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Side by Side Diff: include/core/SkPixelRef.h

Issue 68973005: Expand pixelref to return SkImageInfo and rowbytes (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: new convention: require SkImageInfo in constructor Created 7 years ago
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1 1
2 /* 2 /*
3 * Copyright 2008 The Android Open Source Project 3 * Copyright 2008 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkPixelRef_DEFINED 10 #ifndef SkPixelRef_DEFINED
11 #define SkPixelRef_DEFINED 11 #define SkPixelRef_DEFINED
12 12
13 #include "SkBitmap.h" 13 #include "SkBitmap.h"
14 #include "SkRefCnt.h" 14 #include "SkRefCnt.h"
15 #include "SkString.h" 15 #include "SkString.h"
16 #include "SkFlattenable.h" 16 #include "SkFlattenable.h"
17 #include "SkImageInfo.h"
17 #include "SkTDArray.h" 18 #include "SkTDArray.h"
18 19
20 #define SK_SUPPORT_LEGACY_ONLOCKPIXELS
21
19 #ifdef SK_DEBUG 22 #ifdef SK_DEBUG
20 /** 23 /**
21 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref 24 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref
22 * subclasses to correctly handle lock/unlock pixels. For performance 25 * subclasses to correctly handle lock/unlock pixels. For performance
23 * reasons, simple malloc-based subclasses call setPreLocked() to skip 26 * reasons, simple malloc-based subclasses call setPreLocked() to skip
24 * the overhead of implementing these calls. 27 * the overhead of implementing these calls.
25 * 28 *
26 * This build-flag disables that optimization, to add in debugging our 29 * This build-flag disables that optimization, to add in debugging our
27 * call-sites, to ensure that they correctly balance their calls of 30 * call-sites, to ensure that they correctly balance their calls of
28 * lock and unlock. 31 * lock and unlock.
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42 This class is the smart container for pixel memory, and is used with 45 This class is the smart container for pixel memory, and is used with
43 SkBitmap. A pixelref is installed into a bitmap, and then the bitmap can 46 SkBitmap. A pixelref is installed into a bitmap, and then the bitmap can
44 access the actual pixel memory by calling lockPixels/unlockPixels. 47 access the actual pixel memory by calling lockPixels/unlockPixels.
45 48
46 This class can be shared/accessed between multiple threads. 49 This class can be shared/accessed between multiple threads.
47 */ 50 */
48 class SK_API SkPixelRef : public SkFlattenable { 51 class SK_API SkPixelRef : public SkFlattenable {
49 public: 52 public:
50 SK_DECLARE_INST_COUNT(SkPixelRef) 53 SK_DECLARE_INST_COUNT(SkPixelRef)
51 54
52 explicit SkPixelRef(SkBaseMutex* mutex = NULL); 55 explicit SkPixelRef(const SkImageInfo&, SkBaseMutex* mutex = NULL);
mtklein 2013/12/05 17:43:04 You may want to take a pass over these constructor
reed1 2013/12/05 18:44:14 Doh. Will do.
53 virtual ~SkPixelRef(); 56 virtual ~SkPixelRef();
54 57
58 const SkImageInfo& info() const {
59 return fInfo;
60 }
61
55 /** Return the pixel memory returned from lockPixels, or null if the 62 /** Return the pixel memory returned from lockPixels, or null if the
56 lockCount is 0. 63 lockCount is 0.
57 */ 64 */
58 void* pixels() const { return fPixels; } 65 void* pixels() const { return fRec.fPixels; }
59 66
60 /** Return the current colorTable (if any) if pixels are locked, or null. 67 /** Return the current colorTable (if any) if pixels are locked, or null.
61 */ 68 */
62 SkColorTable* colorTable() const { return fColorTable; } 69 SkColorTable* colorTable() const { return fRec.fColorTable; }
63 70
64 /** 71 /**
72 * To access the actual pixels of a pixelref, it must be "locked".
73 * Calling lockPixels returns a LockRec struct (on success).
74 */
75 struct LockRec {
76 void* fPixels;
77 SkColorTable* fColorTable;
78 size_t fRowBytes;
79
80 void zero() { sk_bzero(this, sizeof(*this)); }
81 };
82
83 /**
65 * Returns true if the lockcount > 0 84 * Returns true if the lockcount > 0
66 */ 85 */
67 bool isLocked() const { return fLockCount > 0; } 86 bool isLocked() const { return fLockCount > 0; }
68 87
69 SkDEBUGCODE(int getLockCount() const { return fLockCount; }) 88 SkDEBUGCODE(int getLockCount() const { return fLockCount; })
70 89
71 /** Call to access the pixel memory, which is returned. Balance with a call 90 /**
72 to unlockPixels(). 91 * Call to access the pixel memory. Return true on success. Balance this
73 */ 92 * with a call to unlockPixels().
74 void lockPixels(); 93 */
94 bool lockPixels();
95
96 /**
97 * Call to access the pixel memory. On success, return true and fill out
98 * the specified rec. On failure, return false and ignore the rec parameter .
99 * Balance this with a call to unlockPixels().
100 */
101 bool lockPixels(LockRec* rec);
102
75 /** Call to balanace a previous call to lockPixels(). Returns the pixels 103 /** Call to balanace a previous call to lockPixels(). Returns the pixels
76 (or null) after the unlock. NOTE: lock calls can be nested, but the 104 (or null) after the unlock. NOTE: lock calls can be nested, but the
77 matching number of unlock calls must be made in order to free the 105 matching number of unlock calls must be made in order to free the
78 memory (if the subclass implements caching/deferred-decoding.) 106 memory (if the subclass implements caching/deferred-decoding.)
79 */ 107 */
80 void unlockPixels(); 108 void unlockPixels();
81 109
82 /** 110 /**
83 * Some bitmaps can return a copy of their pixels for lockPixels(), but 111 * Some bitmaps can return a copy of their pixels for lockPixels(), but
84 * that copy, if modified, will not be pushed back. These bitmaps should 112 * that copy, if modified, will not be pushed back. These bitmaps should
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
221 // This can be used to invalidate caches keyed by SkPixelRef generation ID. 249 // This can be used to invalidate caches keyed by SkPixelRef generation ID.
222 struct GenIDChangeListener { 250 struct GenIDChangeListener {
223 virtual ~GenIDChangeListener() {} 251 virtual ~GenIDChangeListener() {}
224 virtual void onChange() = 0; 252 virtual void onChange() = 0;
225 }; 253 };
226 254
227 // Takes ownership of listener. 255 // Takes ownership of listener.
228 void addGenIDChangeListener(GenIDChangeListener* listener); 256 void addGenIDChangeListener(GenIDChangeListener* listener);
229 257
230 protected: 258 protected:
231 /** Called when the lockCount goes from 0 to 1. The caller will have already 259 #ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS
232 acquire a mutex for thread safety, so this method need not do that. 260 virtual void* onLockPixels(SkColorTable**);
233 */ 261 virtual bool onNewLockPixels(LockRec*);
234 virtual void* onLockPixels(SkColorTable**) = 0; 262 #else
235 /** Called when the lock count goes from 1 to 0. The caller will have 263 /**
236 already acquire a mutex for thread safety, so this method need not do 264 * On success, returns true and fills out the LockRec for the pixels. On
237 that. 265 * failure returns false and ignores the LockRec parameter.
238 */ 266 *
267 * The caller will have already acquired a mutex for thread safety, so this
268 * method need not do that.
269 */
270 virtual bool onNewLockPixels(LockRec*) = 0;
271 #endif
272
273 /**
274 * Balancing the previous successful call to onNewLockPixels. The locked
275 * pixel address will no longer be referenced, so the subclass is free to
276 * move or discard that memory.
277 *
278 * The caller will have already acquired a mutex for thread safety, so this
279 * method need not do that.
280 */
239 virtual void onUnlockPixels() = 0; 281 virtual void onUnlockPixels() = 0;
240 282
241 /** Default impl returns true */ 283 /** Default impl returns true */
242 virtual bool onLockPixelsAreWritable() const; 284 virtual bool onLockPixelsAreWritable() const;
243 285
244 // returns false; 286 // returns false;
245 virtual bool onImplementsDecodeInto(); 287 virtual bool onImplementsDecodeInto();
246 // returns false; 288 // returns false;
247 virtual bool onDecodeInto(int pow2, SkBitmap* bitmap); 289 virtual bool onDecodeInto(int pow2, SkBitmap* bitmap);
248 290
(...skipping 13 matching lines...) Expand all
262 */ 304 */
263 SkBaseMutex* mutex() const { return fMutex; } 305 SkBaseMutex* mutex() const { return fMutex; }
264 306
265 // serialization 307 // serialization
266 SkPixelRef(SkFlattenableReadBuffer&, SkBaseMutex*); 308 SkPixelRef(SkFlattenableReadBuffer&, SkBaseMutex*);
267 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 309 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
268 310
269 // only call from constructor. Flags this to always be locked, removing 311 // only call from constructor. Flags this to always be locked, removing
270 // the need to grab the mutex and call onLockPixels/onUnlockPixels. 312 // the need to grab the mutex and call onLockPixels/onUnlockPixels.
271 // Performance tweak to avoid those calls (esp. in multi-thread use case). 313 // Performance tweak to avoid those calls (esp. in multi-thread use case).
272 void setPreLocked(void* pixels, SkColorTable* ctable); 314 void setPreLocked(void*, size_t rowBytes, SkColorTable*);
273 315
274 private: 316 private:
275 SkBaseMutex* fMutex; // must remain in scope for the life of this object 317 SkBaseMutex* fMutex; // must remain in scope for the life of this object
276 void* fPixels; 318 SkImageInfo fInfo;
277 SkColorTable* fColorTable; // we do not track ownership, subclass does 319
320 // LockRec is only valid if we're in a locked state (isLocked())
321 LockRec fRec;
278 int fLockCount; 322 int fLockCount;
279 323
280 mutable uint32_t fGenerationID; 324 mutable uint32_t fGenerationID;
281 mutable bool fUniqueGenerationID; 325 mutable bool fUniqueGenerationID;
282 326
283 SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owne d 327 SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owne d
284 328
285 SkString fURI; 329 SkString fURI;
286 330
287 // can go from false to true, but never from true to false 331 // can go from false to true, but never from true to false
288 bool fIsImmutable; 332 bool fIsImmutable;
289 // only ever set in constructor, const after that 333 // only ever set in constructor, const after that
290 bool fPreLocked; 334 bool fPreLocked;
291 335
292 void needsNewGenID(); 336 void needsNewGenID();
293 void callGenIDChangeListeners(); 337 void callGenIDChangeListeners();
294 338
295 void setMutex(SkBaseMutex* mutex); 339 void setMutex(SkBaseMutex* mutex);
296 340
297 // When copying a bitmap to another with the same shape and config, we can s afely 341 // When copying a bitmap to another with the same shape and config, we can s afely
298 // clone the pixelref generation ID too, which makes them equivalent under c aching. 342 // clone the pixelref generation ID too, which makes them equivalent under c aching.
299 friend class SkBitmap; // only for cloneGenID 343 friend class SkBitmap; // only for cloneGenID
300 void cloneGenID(const SkPixelRef&); 344 void cloneGenID(const SkPixelRef&);
301 345
302 typedef SkFlattenable INHERITED; 346 typedef SkFlattenable INHERITED;
303 }; 347 };
304 348
305 #endif 349 #endif
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