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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "SkPixelRef.h" | 8 #include "SkPixelRef.h" |
| 9 #include "SkFlattenableBuffers.h" | 9 #include "SkFlattenableBuffers.h" |
| 10 #include "SkThread.h" | 10 #include "SkThread.h" |
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| 82 fMutex = mutex; | 82 fMutex = mutex; |
| 83 } | 83 } |
| 84 | 84 |
| 85 // just need a > 0 value, so pick a funny one to aid in debugging | 85 // just need a > 0 value, so pick a funny one to aid in debugging |
| 86 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 | 86 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 |
| 87 | 87 |
| 88 SkPixelRef::SkPixelRef(SkBaseMutex* mutex) { | 88 SkPixelRef::SkPixelRef(SkBaseMutex* mutex) { |
| 89 this->setMutex(mutex); | 89 this->setMutex(mutex); |
| 90 fPixels = NULL; | 90 fPixels = NULL; |
| 91 fColorTable = NULL; // we do not track ownership of this | 91 fColorTable = NULL; // we do not track ownership of this |
| 92 fRowBytes = 0; | |
| 92 fLockCount = 0; | 93 fLockCount = 0; |
| 93 this->needsNewGenID(); | 94 this->needsNewGenID(); |
| 94 fIsImmutable = false; | 95 fIsImmutable = false; |
| 95 fPreLocked = false; | 96 fPreLocked = false; |
| 96 } | 97 } |
| 97 | 98 |
| 98 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) | 99 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) |
| 99 : INHERITED(buffer) { | 100 : INHERITED(buffer) { |
| 100 this->setMutex(mutex); | 101 this->setMutex(mutex); |
| 101 fPixels = NULL; | 102 fPixels = NULL; |
| 102 fColorTable = NULL; // we do not track ownership of this | 103 fColorTable = NULL; // we do not track ownership of this |
| 104 fRowBytes = 0; | |
| 103 fLockCount = 0; | 105 fLockCount = 0; |
| 104 fIsImmutable = buffer.readBool(); | 106 fIsImmutable = buffer.readBool(); |
| 105 fGenerationID = buffer.readUInt(); | 107 fGenerationID = buffer.readUInt(); |
| 106 fUniqueGenerationID = false; // Conservatively assuming the original still exists. | 108 fUniqueGenerationID = false; // Conservatively assuming the original still exists. |
| 107 fPreLocked = false; | 109 fPreLocked = false; |
| 108 } | 110 } |
| 109 | 111 |
| 110 SkPixelRef::~SkPixelRef() { | 112 SkPixelRef::~SkPixelRef() { |
| 111 this->callGenIDChangeListeners(); | 113 this->callGenIDChangeListeners(); |
| 112 } | 114 } |
| 113 | 115 |
| 114 void SkPixelRef::needsNewGenID() { | 116 void SkPixelRef::needsNewGenID() { |
| 115 fGenerationID = 0; | 117 fGenerationID = 0; |
| 116 fUniqueGenerationID = false; | 118 fUniqueGenerationID = false; |
| 117 } | 119 } |
| 118 | 120 |
| 119 void SkPixelRef::cloneGenID(const SkPixelRef& that) { | 121 void SkPixelRef::cloneGenID(const SkPixelRef& that) { |
| 120 // This is subtle. We must call that.getGenerationID() to make sure its gen ID isn't 0. | 122 // This is subtle. We must call that.getGenerationID() to make sure its gen ID isn't 0. |
| 121 this->fGenerationID = that.getGenerationID(); | 123 this->fGenerationID = that.getGenerationID(); |
| 122 this->fUniqueGenerationID = false; | 124 this->fUniqueGenerationID = false; |
| 123 that.fUniqueGenerationID = false; | 125 that.fUniqueGenerationID = false; |
| 124 } | 126 } |
| 125 | 127 |
| 126 void SkPixelRef::setPreLocked(void* pixels, SkColorTable* ctable) { | 128 void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctabl e) { |
| 127 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED | 129 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED |
| 128 // only call me in your constructor, otherwise fLockCount tracking can get | 130 // only call me in your constructor, otherwise fLockCount tracking can get |
| 129 // out of sync. | 131 // out of sync. |
| 130 fPixels = pixels; | 132 fPixels = pixels; |
| 131 fColorTable = ctable; | 133 fColorTable = ctable; |
| 134 fRowBytes = rowBytes; | |
| 132 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; | 135 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; |
| 133 fPreLocked = true; | 136 fPreLocked = true; |
| 134 #endif | 137 #endif |
| 135 } | 138 } |
| 136 | 139 |
| 137 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { | 140 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { |
| 138 this->INHERITED::flatten(buffer); | 141 this->INHERITED::flatten(buffer); |
| 139 buffer.writeBool(fIsImmutable); | 142 buffer.writeBool(fIsImmutable); |
| 140 // We write the gen ID into the picture for within-process recording. This | 143 // We write the gen ID into the picture for within-process recording. This |
| 141 // is safe since the same genID will never refer to two different sets of | 144 // is safe since the same genID will never refer to two different sets of |
| 142 // pixels (barring overflow). However, each process has its own "namespace" | 145 // pixels (barring overflow). However, each process has its own "namespace" |
| 143 // of genIDs. So for cross-process recording we write a zero which will | 146 // of genIDs. So for cross-process recording we write a zero which will |
| 144 // trigger assignment of a new genID in playback. | 147 // trigger assignment of a new genID in playback. |
| 145 if (buffer.isCrossProcess()) { | 148 if (buffer.isCrossProcess()) { |
| 146 buffer.writeUInt(0); | 149 buffer.writeUInt(0); |
| 147 } else { | 150 } else { |
| 148 buffer.writeUInt(fGenerationID); | 151 buffer.writeUInt(fGenerationID); |
| 149 fUniqueGenerationID = false; // Conservative, a copy is probably about to exist. | 152 fUniqueGenerationID = false; // Conservative, a copy is probably about to exist. |
| 150 } | 153 } |
| 151 } | 154 } |
| 152 | 155 |
| 153 void SkPixelRef::lockPixels() { | 156 void SkPixelRef::lockPixels() { |
| 154 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 157 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
| 155 | 158 |
| 156 if (!fPreLocked) { | 159 if (!fPreLocked) { |
| 157 SkAutoMutexAcquire ac(*fMutex); | 160 SkAutoMutexAcquire ac(*fMutex); |
| 158 | 161 |
| 159 if (1 == ++fLockCount) { | 162 if (1 == ++fLockCount) { |
| 160 fPixels = this->onLockPixels(&fColorTable); | 163 SkImageInfo info; |
|
scroggo
2013/11/19 18:17:09
Shouldn't lockPixels take an SkImageInfo* and a si
reed1
2013/11/20 20:56:56
good idea
| |
| 164 fPixels = this->onLockPixels(&info, &fRowBytes, &fColorTable); | |
| 161 } | 165 } |
| 162 } | 166 } |
| 163 } | 167 } |
| 164 | 168 |
| 165 void SkPixelRef::unlockPixels() { | 169 void SkPixelRef::unlockPixels() { |
| 166 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 170 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
| 167 | 171 |
| 168 if (!fPreLocked) { | 172 if (!fPreLocked) { |
| 169 SkAutoMutexAcquire ac(*fMutex); | 173 SkAutoMutexAcquire ac(*fMutex); |
| 170 | 174 |
| 171 SkASSERT(fLockCount > 0); | 175 SkASSERT(fLockCount > 0); |
| 172 if (0 == --fLockCount) { | 176 if (0 == --fLockCount) { |
| 173 this->onUnlockPixels(); | 177 this->onUnlockPixels(); |
| 174 fPixels = NULL; | 178 fPixels = NULL; |
| 175 fColorTable = NULL; | 179 fColorTable = NULL; |
| 180 fRowBytes = 0; | |
| 176 } | 181 } |
| 177 } | 182 } |
| 178 } | 183 } |
| 179 | 184 |
| 180 bool SkPixelRef::lockPixelsAreWritable() const { | 185 bool SkPixelRef::lockPixelsAreWritable() const { |
| 181 return this->onLockPixelsAreWritable(); | 186 return this->onLockPixelsAreWritable(); |
| 182 } | 187 } |
| 183 | 188 |
| 184 bool SkPixelRef::onLockPixelsAreWritable() const { | 189 bool SkPixelRef::onLockPixelsAreWritable() const { |
| 185 return true; | 190 return true; |
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| 251 | 256 |
| 252 #ifdef SK_BUILD_FOR_ANDROID | 257 #ifdef SK_BUILD_FOR_ANDROID |
| 253 void SkPixelRef::globalRef(void* data) { | 258 void SkPixelRef::globalRef(void* data) { |
| 254 this->ref(); | 259 this->ref(); |
| 255 } | 260 } |
| 256 | 261 |
| 257 void SkPixelRef::globalUnref() { | 262 void SkPixelRef::globalUnref() { |
| 258 this->unref(); | 263 this->unref(); |
| 259 } | 264 } |
| 260 #endif | 265 #endif |
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