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Side by Side Diff: sky/engine/core/rendering/FloatingObjects.h

Issue 689733003: Remove most of FloatingObject. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details.
17 *
18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB. If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 */
23
24 #ifndef FloatingObjects_h
25 #define FloatingObjects_h
26
27 #include "core/rendering/RootInlineBox.h"
28 #include "platform/PODFreeListArena.h"
29 #include "platform/PODIntervalTree.h"
30 #include "wtf/ListHashSet.h"
31 #include "wtf/OwnPtr.h"
32
33 namespace blink {
34
35 class RenderBlockFlow;
36 class RenderBox;
37
38 // FIXME this should be removed once RenderBlockFlow::nextFloatLogicalBottomBelo w doesn't need it anymore. (Bug 123931)
39 enum ShapeOutsideFloatOffsetMode { ShapeOutsideFloatShapeOffset, ShapeOutsideFlo atMarginBoxOffset };
40
41 class FloatingObject {
42 WTF_MAKE_NONCOPYABLE(FloatingObject); WTF_MAKE_FAST_ALLOCATED;
43 public:
44 #ifndef NDEBUG
45 // Used by the PODIntervalTree for debugging the FloatingObject.
46 template <class> friend struct ValueToString;
47 #endif
48
49 // Note that Type uses bits so you can use FloatLeftRight as a mask to query for both left and right.
50 enum Type { FloatLeft = 1, FloatRight = 2, FloatLeftRight = 3 };
51
52 static PassOwnPtr<FloatingObject> create(RenderBox*);
53
54 PassOwnPtr<FloatingObject> copyToNewContainer(LayoutSize, bool shouldPaint = false, bool isDescendant = false) const;
55
56 PassOwnPtr<FloatingObject> unsafeClone() const;
57
58 Type type() const { return static_cast<Type>(m_type); }
59 RenderBox* renderer() const { return m_renderer; }
60
61 bool isPlaced() const { return m_isPlaced; }
62 void setIsPlaced(bool placed = true) { m_isPlaced = placed; }
63
64 LayoutUnit x() const { ASSERT(isPlaced()); return m_frameRect.x(); }
65 LayoutUnit maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); }
66 LayoutUnit y() const { ASSERT(isPlaced()); return m_frameRect.y(); }
67 LayoutUnit maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); }
68 LayoutUnit width() const { return m_frameRect.width(); }
69 LayoutUnit height() const { return m_frameRect.height(); }
70
71 void setX(LayoutUnit x) { ASSERT(!isInPlacedTree()); m_frameRect.setX(x); }
72 void setY(LayoutUnit y) { ASSERT(!isInPlacedTree()); m_frameRect.setY(y); }
73 void setWidth(LayoutUnit width) { ASSERT(!isInPlacedTree()); m_frameRect.set Width(width); }
74 void setHeight(LayoutUnit height) { ASSERT(!isInPlacedTree()); m_frameRect.s etHeight(height); }
75
76 const LayoutRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect ; }
77 void setFrameRect(const LayoutRect& frameRect) { ASSERT(!isInPlacedTree()); m_frameRect = frameRect; }
78
79 #if ENABLE(ASSERT)
80 bool isInPlacedTree() const { return m_isInPlacedTree; }
81 void setIsInPlacedTree(bool value) { m_isInPlacedTree = value; }
82 #endif
83
84 bool shouldPaint() const { return m_shouldPaint; }
85 void setShouldPaint(bool shouldPaint) { m_shouldPaint = shouldPaint; }
86 bool isDescendant() const { return m_isDescendant; }
87 void setIsDescendant(bool isDescendant) { m_isDescendant = isDescendant; }
88
89 // FIXME: Callers of these methods are dangerous and should be whitelisted e xplicitly or removed.
90 RootInlineBox* originatingLine() const { return m_originatingLine; }
91 void setOriginatingLine(RootInlineBox* line) { m_originatingLine = line; }
92
93 private:
94 explicit FloatingObject(RenderBox*);
95 FloatingObject(RenderBox*, Type, const LayoutRect&, bool shouldPaint, bool i sDescendant);
96
97 RenderBox* m_renderer;
98 RootInlineBox* m_originatingLine;
99 LayoutRect m_frameRect;
100
101 unsigned m_type : 2; // Type (left or right aligned)
102 unsigned m_shouldPaint : 1;
103 unsigned m_isDescendant : 1;
104 unsigned m_isPlaced : 1;
105 #if ENABLE(ASSERT)
106 unsigned m_isInPlacedTree : 1;
107 #endif
108 };
109
110 struct FloatingObjectHashFunctions {
111 static unsigned hash(FloatingObject* key) { return DefaultHash<RenderBox*>:: Hash::hash(key->renderer()); }
112 static unsigned hash(const OwnPtr<FloatingObject>& key) { return hash(key.ge t()); }
113 static unsigned hash(const PassOwnPtr<FloatingObject>& key) { return hash(ke y.get()); }
114 static bool equal(OwnPtr<FloatingObject>& a, FloatingObject* b) { return a-> renderer() == b->renderer(); }
115 static bool equal(OwnPtr<FloatingObject>& a, const OwnPtr<FloatingObject>& b ) { return equal(a, b.get()); }
116 static bool equal(OwnPtr<FloatingObject>& a, const PassOwnPtr<FloatingObject >& b) { return equal(a, b.get()); }
117
118 static const bool safeToCompareToEmptyOrDeleted = true;
119 };
120 struct FloatingObjectHashTranslator {
121 static unsigned hash(RenderBox* key) { return DefaultHash<RenderBox*>::Hash: :hash(key); }
122 static bool equal(FloatingObject* a, RenderBox* b) { return a->renderer() == b; }
123 static bool equal(const OwnPtr<FloatingObject>& a, RenderBox* b) { return a- >renderer() == b; }
124 };
125 typedef ListHashSet<OwnPtr<FloatingObject>, 4, FloatingObjectHashFunctions> Floa tingObjectSet;
126 typedef FloatingObjectSet::const_iterator FloatingObjectSetIterator;
127 typedef PODInterval<int, FloatingObject*> FloatingObjectInterval;
128 typedef PODIntervalTree<int, FloatingObject*> FloatingObjectTree;
129 typedef PODFreeListArena<PODRedBlackTree<FloatingObjectInterval>::Node> Interval Arena;
130 typedef HashMap<RenderBox*, OwnPtr<FloatingObject> > RendererToFloatInfoMap;
131
132 class FloatingObjects {
133 WTF_MAKE_NONCOPYABLE(FloatingObjects); WTF_MAKE_FAST_ALLOCATED;
134 public:
135 FloatingObjects(const RenderBlockFlow*, bool horizontalWritingMode);
136 ~FloatingObjects();
137
138 void clear();
139 void moveAllToFloatInfoMap(RendererToFloatInfoMap&);
140 FloatingObject* add(PassOwnPtr<FloatingObject>);
141 void remove(FloatingObject*);
142 void addPlacedObject(FloatingObject*);
143 void removePlacedObject(FloatingObject*);
144 void setHorizontalWritingMode(bool b = true) { m_horizontalWritingMode = b; }
145
146 bool hasLeftObjects() const { return m_leftObjectsCount > 0; }
147 bool hasRightObjects() const { return m_rightObjectsCount > 0; }
148 const FloatingObjectSet& set() const { return m_set; }
149 void clearLineBoxTreePointers();
150
151 LayoutUnit logicalLeftOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight);
152 LayoutUnit logicalRightOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight);
153
154 LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit fixedOffset, Layo utUnit logicalTop, LayoutUnit* heightRemaining);
155 LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, Lay outUnit logicalTop, LayoutUnit* heightRemaining);
156
157 LayoutUnit lowestFloatLogicalBottom(FloatingObject::Type);
158
159 private:
160 bool hasLowestFloatLogicalBottomCached(bool isHorizontal, FloatingObject::Ty pe floatType) const;
161 LayoutUnit getCachedlowestFloatLogicalBottom(FloatingObject::Type floatType) const;
162 void setCachedLowestFloatLogicalBottom(bool isHorizontal, FloatingObject::Ty pe floatType, LayoutUnit value);
163 void markLowestFloatLogicalBottomCacheAsDirty();
164
165 void computePlacedFloatsTree();
166 const FloatingObjectTree& placedFloatsTree()
167 {
168 if (!m_placedFloatsTree.isInitialized())
169 computePlacedFloatsTree();
170 return m_placedFloatsTree;
171 }
172 void increaseObjectsCount(FloatingObject::Type);
173 void decreaseObjectsCount(FloatingObject::Type);
174 FloatingObjectInterval intervalForFloatingObject(FloatingObject*);
175
176 FloatingObjectSet m_set;
177 FloatingObjectTree m_placedFloatsTree;
178 unsigned m_leftObjectsCount;
179 unsigned m_rightObjectsCount;
180 bool m_horizontalWritingMode;
181 const RenderBlockFlow* m_renderer;
182
183 struct FloatBottomCachedValue {
184 FloatBottomCachedValue();
185 LayoutUnit value;
186 bool dirty;
187 };
188 FloatBottomCachedValue m_lowestFloatBottomCache[2];
189 bool m_cachedHorizontalWritingMode;
190 };
191
192 #ifndef NDEBUG
193 // These structures are used by PODIntervalTree for debugging purposes.
194 template <> struct ValueToString<int> {
195 static String string(const int value);
196 };
197 template<> struct ValueToString<FloatingObject*> {
198 static String string(const FloatingObject*);
199 };
200 #endif
201
202 } // namespace blink
203
204 #endif // FloatingObjects_h
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