG uses FloatPoint precise hit testing, and passes the point in parent
392 // coordinates instead of in paint invalidaiton container coordinates. Event ually the 391 // coordinates instead of in paint invalidaiton container coordinates. Event ually the
393 // rest of the rendering tree will move to a similar model. 392 // rest of the rendering tree will move to a similar model.
394 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction); 393 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction);
395 394
396 virtual bool canHaveWhitespaceChildren() const 395 virtual bool canHaveWhitespaceChildren() const
397 { 396 {
398 if (isFlexibleBox() || isRenderGrid()) 397 return !isFlexibleBox();
399 return false;
400 return true;
401 } 398 }
402 399
403 bool isAnonymous() const { return m_bitfields.isAnonymous(); } 400 bool isAnonymous() const { return m_bitfields.isAnonymous(); }
404 bool isAnonymousBlock() const 401 bool isAnonymousBlock() const
405 { 402 {
406 // This function is kept in sync with anonymous block creation condition s in 403 // This function is kept in sync with anonymous block creation condition s in
407 // RenderBlock::createAnonymousBlock(). This includes creating an anonym ous 404 // RenderBlock::createAnonymousBlock(). This includes creating an anonym ous
408 // RenderBlock having a BLOCK or BOX display. See https://bugs.webkit.or g/show_bug.cgi?id=56709. 405 // RenderBlock having a BLOCK or BOX display. See https://bugs.webkit.or g/show_bug.cgi?id=56709.
409 return isAnonymous() && style()->display() == BLOCK && style()->styleTyp e() == NOPSEUDO && isRenderBlock(); 406 return isAnonymous() && style()->display() == BLOCK && style()->styleTyp e() == NOPSEUDO && isRenderBlock();
410 } 407 }
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1333 void showTree(const blink::RenderObject*); 1330 void showTree(const blink::RenderObject*);
1334 void showLineTree(const blink::RenderObject*); 1331 void showLineTree(const blink::RenderObject*);
1335 void showRenderTree(const blink::RenderObject* object1); 1332 void showRenderTree(const blink::RenderObject* object1);
1336 // We don't make object2 an optional parameter so that showRenderTree 1333 // We don't make object2 an optional parameter so that showRenderTree
1337 // can be called from gdb easily. 1334 // can be called from gdb easily.
1338 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2); 1335 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2);
1339 1336
1340 #endif 1337 #endif
1341 1338
1342 #endif // RenderObject_h 1339 #endif // RenderObject_h
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