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Side by Side Diff: src/core/SkPixelRef.cpp

Issue 68973005: Expand pixelref to return SkImageInfo and rowbytes (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkPixelRef.h" 8 #include "SkPixelRef.h"
9 #include "SkFlattenableBuffers.h" 9 #include "SkFlattenableBuffers.h"
10 #include "SkThread.h" 10 #include "SkThread.h"
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82 fMutex = mutex; 82 fMutex = mutex;
83 } 83 }
84 84
85 // just need a > 0 value, so pick a funny one to aid in debugging 85 // just need a > 0 value, so pick a funny one to aid in debugging
86 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 86 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789
87 87
88 SkPixelRef::SkPixelRef(SkBaseMutex* mutex) { 88 SkPixelRef::SkPixelRef(SkBaseMutex* mutex) {
89 this->setMutex(mutex); 89 this->setMutex(mutex);
90 fPixels = NULL; 90 fPixels = NULL;
91 fColorTable = NULL; // we do not track ownership of this 91 fColorTable = NULL; // we do not track ownership of this
92 fRowBytes = 0;
92 fLockCount = 0; 93 fLockCount = 0;
93 this->needsNewGenID(); 94 this->needsNewGenID();
94 fIsImmutable = false; 95 fIsImmutable = false;
95 fPreLocked = false; 96 fPreLocked = false;
96 } 97 }
97 98
98 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) 99 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex)
99 : INHERITED(buffer) { 100 : INHERITED(buffer) {
100 this->setMutex(mutex); 101 this->setMutex(mutex);
101 fPixels = NULL; 102 fPixels = NULL;
102 fColorTable = NULL; // we do not track ownership of this 103 fColorTable = NULL; // we do not track ownership of this
104 fRowBytes = 0;
103 fLockCount = 0; 105 fLockCount = 0;
104 fIsImmutable = buffer.readBool(); 106 fIsImmutable = buffer.readBool();
105 fGenerationID = buffer.readUInt(); 107 fGenerationID = buffer.readUInt();
106 fUniqueGenerationID = false; // Conservatively assuming the original still exists. 108 fUniqueGenerationID = false; // Conservatively assuming the original still exists.
107 fPreLocked = false; 109 fPreLocked = false;
108 } 110 }
109 111
110 SkPixelRef::~SkPixelRef() { 112 SkPixelRef::~SkPixelRef() {
111 this->callGenIDChangeListeners(); 113 this->callGenIDChangeListeners();
112 } 114 }
113 115
114 void SkPixelRef::needsNewGenID() { 116 void SkPixelRef::needsNewGenID() {
115 fGenerationID = 0; 117 fGenerationID = 0;
116 fUniqueGenerationID = false; 118 fUniqueGenerationID = false;
117 } 119 }
118 120
119 void SkPixelRef::cloneGenID(const SkPixelRef& that) { 121 void SkPixelRef::cloneGenID(const SkPixelRef& that) {
120 // This is subtle. We must call that.getGenerationID() to make sure its gen ID isn't 0. 122 // This is subtle. We must call that.getGenerationID() to make sure its gen ID isn't 0.
121 this->fGenerationID = that.getGenerationID(); 123 this->fGenerationID = that.getGenerationID();
122 this->fUniqueGenerationID = false; 124 this->fUniqueGenerationID = false;
123 that.fUniqueGenerationID = false; 125 that.fUniqueGenerationID = false;
124 } 126 }
125 127
126 void SkPixelRef::setPreLocked(void* pixels, SkColorTable* ctable) { 128 void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctabl e) {
127 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED 129 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED
128 // only call me in your constructor, otherwise fLockCount tracking can get 130 // only call me in your constructor, otherwise fLockCount tracking can get
129 // out of sync. 131 // out of sync.
130 fPixels = pixels; 132 fPixels = pixels;
131 fColorTable = ctable; 133 fColorTable = ctable;
134 fRowBytes = rowBytes;
132 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; 135 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT;
133 fPreLocked = true; 136 fPreLocked = true;
134 #endif 137 #endif
135 } 138 }
136 139
137 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { 140 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const {
138 this->INHERITED::flatten(buffer); 141 this->INHERITED::flatten(buffer);
139 buffer.writeBool(fIsImmutable); 142 buffer.writeBool(fIsImmutable);
140 // We write the gen ID into the picture for within-process recording. This 143 // We write the gen ID into the picture for within-process recording. This
141 // is safe since the same genID will never refer to two different sets of 144 // is safe since the same genID will never refer to two different sets of
142 // pixels (barring overflow). However, each process has its own "namespace" 145 // pixels (barring overflow). However, each process has its own "namespace"
143 // of genIDs. So for cross-process recording we write a zero which will 146 // of genIDs. So for cross-process recording we write a zero which will
144 // trigger assignment of a new genID in playback. 147 // trigger assignment of a new genID in playback.
145 if (buffer.isCrossProcess()) { 148 if (buffer.isCrossProcess()) {
146 buffer.writeUInt(0); 149 buffer.writeUInt(0);
147 } else { 150 } else {
148 buffer.writeUInt(fGenerationID); 151 buffer.writeUInt(fGenerationID);
149 fUniqueGenerationID = false; // Conservative, a copy is probably about to exist. 152 fUniqueGenerationID = false; // Conservative, a copy is probably about to exist.
150 } 153 }
151 } 154 }
152 155
153 void SkPixelRef::lockPixels() { 156 void SkPixelRef::lockPixels() {
154 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); 157 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
155 158
156 if (!fPreLocked) { 159 if (!fPreLocked) {
157 SkAutoMutexAcquire ac(*fMutex); 160 SkAutoMutexAcquire ac(*fMutex);
158 161
159 if (1 == ++fLockCount) { 162 if (1 == ++fLockCount) {
160 fPixels = this->onLockPixels(&fColorTable); 163 SkImageInfo info;
scroggo 2013/11/19 18:17:09 Shouldn't lockPixels take an SkImageInfo* and a si
reed1 2013/11/20 20:56:56 good idea
164 fPixels = this->onLockPixels(&info, &fRowBytes, &fColorTable);
161 } 165 }
162 } 166 }
163 } 167 }
164 168
165 void SkPixelRef::unlockPixels() { 169 void SkPixelRef::unlockPixels() {
166 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); 170 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
167 171
168 if (!fPreLocked) { 172 if (!fPreLocked) {
169 SkAutoMutexAcquire ac(*fMutex); 173 SkAutoMutexAcquire ac(*fMutex);
170 174
171 SkASSERT(fLockCount > 0); 175 SkASSERT(fLockCount > 0);
172 if (0 == --fLockCount) { 176 if (0 == --fLockCount) {
173 this->onUnlockPixels(); 177 this->onUnlockPixels();
174 fPixels = NULL; 178 fPixels = NULL;
175 fColorTable = NULL; 179 fColorTable = NULL;
180 fRowBytes = 0;
176 } 181 }
177 } 182 }
178 } 183 }
179 184
180 bool SkPixelRef::lockPixelsAreWritable() const { 185 bool SkPixelRef::lockPixelsAreWritable() const {
181 return this->onLockPixelsAreWritable(); 186 return this->onLockPixelsAreWritable();
182 } 187 }
183 188
184 bool SkPixelRef::onLockPixelsAreWritable() const { 189 bool SkPixelRef::onLockPixelsAreWritable() const {
185 return true; 190 return true;
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251 256
252 #ifdef SK_BUILD_FOR_ANDROID 257 #ifdef SK_BUILD_FOR_ANDROID
253 void SkPixelRef::globalRef(void* data) { 258 void SkPixelRef::globalRef(void* data) {
254 this->ref(); 259 this->ref();
255 } 260 }
256 261
257 void SkPixelRef::globalUnref() { 262 void SkPixelRef::globalUnref() {
258 this->unref(); 263 this->unref();
259 } 264 }
260 #endif 265 #endif
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